Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FsMz trinity11
Bastet
Level 62
God Stats
2W - 2L
1,301 SR
Queue Stats
115W - 121L
1,491 Elo+
Party 1
Geb
Geb
GordonF12345
Geb
Level 107
God Stats
18W - 15L
1,539 SR
Queue Stats
360W - 379L
1,463 Elo+
Party 1
Ra
Ra
Sligzy
Ra
Level 88
God Stats
5W - 7L
1,749 SR
Queue Stats
301W - 326L
1,507 Elo+
Party 1
Vamana
Vamana
TabsX_-
Vamana
Level 49
God Stats
5W - 0L
1,909 SR
Queue Stats
304W - 289L
1,439 Elo+
Solo
Team Averages
Level 67
1,600 SR
1,480 Elo+

VS

Team Averages
Level 76
1,549 SR
1,487 Elo+
Sylvanus
Sylvanus
D0nNY01
Sylvanus
Level 122
God Stats
12W - 14L
1,509 SR
Queue Stats
238W - 208L
1,578 Elo+
Party 3
Chiron
Chiron
Wolves Kell
Chiron
Level 109
God Stats
9W - 12L
1,441 SR
Queue Stats
90W - 94L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
anorman11
Kukulkan
Level 43
God Stats
1W - 4L
1,524 SR
Queue Stats
198W - 217L
1,425 Elo+
Party 2
Arachne
Arachne
moebread
Arachne
Level 28
God Stats
10W - 6L
1,660 SR
Queue Stats
28W - 27L
1,467 Elo+
Party 3
Sun Wukong
Sun Wukong
whatshisname1
Sun Wukong
Level 80
God Stats
33W - 23L
1,609 SR
Queue Stats
426W - 407L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 1
4,838
484
3,043
5,325
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 6
5,671
567
3,187
5,741
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 5
5,016
502
2,572
5,709
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
13
8 / 0 / 1
7,513
751
5,730
3,813
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
TabsX_-
Vamana
11
2 / 0 / 1
6,308
631
5,275
5,320
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D0nNY01
Sylvanus
7
1 / 3 / 0
4,966
497
3,351
6,889
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
9
0 / 1 / 1
4,847
485
3,031
5,445
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
anorman11
Kukulkan
9
0 / 3 / 0
5,024
502
1,701
5,994
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
moebread
Arachne
7
0 / 4 / 0
4,706
471
1,076
5,429
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
whatshisname1
Sun Wukong
10
0 / 2 / 0
5,538
554
4,130
7,809
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
Sylvanus
D0nNY01
Sylvanus
1
3
0
0.33
W
2
1
6
5
W
0
0
5
2.5
W
Ra
8
0
1
8.5
W
Vamana
TabsX_-
Vamana
2
0
1
2.5
L
Chiron
0
1
1
0.5
L
Kukulkan
anorman11
Kukulkan
0
3
0
0
L
Arachne
moebread
Arachne
0
4
0
0
L
Sun Wukong
whatshisname1
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
13,289
25,908
Taken
31,566
11,859
Mitigated
15,260
11,876
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,043
1,690
0
1,836
5,325
1,427
598
1,716
3,609
0
19,914
L
Sylvanus
D0nNY01
Sylvanus
3,351
277
295
1,863
6,889
4,205
0
4,026
2,785
11,220
0
W
3,187
1,061
0
2,704
5,741
1,533
60
795
4,946
0
23,669
W
2,572
277
329
1,880
5,709
2,826
0
1,016
4,693
12,119
0
W
Ra
5,730
1,406
379
1,811
3,813
1,401
274
1,525
2,288
47,789
0
W
Vamana
TabsX_-
Vamana
5,275
1,783
0
2,937
5,320
4,672
225
0
4,683
0
38,312
L
Chiron
3,031
1,017
198
2,591
5,445
1,610
159
1,255
4,133
0
29,458
L
Kukulkan
anorman11
Kukulkan
1,701
39
0
1,478
5,994
1,759
82
2,286
3,566
30,156
0
L
Arachne
moebread
Arachne
1,076
578
0
1,043
5,429
2,024
0
475
4,870
0
23,329
L
Sun Wukong
whatshisname1
Sun Wukong
4,130
888
0
3,472
7,809
5,662
0
0
7,211
0
33,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
25,081
291
Minions Killed
262
0
Camps Cleared
0
980,258
Distance Traveled
868,219
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,838
484
39
4
0
176,192
0
L
Sylvanus
4,966
497
23
2
0
169,129
0
W
Bastet
5,671
567
54
5
0
202,502
0
W
Geb
5,016
502
20
2
0
208,314
2
W
Ra
7,513
751
101
10
0
199,311
1
W
Vamana
6,308
631
77
8
0
193,939
3
L
Chiron
4,847
485
42
4
0
174,824
0
L
Kukulkan
5,024
502
65
7
0
150,542
2
L
Arachne
4,706
471
55
6
0
207,702
0
L
Sun Wukong
5,538
554
77
8
0
166,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role