Player Matchup

Achilles
Achilles
Silver III
BringMeTheShrews
Achilles
Silver III
Level 147
God Stats
25W - 35L
1,443 SR
Queue Stats
740W - 758L
838 MMR
Solo
Aphrodite
Aphrodite
Silver IV
D4RKT3AR_145
Aphrodite
Silver IV
Level 88
God Stats
3W - 6L
1,348 SR
Queue Stats
151W - 174L
767 MMR
Solo
Apollo
Apollo
Silver V
Flyingfelkins
Apollo
Silver V
Level 154
God Stats
15W - 15L
1,494 SR
Queue Stats
91W - 109L
631 MMR
Solo
Arachne
Arachne
Silver III
Rackiezzz
Arachne
Silver III
Level 138
God Stats
82W - 51L
1,628 SR
Queue Stats
333W - 343L
860 MMR
Solo
Janus
Janus
Silver III
ilgavri
Janus
Silver III
Level 126
God Stats
4W - 10L
1,082 SR
Queue Stats
142W - 144L
827 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,399 SR
784 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,493 SR
912 MMR
Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze V
FridGeWaTers
He Bo
Bronze V
Level 158
God Stats
2W - 13L
1,306 SR
Queue Stats
1,009W - 1,339L
-500 MMR
Solo
Hel
Hel
Silver III
NSMONEY25
Hel
Silver III
Level 124
God Stats
3W - 7L
1,533 SR
Queue Stats
6W - 13L
1,254 MMR
Solo
Charybdis
Charybdis
Silver IV
PunkGamerBlake
Charybdis
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,269 MMR
Solo
Odin
Odin
Silver II
V5-ReckIess
Odin
Silver II
Level 160
God Stats
4W - 3L
1,625 SR
Queue Stats
60W - 61L
1,037 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
10,043
529
5,639
6,921
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
D4RKT3AR_145
Aphrodite
13
2 / 3 / 6
9,537
502
2,775
12,494
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 5
9,792
515
2,519
7,621
2,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Rackiezzz
Arachne
19
9 / 1 / 3
12,436
655
7,621
13,264
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ilgavri
Janus
16
4 / 1 / 6
11,055
582
7,374
8,516
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaAthenaBacchusKing ArthurSkadi

VS

Bans
LokiChironArtioTiamatBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 1
6,924
364
1,364
4,332
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 10 / 2
7,666
403
2,654
15,013
3,773
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
7,201
379
1,490
5,300
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PunkGamerBlake
Charybdis
14
4 / 4 / 0
8,464
445
7,626
12,606
4,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 0
7,042
371
3,676
5,778
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
7
9
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
W
4
1
2
5
W
Aphrodite
D4RKT3AR_145
Aphrodite
2
3
6
1.67
W
2
3
5
1.5
L
0
10
2
0.1
L
0
4
2
0.25
L
Charybdis
PunkGamerBlake
Charybdis
4
4
0
1
W
Arachne
Rackiezzz
Arachne
9
1
3
10.5
L
2
2
0
1
W
Janus
ilgavri
Janus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
16,810
48,816
Taken
43,029
32,200
Mitigated
12,885
21,407
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,364
244
0
1,709
4,332
1,121
0
534
3,798
0
18,356
W
5,639
1,441
0
2,277
6,921
8,217
438
796
6,125
651
40,999
W
Aphrodite
D4RKT3AR_145
Aphrodite
2,775
448
2,750
5,261
12,494
11,297
1,149
107
12,387
33,103
0
W
2,519
937
0
1,241
7,621
2,524
3,076
663
6,958
0
48,288
L
2,654
210
0
3,082
15,013
3,773
942
3,686
11,327
32,580
0
L
1,490
65
0
1,386
5,300
1,712
41
1,430
3,870
30,046
0
L
Charybdis
PunkGamerBlake
Charybdis
7,626
3,038
0
3,062
12,606
4,352
402
3,675
8,931
0
53,095
W
Arachne
Rackiezzz
Arachne
7,621
5,790
0
7,196
13,264
7,161
4,439
879
12,293
0
99,599
L
3,676
710
0
910
5,778
1,927
26
824
4,954
0
25,218
W
Janus
ilgavri
Janus
7,374
637
182
2,500
8,516
3,001
2,134
1,531
6,909
81,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
37,297
519
Minions Killed
325
0
Camps Cleared
0
1,708,167
Distance Traveled
1,315,339
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,924
364
55
3
0
268,327
1
W
Achilles
10,043
529
74
4
0
335,336
10
W
Aphrodite
9,537
502
54
3
0
317,613
1
W
Apollo
9,792
515
80
4
0
272,940
1
L
He Bo
7,666
403
54
3
0
287,416
7
L
Hel
7,201
379
70
4
0
239,951
1
L
Charybdis
8,464
445
88
5
0
295,275
0
W
Arachne
12,436
655
157
8
0
401,701
0
L
Odin
7,042
371
58
3
0
224,370
1
W
Janus
11,055
582
154
8
0
380,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role