Player Matchup

Odin
Odin
AnaRchY MoWeR
Odin
Level 31
God Stats
2W - 1L
1,101 SR
Queue Stats
38W - 48L
1,364 Elo+
Party 1
Bacchus
Bacchus
AnaRchY Yzox
Bacchus
Level 29
God Stats
2W - 1L
1,458 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 1
Geb
Geb
BeynJ
Geb
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
Roy Scorpion
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,438 Elo+
Party 1
Rama
Rama
ShiroKen15
Rama
Level 69
God Stats
1W - 0L
1,242 SR
Queue Stats
16W - 27L
1,226 Elo+
Party 1
Team Averages
Level 32
1,360 SR
1,442 Elo+

VS

Team Averages
Level 20
1,398 SR
1,426 Elo+
Ares
Ares
KikuRiivera
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,443 Elo+
Solo
Mulan
Mulan
Qapzl
Mulan
Level 26
God Stats
17W - 36L
1,418 SR
Queue Stats
50W - 87L
1,378 Elo+
Party 2
Poseidon
Poseidon
Wegeta3436
Poseidon
Level 28
God Stats
26W - 27L
1,501 SR
Queue Stats
56W - 68L
1,383 Elo+
Solo
Bakasura
Bakasura
fistchface
Bakasura
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 9L
1,511 Elo+
Solo
Izanami
Izanami
zTDxwg
Izanami
Level 26
God Stats
6W - 11L
1,265 SR
Queue Stats
63W - 97L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,728
591
2,776
3,582
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
AnaRchY Yzox
Bacchus
8
6 / 0 / 3
5,427
678
3,935
3,934
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
BeynJ
Geb
7
0 / 1 / 1
4,282
535
1,125
3,845
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Roy Scorpion
Baron Samedi
8
1 / 0 / 6
4,793
599
3,956
1,948
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
3,934
492
452
2,180
400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,129
516
2,991
4,536
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Qapzl
Mulan
7
0 / 1 / 1
3,991
499
945
2,853
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Wegeta3436
Poseidon
6
0 / 4 / 0
4,126
516
1,048
4,403
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
fistchface
Bakasura
4
0 / 1 / 0
3,570
446
519
3,359
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
zTDxwg
Izanami
7
1 / 1 / 0
4,221
528
1,181
2,903
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Bacchus
AnaRchY Yzox
Bacchus
6
0
3
7.5
W
Geb
BeynJ
Geb
0
1
1
0.5
L
0
2
0
0
L
Mulan
Qapzl
Mulan
0
1
1
0.5
W
Baron Samedi
Roy Scorpion
Baron Samedi
1
0
6
4
W
0
0
1
0.5
L
Poseidon
Wegeta3436
Poseidon
0
4
0
0
L
Bakasura
fistchface
Bakasura
0
1
0
0
L
Izanami
zTDxwg
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
6,684
15,489
Taken
18,054
6,038
Mitigated
6,938
7,350
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,776
215
0
1,513
3,582
1,605
143
2,034
1,329
3,202
11,792
W
Bacchus
AnaRchY Yzox
Bacchus
3,935
990
0
1,684
3,934
1,713
0
1,053
2,772
18,310
0
W
Geb
BeynJ
Geb
1,125
54
0
1,240
3,845
1,511
0
0
3,809
8,597
0
L
2,991
67
0
425
4,536
2,530
0
1,559
2,725
15,604
0
L
Mulan
Qapzl
Mulan
945
0
0
974
2,853
1,566
0
1,389
1,422
0
8,014
W
Baron Samedi
Roy Scorpion
Baron Samedi
3,956
1,045
434
1,087
1,948
809
0
651
1,297
19,764
0
W
452
376
264
1,128
2,180
400
0
0
2,056
0
18,091
L
Poseidon
Wegeta3436
Poseidon
1,048
385
0
707
4,403
1,260
0
3,491
611
14,156
0
L
Bakasura
fistchface
Bakasura
519
492
63
1,159
3,359
843
0
1,235
2,022
0
7,114
L
Izanami
zTDxwg
Izanami
1,181
255
0
1,208
2,903
739
0
1,470
1,411
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
20,037
159
Minions Killed
159
0
Camps Cleared
0
795,515
Distance Traveled
677,965
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,728
591
33
4
0
163,990
0
W
Bacchus
5,427
678
39
5
0
180,596
0
W
Geb
4,282
535
11
1
0
156,208
3
L
Ares
4,129
516
31
4
0
139,454
1
L
Mulan
3,991
499
23
3
0
144,589
1
W
Baron Samedi
4,793
599
35
4
0
159,137
0
W
Rama
3,934
492
41
5
0
135,584
3
L
Poseidon
4,126
516
33
4
0
155,109
0
L
Bakasura
3,570
446
26
3
0
94,308
2
L
Izanami
4,221
528
46
6
0
144,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role