Player Matchup

Cernunnos
Cernunnos
BillyBaller2
Cernunnos
Level 14
God Stats
11W - 10L
1,610 SR
Queue Stats
14W - 15L
1,435 Elo+
Solo
Neith
Neith
DocM13
Neith
Level 3
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Nemesis
Nemesis
TellemWhat
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Ao Kuang
Ao Kuang
fierce_plumber
Ao Kuang
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Chaac
Chaac
kingofsleepy
Chaac
Level 21
God Stats
27W - 20L
1,665 SR
Queue Stats
67W - 77L
1,440 Elo+
Solo
Team Averages
Level 10
1,495 SR
1,318 Elo+

VS

Team Averages
Level 27
1,441 SR
1,340 Elo+
He Bo
He Bo
Asier220016
He Bo
Level 28
God Stats
7W - 4L
1,651 SR
Queue Stats
73W - 84L
1,326 Elo+
Solo
Skadi
Skadi
DeckedCypress47
Skadi
Level 25
God Stats
2W - 2L
1,360 SR
Queue Stats
38W - 52L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
SoydraGON7010
Amaterasu
Level 28
God Stats
6W - 5L
1,571 SR
Queue Stats
115W - 147L
1,397 Elo+
Party 3
Loki
Loki
Soysauce6191
Loki
Level 25
God Stats
14W - 14L
1,421 SR
Queue Stats
80W - 107L
1,306 Elo+
Party 3
Cerberus
Cerberus
arquitectovita2
Cerberus
Level 28
God Stats
1W - 2L
1,203 SR
Queue Stats
49W - 66L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillyBaller2
Cernunnos
11
1 / 6 / 1
7,915
377
5,197
10,742
3,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
DocM13
Neith
12
1 / 9 / 6
7,923
377
5,026
10,138
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
TellemWhat
Nemesis
14
3 / 8 / 4
8,991
428
6,145
12,768
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
12
3 / 15 / 3
8,526
406
4,845
16,681
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 0
9,256
441
10,494
14,880
15,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 7
12,172
580
11,045
9,785
3,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 13
11,725
558
8,466
9,873
3,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SoydraGON7010
Amaterasu
18
2 / 1 / 3
11,851
564
3,714
10,275
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 2 / 5
12,143
578
10,384
12,436
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
16
9 / 1 / 19
12,216
582
11,356
16,686
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
9
Kills
39
41
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
Cernunnos
BillyBaller2
Cernunnos
1
6
1
0.25
W
6
2
13
6.25
L
Neith
DocM13
Neith
1
9
6
0.44
W
Amaterasu
SoydraGON7010
Amaterasu
2
1
3
3.5
W
12
2
5
7.25
L
Nemesis
TellemWhat
Nemesis
3
8
4
0.63
W
Cerberus
9
1
19
18.5
L
Ao Kuang
3
15
3
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
44,965
65,209
Taken
59,055
30,375
Mitigated
43,149
6,628
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
601
118
2,693
9,785
3,960
2,165
2,673
7,112
58,296
0
L
Cernunnos
BillyBaller2
Cernunnos
5,197
1,913
0
535
10,742
3,282
265
1,684
9,058
0
36,401
W
8,466
3,298
520
2,090
9,873
3,713
5,424
618
9,255
0
61,478
L
Neith
DocM13
Neith
5,026
1,068
0
530
10,138
3,284
32
5,316
4,822
0
16,911
W
Amaterasu
SoydraGON7010
Amaterasu
3,714
1,094
264
4,033
10,275
6,717
6,795
535
9,740
0
83,203
W
10,384
2,326
19
4,350
12,436
5,971
663
844
11,592
0
63,396
L
Nemesis
TellemWhat
Nemesis
6,145
1,540
0
836
12,768
3,819
0
3,813
8,955
0
31,471
W
Cerberus
11,356
872
705
3,712
16,686
22,788
319
2,583
14,103
46,692
0
L
Ao Kuang
4,845
2,053
0
734
16,681
4,316
0
7,769
8,912
19,082
0
L
10,494
411
0
3,993
14,880
15,674
96
3,819
11,061
9,411
54,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
60,107
308
Minions Killed
578
0
Camps Cleared
0
1,675,105
Distance Traveled
2,049,333
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,172
580
113
5
0
396,626
0
L
Cernunnos
7,915
377
76
4
0
258,453
0
W
Skadi
11,725
558
119
6
0
385,645
0
L
Neith
7,923
377
36
2
0
322,024
0
W
Amaterasu
11,851
564
148
7
0
431,816
0
W
Loki
12,143
578
104
5
0
443,709
1
L
Nemesis
8,991
428
60
3
0
369,436
0
W
Cerberus
12,216
582
94
4
0
391,537
1
L
Ao Kuang
8,526
406
29
1
0
354,919
0
L
Chaac
9,256
441
107
5
0
370,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role