Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LUN4G0TH1C
Bacchus
Level 106
God Stats
1W - 0L
1,756 SR
Queue Stats
9W - 3L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Luckylogan2
Guan Yu
Level 146
God Stats
3W - 0L
1,662 SR
Queue Stats
178W - 108L
1,652 Elo+
Party 1
Artemis
Artemis
RavenousBaboons
Artemis
Level 145
God Stats
6W - 1L
1,567 SR
Queue Stats
253W - 168L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
ThumpaThump
Cernunnos
Level 158
God Stats
3W - 1L
1,743 SR
Queue Stats
80W - 32L
1,719 Elo+
Party 1
Team Averages
Level 140
1,646 SR
1,625 Elo+

VS

Team Averages
Level 126
1,592 SR
1,556 Elo+
Khepri
Khepri
GymLeaderScott
Khepri
Level 139
God Stats
10W - 4L
1,754 SR
Queue Stats
183W - 112L
1,584 Elo+
Party 2
Artemis
Artemis
NotPajamaWizard
Artemis
Level 139
God Stats
3W - 3L
1,512 SR
Queue Stats
132W - 81L
1,604 Elo+
Party 2
Terra
Terra
immolater
Terra
Level 115
God Stats
2W - 3L
1,560 SR
Queue Stats
234W - 180L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
sirbucknuts
Danzaburou
Level 125
God Stats
4W - 3L
1,636 SR
Queue Stats
249W - 197L
1,574 Elo+
Party 2
King Arthur
King Arthur
zachjjj
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 3 / 15
10,200
927
14,710
10,316
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LUN4G0TH1C
Bacchus
17
5 / 3 / 20
10,275
934
11,248
10,965
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Luckylogan2
Guan Yu
16
3 / 3 / 14
9,489
863
8,692
17,652
21,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 9
8,816
801
10,223
9,474
2,926
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ThumpaThump
Cernunnos
17
10 / 2 / 12
10,517
956
19,656
11,704
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,881
807
5,061
16,346
22,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 6 / 4
9,210
837
14,167
12,363
5,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
immolater
Terra
16
2 / 3 / 9
9,363
851
9,096
15,637
18,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
sirbucknuts
Danzaburou
14
4 / 5 / 6
9,237
840
12,582
10,717
4,880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
zachjjj
King Arthur
14
1 / 8 / 7
8,418
765
5,302
13,972
7,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
27
Kills
14
14
Deaths
27
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
15
4.5
L
3
5
6
1.2
W
Bacchus
LUN4G0TH1C
Bacchus
5
3
20
5
W
Guan Yu
Luckylogan2
Guan Yu
3
3
14
3.33
L
4
6
4
1
W
3
3
9
2.5
W
Cernunnos
ThumpaThump
Cernunnos
10
2
12
8
L
Terra
immolater
Terra
2
3
9
2.17
L
Danzaburou
sirbucknuts
Danzaburou
4
5
6
1.4
L
King Arthur
zachjjj
King Arthur
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,529
Damage
46,208
60,111
Taken
69,035
46,431
Mitigated
58,783
29,399
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,710
3,830
1,577
2,390
10,316
3,302
1,729
1,928
8,388
27,453
0
L
5,061
381
1,617
1,975
16,346
22,080
166
5,661
10,241
8,182
0
W
Bacchus
LUN4G0TH1C
Bacchus
11,248
835
1,390
1,724
10,965
13,507
446
2,214
8,751
15,994
0
W
Guan Yu
Luckylogan2
Guan Yu
8,692
998
6,812
7,762
17,652
21,664
864
3,969
13,683
0
19,245
L
14,167
5,329
938
2,746
12,363
5,772
1,368
5,418
6,600
0
26,019
W
10,223
4,690
2,677
1,422
9,474
2,926
324
2,337
7,137
0
20,950
W
Cernunnos
ThumpaThump
Cernunnos
19,656
9,007
1,210
2,435
11,704
5,032
1,664
3,709
7,995
0
37,436
L
Terra
immolater
Terra
9,096
546
4,008
4,045
15,637
18,876
384
5,185
9,775
19,603
0
L
Danzaburou
sirbucknuts
Danzaburou
12,582
5,245
496
1,466
10,717
4,880
1,361
3,473
6,730
0
27,252
L
King Arthur
zachjjj
King Arthur
5,302
443
1,001
2,199
13,972
7,175
216
5,344
8,156
0
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
45,109
125
Minions Killed
96
0
Camps Cleared
0
987,745
Distance Traveled
973,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,200
927
31
3
0
215,210
1
L
Khepri
8,881
807
6
1
0
186,340
2
W
Bacchus
10,275
934
13
1
0
214,454
1
W
Guan Yu
9,489
863
15
1
0
208,656
1
L
Artemis
9,210
837
23
2
0
195,316
1
W
Artemis
8,816
801
17
2
0
176,014
1
W
Cernunnos
10,517
956
49
4
0
173,411
2
L
Terra
9,363
851
19
2
0
220,872
1
L
Danzaburou
9,237
840
35
3
0
167,564
2
L
King Arthur
8,418
765
13
1
0
203,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role