Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KingTurkC
Izanami
Level 21
God Stats
55W - 48L
1,491 SR
Queue Stats
66W - 55L
1,411 Elo+
Solo
Nox
Nox
MidnXght9316
Nox
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,217 Elo+
Solo
Ra
Ra
VintageIceman95
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,543 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,434 Elo+

VS

Team Averages
Level 20
1,434 SR
1,505 Elo+
Neith
Neith
IGOTTAGOGH
Neith
Level 7
God Stats
24W - 19L
1,481 SR
Queue Stats
26W - 28L
1,424 Elo+
Solo
Hel
Hel
Luis_HenriqQ
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,730 Elo+
Solo
Ra
Ra
Marluxe
Ra
Level 28
God Stats
4W - 7L
1,344 SR
Queue Stats
42W - 53L
1,410 Elo+
Solo
Cernunnos
Cernunnos
WhyBeN0rmal
Cernunnos
Level 30
God Stats
4W - 1L
1,446 SR
Queue Stats
143W - 129L
1,538 Elo+
Solo
Thanatos
Thanatos
reefersquad420
Thanatos
Level 28
God Stats
2W - 3L
1,400 SR
Queue Stats
39W - 45L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 5 / 4
10,613
1,179
9,368
19,961
23,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
15
2 / 9 / 4
9,243
1,027
11,948
20,709
11,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
KingTurkC
Izanami
15
5 / 18 / 5
10,101
1,122
28,066
25,288
7,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 11 / 7
8,948
994
3,454
14,739
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 5
8,095
899
3,853
12,295
3,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 1 / 22
10,805
1,201
17,453
10,663
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 25
10,307
1,145
6,279
12,258
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 28
10,664
1,185
12,854
9,356
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
WhyBeN0rmal
Cernunnos
20
30 / 2 / 12
14,484
1,609
40,402
20,263
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
7 / 2 / 15
10,109
1,123
7,400
8,435
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
150
10
Kills
48
48
Deaths
10
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
4
1
L
Sun Wukong
 
Sun Wukong
2
9
4
0.44
W
Neith
5
1
22
16
L
Izanami
KingTurkC
Izanami
5
18
5
0.42
W
2
3
25
4.83
W
4
2
28
9
L
0
11
7
0.32
L
0
5
5
0.5
W
Cernunnos
WhyBeN0rmal
Cernunnos
30
2
12
18
W
Thanatos
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,689
Damage
84,388
92,992
Taken
60,975
50,021
Mitigated
28,561
11,693
Healing
30,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,368
2,535
2,517
4,911
19,961
23,050
0
6,495
13,466
23,360
0
L
Sun Wukong
 
Sun Wukong
11,948
1,906
0
3,619
20,709
11,325
0
4,411
16,298
0
26,390
W
Neith
17,453
8,555
0
2,322
10,663
4,969
0
1,381
9,282
0
33,752
L
Izanami
KingTurkC
Izanami
28,066
17,591
0
0
25,288
7,105
0
2,154
23,134
0
53,643
W
6,279
433
6,435
4,187
12,258
5,447
0
2,900
9,358
15,566
0
W
12,854
2,698
3,410
2,208
9,356
3,928
0
4,665
4,691
31,580
0
L
3,454
808
0
0
14,739
4,819
0
3,890
10,849
15,119
0
L
3,853
332
388
258
12,295
3,722
0
2,183
10,112
6,478
0
W
Cernunnos
WhyBeN0rmal
Cernunnos
40,402
22,322
0
8,265
20,263
10,566
0
6,017
14,246
0
65,076
W
Thanatos
7,400
727
0
3,567
8,435
3,651
0
1,712
6,723
0
10,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
56,369
135
Minions Killed
182
2
Camps Cleared
7
684,569
Distance Traveled
774,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,613
1,179
13
1
2
147,883
0
L
Sun Wukong
9,243
1,027
43
5
0
163,468
0
W
Neith
10,805
1,201
48
5
0
146,167
0
L
Izanami
10,101
1,122
51
6
0
134,459
0
W
Hel
10,307
1,145
24
3
0
179,754
0
W
Ra
10,664
1,185
46
5
2
147,525
0
L
Nox
8,948
994
26
3
0
131,146
0
L
Ra
8,095
899
2
0
0
107,613
0
W
Cernunnos
14,484
1,609
56
6
4
142,889
0
W
Thanatos
10,109
1,123
8
1
1
158,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role