Player Matchup

Cliodhna
Cliodhna
EssDanUnU557
Cliodhna
Level 28
God Stats
1W - 7L
1,170 SR
Queue Stats
49W - 53L
1,420 Elo+
Solo
Izanami
Izanami
UndeadWakandan
Izanami
Level 68
God Stats
12W - 25L
1,437 SR
Queue Stats
120W - 158L
1,319 Elo+
Party 1
King Arthur
King Arthur
Yahir66
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo
Yemoja
Yemoja
kiiithedoll
Yemoja
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 9L
936 Elo+
Party 1
Neith
Neith
sirr-venom
Neith
Level 15
God Stats
66W - 114L
1,327 SR
Queue Stats
100W - 146L
1,291 Elo+
Party 1
Team Averages
Level 29
1,387 SR
1,300 Elo+

VS

Team Averages
Level 21
1,573 SR
1,505 Elo+
Nemesis
Nemesis
BigMeZeroIst
Nemesis
Level 27
God Stats
2W - 1L
1,670 SR
Queue Stats
121W - 71L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
DWIGHTSHRUTE118
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,360 Elo+
Solo
Merlin
Merlin
K3V1N321
Merlin
Level 29
God Stats
2W - 1L
1,300 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo
Cerberus
Cerberus
YourGuyRed-
Cerberus
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Kali
Kali
cheekclaper_367
Kali
Level 29
God Stats
3W - 1L
1,673 SR
Queue Stats
64W - 51L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EssDanUnU557
Cliodhna
20
8 / 17 / 15
16,030
943
34,395
36,638
14,339
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 9 / 14
17,315
1,019
32,473
25,295
10,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Yahir66
King Arthur
20
9 / 4 / 15
17,048
1,003
31,406
37,704
48,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
20
0 / 4 / 18
16,111
948
7,993
28,755
40,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
4 / 7 / 16
15,316
901
24,200
27,832
11,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMeZeroIst
Nemesis
20
13 / 4 / 21
17,848
1,050
43,690
30,566
29,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DWIGHTSHRUTE118
Sun Wukong
20
2 / 11 / 21
14,909
877
18,824
29,730
31,282
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
K3V1N321
Merlin
20
12 / 2 / 21
18,261
1,074
40,612
18,328
9,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
YourGuyRed-
Cerberus
20
2 / 6 / 23
15,283
899
13,287
32,346
40,044
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
12 / 7 / 16
18,094
1,064
33,281
30,396
20,952
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
143
30
Kills
41
41
Deaths
30
78
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigMeZeroIst
Nemesis
13
4
21
5.88
W
Sun Wukong
DWIGHTSHRUTE118
Sun Wukong
2
11
21
1.14
L
Cliodhna
EssDanUnU557
Cliodhna
8
17
15
0.91
W
Merlin
K3V1N321
Merlin
12
2
21
11.25
L
9
9
14
1.78
L
King Arthur
Yahir66
King Arthur
9
4
15
4.13
W
Cerberus
YourGuyRed-
Cerberus
2
6
23
2.25
W
12
7
16
2.86
L
Yemoja
0
4
18
2.25
L
Neith
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,467
Damage
149,694
156,224
Taken
141,366
125,591
Mitigated
130,525
15,652
Healing
31,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigMeZeroIst
Nemesis
43,690
22,065
0
7,344
30,566
29,147
0
2,379
28,187
0
60,749
W
Sun Wukong
DWIGHTSHRUTE118
Sun Wukong
18,824
4,167
0
2,158
29,730
31,282
0
2,946
26,784
2,417
34,648
L
Cliodhna
EssDanUnU557
Cliodhna
34,395
7,595
0
190
36,638
14,339
0
14,110
21,742
0
47,505
W
Merlin
K3V1N321
Merlin
40,612
2,365
2,100
6,049
18,328
9,100
0
1,723
16,605
81,136
0
L
32,473
18,218
1,307
3,561
25,295
10,009
0
7,220
17,698
0
81,347
L
King Arthur
Yahir66
King Arthur
31,406
2,051
0
197
37,704
48,905
0
11,966
24,822
10,587
54,913
W
Cerberus
YourGuyRed-
Cerberus
13,287
273
0
7,369
32,346
40,044
0
4,519
27,827
48,206
0
W
33,281
13,395
0
6,499
30,396
20,952
0
2,303
28,093
0
50,840
L
Yemoja
7,993
1,833
3,246
1,861
28,755
40,444
0
9,145
19,050
32,995
0
L
Neith
24,200
14,658
0
5,290
27,832
11,894
0
12,564
14,869
0
40,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,820
Gold Earned
84,395
274
Minions Killed
322
6
Camps Cleared
11
1,520,591
Distance Traveled
1,552,307
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,848
1,050
44
3
0
349,580
0
W
Sun Wukong
14,909
877
46
3
0
294,540
1
L
Cliodhna
16,030
943
26
2
1
312,249
0
W
Merlin
18,261
1,074
109
6
2
344,901
0
L
Izanami
17,315
1,019
111
7
3
270,533
0
L
King Arthur
17,048
1,003
60
4
2
370,652
2
W
Cerberus
15,283
899
94
6
5
274,404
0
W
Kali
18,094
1,064
29
2
4
288,882
0
L
Yemoja
16,111
948
42
2
0
269,722
0
L
Neith
15,316
901
35
2
0
297,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role