Player Matchup

Nemesis
Nemesis
DubbaDise
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,182 Elo+
Party 1
Kali
Kali
Loru666
Kali
Level 27
God Stats
6W - 4L
1,323 SR
Queue Stats
8W - 7L
1,182 Elo+
Party 1
Xing Tian
Xing Tian
Oh-Dexter-_
Xing Tian
Level 25
God Stats
10W - 10L
1,389 SR
Queue Stats
46W - 60L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
ULTRAPROGAMER62
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,151 Elo+
Party 1
Olorun
Olorun
ketchupkiller4
Olorun
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 2
Team Averages
Level 20
1,442 SR
1,249 Elo+

VS

Team Averages
Level 22
1,459 SR
1,336 Elo+
Rama
Rama
Shetthirty
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Bastet
Bastet
rakeden_
Bastet
Level 16
God Stats
7W - 12L
1,454 SR
Queue Stats
16W - 31L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
slmklla08
Sun Wukong
Level 24
God Stats
18W - 24L
1,398 SR
Queue Stats
43W - 57L
1,308 Elo+
Solo
Ymir
Ymir
x_gatekeep_x
Ymir
Level 58
God Stats
3W - 3L
1,442 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
x_girlboss_x
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DubbaDise
Nemesis
9
1 / 1 / 2
5,124
569
1,574
5,069
1,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Loru666
Kali
11
7 / 0 / 1
6,480
720
6,276
6,613
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Oh-Dexter-_
Xing Tian
8
1 / 3 / 2
5,073
564
2,899
7,885
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ULTRAPROGAMER62
Danzaburou
7
0 / 0 / 2
4,706
523
2,626
3,135
862
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 0
5,915
657
3,252
2,225
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,114
457
1,573
6,112
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
rakeden_
Bastet
8
0 / 2 / 2
4,654
517
4,019
6,264
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
slmklla08
Sun Wukong
6
1 / 3 / 0
4,233
470
2,394
5,383
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
3 / 2 / 0
4,789
532
2,563
4,824
3,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
x_girlboss_x
Kukulkan
8
0 / 2 / 0
4,575
508
912
3,484
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DubbaDise
Nemesis
1
1
2
2
W
Kali
Loru666
Kali
7
0
1
7.5
W
Xing Tian
Oh-Dexter-_
Xing Tian
1
3
2
0.67
L
0
5
0
0
W
Danzaburou
ULTRAPROGAMER62
Danzaburou
0
0
2
1
W
5
0
0
5
L
Bastet
rakeden_
Bastet
0
2
2
0.5
L
Sun Wukong
slmklla08
Sun Wukong
1
3
0
0.33
L
3
2
0
1.5
L
Kukulkan
x_girlboss_x
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
11,461
24,927
Taken
26,067
10,745
Mitigated
9,990
10,490
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DubbaDise
Nemesis
1,574
586
0
1,908
5,069
1,226
180
0
5,040
0
22,425
W
Kali
Loru666
Kali
6,276
1,941
0
5,375
6,613
3,002
198
0
6,421
0
30,512
W
Xing Tian
Oh-Dexter-_
Xing Tian
2,899
445
0
1,740
7,885
4,844
84
1,884
6,001
14,137
0
L
1,573
1,503
0
1,495
6,112
1,232
151
0
5,786
0
15,040
W
Danzaburou
ULTRAPROGAMER62
Danzaburou
2,626
1,378
0
998
3,135
862
552
642
2,493
0
16,305
W
3,252
1,563
0
469
2,225
811
459
949
1,276
22,326
2,473
L
Bastet
rakeden_
Bastet
4,019
1,400
0
2,454
6,264
1,597
0
1,907
4,357
0
19,953
L
Sun Wukong
slmklla08
Sun Wukong
2,394
621
0
1,339
5,383
2,303
0
0
5,059
0
13,598
L
2,563
988
0
1,390
4,824
3,459
0
1,452
3,372
14,836
0
L
Kukulkan
x_girlboss_x
Kukulkan
912
37
0
463
3,484
1,399
438
2,381
1,103
18,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
22,365
227
Minions Killed
157
0
Camps Cleared
0
798,914
Distance Traveled
740,028
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,124
569
58
6
0
155,091
0
W
Kali
6,480
720
60
7
0
173,760
0
W
Xing Tian
5,073
564
22
2
0
155,618
1
L
Rama
4,114
457
30
3
0
128,219
1
W
Danzaburou
4,706
523
31
3
0
173,542
0
W
Olorun
5,915
657
56
6
0
140,903
1
L
Bastet
4,654
517
42
5
0
174,326
1
L
Sun Wukong
4,233
470
26
3
0
120,331
0
L
Ymir
4,789
532
15
2
0
169,438
0
L
Kukulkan
4,575
508
44
5
0
147,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role