Player Matchup

Cabrakan
Cabrakan
Derajthe420est
Cabrakan
Level 93
God Stats
3W - 3L
1,338 SR
Queue Stats
477W - 501L
1,435 Elo+
Party 3
Horus
Horus
Lousuir
Horus
Level 109
God Stats
7W - 5L
1,616 SR
Queue Stats
433W - 414L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
SatherMania
Kukulkan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,629 Elo+
Party 1
Medusa
Medusa
ShadedG
Medusa
Level 38
God Stats
15W - 18L
1,482 SR
Queue Stats
180W - 198L
1,462 Elo+
Party 3
Cerberus
Cerberus
calmdatotsxD
Cerberus
Level 48
God Stats
6W - 4L
1,459 SR
Queue Stats
71W - 57L
1,574 Elo+
Party 1
Team Averages
Level 66
1,479 SR
1,516 Elo+

VS

Team Averages
Level 41
1,483 SR
1,519 Elo+
Hercules
Hercules
ForDaDer
Hercules
Level 47
God Stats
0W - 3L
1,360 SR
Queue Stats
35W - 37L
1,526 Elo+
Party 2
Janus
Janus
GetMonke
Janus
Level 23
God Stats
7W - 9L
1,481 SR
Queue Stats
33W - 31L
1,532 Elo+
Party 2
Charybdis
Charybdis
KobeWazHere
Charybdis
Level 48
God Stats
11W - 5L
1,686 SR
Queue Stats
165W - 154L
1,552 Elo+
Solo
The Morrigan
The Morrigan
TTVStevenade
The Morrigan
Level 40
God Stats
2W - 7L
1,374 SR
Queue Stats
134W - 144L
1,506 Elo+
Solo
Mulan
Mulan
liquorjimmys
Mulan
Level 48
God Stats
9W - 11L
1,512 SR
Queue Stats
32W - 34L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
2 / 4 / 17
10,826
492
7,017
20,763
25,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Lousuir
Horus
19
10 / 4 / 12
12,721
578
20,040
18,208
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SatherMania
Kukulkan
20
10 / 0 / 10
13,212
601
16,852
8,951
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ShadedG
Medusa
18
7 / 6 / 5
11,341
516
14,542
14,153
4,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
calmdatotsxD
Cerberus
19
5 / 4 / 2
11,928
542
14,801
23,424
20,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ForDaDer
Hercules
13
3 / 6 / 4
9,318
424
7,997
25,829
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
GetMonke
Janus
15
1 / 6 / 0
9,154
416
5,343
10,031
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
KobeWazHere
Charybdis
15
7 / 9 / 4
10,138
461
15,827
21,806
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
TTVStevenade
The Morrigan
17
4 / 7 / 3
10,626
483
10,699
11,227
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 6 / 2
10,570
480
16,582
22,810
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
18
18
Deaths
34
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
4
17
2.63
L
Hercules
ForDaDer
Hercules
3
6
4
0.83
L
Janus
GetMonke
Janus
1
6
0
0.17
L
Charybdis
KobeWazHere
Charybdis
7
9
4
1
W
Horus
Lousuir
Horus
10
4
12
4
W
Kukulkan
SatherMania
Kukulkan
10
0
10
15
W
Medusa
ShadedG
Medusa
7
6
5
1.58
L
The Morrigan
TTVStevenade
The Morrigan
4
7
3
0.79
W
Cerberus
calmdatotsxD
Cerberus
5
4
2
1.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,252
Damage
56,448
85,499
Taken
91,703
64,865
Mitigated
44,141
29,198
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,017
1,072
899
3,187
20,763
25,576
147
4,916
15,546
27,991
0
L
Hercules
ForDaDer
Hercules
7,997
2,968
0
6,427
25,829
14,686
0
11,867
13,962
0
28,876
L
Janus
GetMonke
Janus
5,343
287
0
133
10,031
2,529
0
5,765
4,266
44,386
0
L
Charybdis
KobeWazHere
Charybdis
15,827
8,417
0
5,880
21,806
5,762
712
3,519
18,287
0
71,054
W
Horus
Lousuir
Horus
20,040
8,289
2,218
7,340
18,208
9,314
631
3,105
14,915
0
87,849
W
Kukulkan
SatherMania
Kukulkan
16,852
627
0
3,636
8,951
4,936
804
2,160
6,765
118,519
0
W
Medusa
ShadedG
Medusa
14,542
6,084
0
234
14,153
4,946
2,171
1,296
12,795
0
87,351
L
The Morrigan
TTVStevenade
The Morrigan
10,699
1,834
0
3,877
11,227
3,398
0
3,425
6,786
71,124
785
W
Cerberus
calmdatotsxD
Cerberus
14,801
876
0
11,684
23,424
20,093
373
3,400
18,750
80,580
0
L
16,582
2,502
0
7,301
22,810
17,766
261
13,078
9,732
0
63,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
49,806
676
Minions Killed
508
0
Camps Cleared
0
2,080,805
Distance Traveled
1,831,550
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,826
492
23
1
0
412,291
3
L
Hercules
9,318
424
48
2
0
441,512
3
L
Janus
9,154
416
90
4
0
347,676
3
L
Charybdis
10,138
461
112
5
0
339,157
5
W
Horus
12,721
578
118
5
0
432,910
3
W
Kukulkan
13,212
601
196
9
0
447,016
8
W
Medusa
11,341
516
121
6
0
390,280
2
L
The Morrigan
10,626
483
132
6
0
343,016
2
W
Cerberus
11,928
542
218
10
0
398,308
6
L
Mulan
10,570
480
126
6
0
360,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role