Player Matchup

Cerberus
Cerberus
Aidan_McBuckets
Cerberus
Level 29
God Stats
4W - 6L
1,377 SR
Queue Stats
27W - 24L
1,322 Elo+
Party 2
Skadi
Skadi
Emailsender
Skadi
Level 62
God Stats
4W - 6L
1,361 SR
Queue Stats
39W - 51L
1,388 Elo+
Party 2
Ao Kuang
Ao Kuang
arlene88884
Ao Kuang
Level 69
God Stats
1W - 2L
1,301 SR
Queue Stats
51W - 63L
1,379 Elo+
Party 2
Team Averages
Level 53
1,346 SR
1,363 Elo+

VS

Team Averages
Level 46
1,406 SR
1,192 Elo+
Skadi
Skadi
CeCeLemon
Skadi
Level 27
God Stats
2W - 5L
1,396 SR
Queue Stats
15W - 15L
1,127 Elo+
Party 1
Geb
Geb
SBOMBARINGHIO
Geb
Level 82
God Stats
66W - 110L
1,384 SR
Queue Stats
410W - 678L
1,320 Elo+
Solo
Da Ji
Da Ji
Sweetrain
Da Ji
Level 28
God Stats
2W - 4L
1,438 SR
Queue Stats
12W - 10L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 15
8,783
798
4,562
9,688
7,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 1 / 7
9,474
861
10,414
7,880
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
arlene88884
Ao Kuang
13
7 / 2 / 11
9,226
839
7,007
8,277
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CeCeLemon
Skadi
11
1 / 7 / 3
7,206
655
4,533
9,317
2,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 3
6,692
608
5,402
10,795
6,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Sweetrain
Da Ji
10
3 / 8 / 0
7,281
662
10,146
10,706
3,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
15
10.5
L
Skadi
CeCeLemon
Skadi
1
7
3
0.36
W
10
1
7
13.5
L
0
5
3
0.3
L
Da Ji
Sweetrain
Da Ji
3
8
0
0.38
W
Ao Kuang
arlene88884
Ao Kuang
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
20,081
25,845
Taken
30,818
12,856
Mitigated
12,518
7,611
Healing
660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,562
254
366
1,912
9,688
7,737
502
1,911
7,777
22,237
0
L
Skadi
CeCeLemon
Skadi
4,533
2,142
0
274
9,317
2,330
29
3,687
5,630
0
22,808
W
10,414
4,691
0
1,136
7,880
2,386
991
1,264
6,616
0
25,423
L
5,402
191
0
265
10,795
6,393
0
4,353
6,442
20,002
0
L
Da Ji
Sweetrain
Da Ji
10,146
2,524
0
121
10,706
3,795
0
5,355
5,351
0
17,109
W
Ao Kuang
arlene88884
Ao Kuang
7,007
2,323
794
3,403
8,277
2,733
898
2,565
5,712
20,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
21,179
113
Minions Killed
71
4
Camps Cleared
4
579,221
Distance Traveled
523,567
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,783
798
44
4
0
202,544
2
L
Skadi
7,206
655
37
3
1
161,190
0
W
Skadi
9,474
861
41
4
1
190,534
0
L
Geb
6,692
608
25
2
3
192,065
10
L
Da Ji
7,281
662
9
1
0
170,312
1
W
Ao Kuang
9,226
839
28
3
3
186,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role