Player Matchup

Bakasura
Bakasura
AsgerdSterash
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Solo
Discordia
Discordia
AyumiKane
Discordia
Level 15
God Stats
9W - 8L
1,509 SR
Queue Stats
28W - 17L
1,641 Elo+
Solo
Set
Set
GLOBAL INFO
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
VimTeMORRI
Baron Samedi
Level 27
God Stats
2W - 1L
1,388 SR
Queue Stats
18W - 17L
1,479 Elo+
Solo
Artio
Artio
Ylins
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,568 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,513 Elo+

VS

Team Averages
Level 15
1,526 SR
1,488 Elo+
Cliodhna
Cliodhna
M01KAN01
Cliodhna
Level 28
God Stats
2W - 0L
1,792 SR
Queue Stats
15W - 19L
1,626 Elo+
Solo
Izanami
Izanami
Mizabee
Izanami
Level 8
God Stats
4W - 3L
1,559 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 1
Ra
Ra
Ruffiex3
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,626 Elo+
Party 1
Sobek
Sobek
Snowdes7
Sobek
Level 29
God Stats
1W - 4L
1,280 SR
Queue Stats
168W - 187L
1,451 Elo+
Solo
Yemoja
Yemoja
hanscardoso
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsgerdSterash
Bakasura
18
4 / 15 / 7
12,394
953
11,709
32,141
17,268
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
AyumiKane
Discordia
18
2 / 3 / 9
12,016
924
27,413
16,616
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 3
10,364
797
3,828
8,167
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
VimTeMORRI
Baron Samedi
19
5 / 8 / 5
12,957
997
20,989
25,408
11,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artio
Ylins
Artio
18
2 / 6 / 9
12,423
956
10,383
35,867
51,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
M01KAN01
Cliodhna
20
18 / 4 / 15
16,110
1,239
40,382
20,994
9,103
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Mizabee
Izanami
20
8 / 4 / 24
14,351
1,104
31,465
13,188
5,815
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

20
6 / 4 / 17
12,610
970
14,818
15,150
7,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sobek
Snowdes7
Sobek
20
6 / 0 / 27
13,789
1,061
16,906
15,680
17,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
20
0 / 2 / 28
12,549
965
6,805
13,586
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
149
14
Kills
38
38
Deaths
14
33
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AsgerdSterash
Bakasura
4
15
7
0.5
L
Discordia
AyumiKane
Discordia
2
3
9
2.17
L
1
6
3
0.42
W
Cliodhna
M01KAN01
Cliodhna
18
4
15
6.38
W
Izanami
Mizabee
Izanami
8
4
24
5
W
6
4
17
3.63
W
Sobek
Snowdes7
Sobek
6
0
27
19.5
L
Baron Samedi
VimTeMORRI
Baron Samedi
5
8
5
0.94
L
Artio
Ylins
Artio
2
6
9
1.08
W
Yemoja
0
2
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,322
Damage
110,376
118,199
Taken
78,598
88,832
Mitigated
54,074
24,523
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AsgerdSterash
Bakasura
11,709
8,387
0
2,356
32,141
17,268
0
9,127
23,014
0
24,368
L
Discordia
AyumiKane
Discordia
27,413
595
126
1,262
16,616
5,675
0
4,180
12,436
48,240
0
L
3,828
2,019
50
597
8,167
2,991
0
3,222
4,945
0
9,226
W
Cliodhna
M01KAN01
Cliodhna
40,382
6,998
0
8,314
20,994
9,103
0
13,301
7,179
0
80,389
W
Izanami
Mizabee
Izanami
31,465
21,391
0
250
13,188
5,815
0
10,822
2,286
0
71,275
W
14,818
4,253
4,030
4,967
15,150
7,367
0
12,923
2,227
29,999
0
W
Sobek
Snowdes7
Sobek
16,906
704
0
3,243
15,680
17,469
0
12,081
3,319
27,926
0
L
Baron Samedi
VimTeMORRI
Baron Samedi
20,989
1,092
3,062
5,688
25,408
11,471
0
8,799
16,609
56,564
0
L
Artio
Ylins
Artio
10,383
1,528
2,705
8,677
35,867
51,427
0
13,201
22,666
25,979
0
W
Yemoja
6,805
2,457
6,648
1,267
13,586
14,320
0
9,658
3,808
11,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
69,409
207
Minions Killed
260
3
Camps Cleared
10
1,018,690
Distance Traveled
1,224,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,394
953
45
3
0
255,906
2
L
Discordia
12,016
924
47
4
0
261,855
0
L
Set
10,364
797
10
1
3
84,294
1
W
Cliodhna
16,110
1,239
98
8
6
285,424
0
W
Izanami
14,351
1,104
90
7
1
222,809
0
W
Ra
12,610
970
42
3
0
203,064
0
W
Sobek
13,789
1,061
20
2
3
303,377
1
L
Baron Samedi
12,957
997
91
7
0
201,194
0
L
Artio
12,423
956
14
1
0
215,441
0
W
Yemoja
12,549
965
10
1
0
209,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role