Player Matchup

Kali
Kali
Defy Dabz
Kali
Level 28
God Stats
1W - 1L
1,477 SR
Queue Stats
101W - 95L
1,377 Elo+
Party 1
The Morrigan
The Morrigan
UglyKilljoy
The Morrigan
Level 33
God Stats
121W - 94L
1,624 SR
Queue Stats
200W - 174L
1,530 Elo+
Solo
Hel
Hel
chrismustaine93
Hel
Level 82
God Stats
104W - 92L
1,508 SR
Queue Stats
205W - 224L
1,490 Elo+
Solo
Scylla
Scylla
immortalkey679
Scylla
Level 68
God Stats
11W - 16L
1,516 SR
Queue Stats
221W - 221L
1,489 Elo+
Party 1
Fenrir
Fenrir
mrdabman69
Fenrir
Level 18
God Stats
2W - 3L
1,428 SR
Queue Stats
40W - 42L
1,398 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,457 Elo+

VS

Team Averages
Level 84
1,579 SR
1,479 Elo+
Pele
Pele
Ovrk-AUKingMan
Pele
Level 128
God Stats
1W - 4L
1,583 SR
Queue Stats
24W - 20L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
Oz_Flexington14
Xing Tian
Level 35
God Stats
5W - 6L
1,487 SR
Queue Stats
118W - 137L
1,384 Elo+
Solo
Scylla
Scylla
forever_yonung
Scylla
Level 88
God Stats
17W - 12L
1,549 SR
Queue Stats
25W - 15L
1,594 Elo+
Party 2
Tyr
Tyr
luisel_34BV
Tyr
Level 129
God Stats
1W - 1L
1,560 SR
Queue Stats
31W - 33L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
shobbyshobby
Cthulhu
Level 38
God Stats
2W - 0L
1,714 SR
Queue Stats
68W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 5 / 11
8,939
993
3,446
10,209
3,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
UglyKilljoy
The Morrigan
15
3 / 5 / 5
9,619
1,069
12,228
10,611
4,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 7 / 6
10,529
1,170
16,159
14,219
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 6 / 5
9,796
1,088
10,053
10,699
3,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
mrdabman69
Fenrir
14
0 / 2 / 3
7,825
869
995
4,141
1,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

157

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
10,825
1,203
10,783
9,592
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Oz_Flexington14
Xing Tian
16
1 / 0 / 14
9,597
1,066
5,679
11,928
9,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 4 / 12
10,723
1,191
12,018
9,452
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 6 / 9
11,341
1,260
14,091
13,022
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
shobbyshobby
Cthulhu
16
2 / 3 / 8
9,072
1,008
3,875
13,000
7,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
14
Kills
25
25
Deaths
14
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kali
0
5
11
1.1
W
6
1
12
12
W
Xing Tian
Oz_Flexington14
Xing Tian
1
0
14
8
L
The Morrigan
UglyKilljoy
The Morrigan
3
5
5
1.1
L
6
7
6
1.29
W
6
4
12
3
L
5
6
5
1.25
W
10
6
9
2.42
L
Fenrir
mrdabman69
Fenrir
0
2
3
0.75
W
Cthulhu
shobbyshobby
Cthulhu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
46,446
49,879
Taken
56,994
20,041
Mitigated
32,673
5,232
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,446
1,863
0
92
10,209
3,385
0
4,869
5,021
0
7,315
W
10,783
2,603
0
723
9,592
6,478
0
6,860
2,732
2,885
20,537
W
Xing Tian
Oz_Flexington14
Xing Tian
5,679
760
99
4,003
11,928
9,665
0
8,332
3,596
22,071
0
L
The Morrigan
UglyKilljoy
The Morrigan
12,228
3,714
0
0
10,611
4,063
0
3,847
6,448
35,983
0
L
16,159
485
1,179
3,016
14,219
7,572
0
6,561
7,242
29,746
0
W
12,018
1,067
0
647
9,452
2,849
0
8,185
1,267
28,725
0
L
10,053
1,750
162
747
10,699
3,592
0
5,183
5,338
22,031
0
W
14,091
2,112
0
2,108
13,022
6,624
0
8,389
4,028
0
20,420
L
Fenrir
mrdabman69
Fenrir
995
550
0
36
4,141
1,429
0
2,301
1,778
0
1,327
W
Cthulhu
shobbyshobby
Cthulhu
3,875
420
160
2,072
13,000
7,057
0
6,674
4,031
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
51,558
123
Minions Killed
138
5
Camps Cleared
6
648,463
Distance Traveled
849,790
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,939
993
7
1
0
114,290
2
W
Pele
10,825
1,203
25
3
3
201,341
0
W
Xing Tian
9,597
1,066
44
5
1
180,699
0
L
The Morrigan
9,619
1,069
56
6
3
150,945
3
L
Hel
10,529
1,170
33
4
1
189,252
0
W
Scylla
10,723
1,191
40
4
0
180,369
0
L
Scylla
9,796
1,088
25
3
0
143,458
0
W
Tyr
11,341
1,260
7
1
1
171,300
0
L
Fenrir
7,825
869
2
0
1
50,518
0
W
Cthulhu
9,072
1,008
22
2
1
116,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role