Player Matchup

Yemoja
Yemoja
AP0STL3
Yemoja
Level 88
God Stats
1W - 2L
1,592 SR
Queue Stats
187W - 190L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
boit22
Gilgamesh
Level 31
God Stats
0W - 1L
1,824 SR
Queue Stats
16W - 11L
1,540 Elo+
Party 2
Artemis
Artemis
domimgames
Artemis
Level 13
God Stats
2W - 1L
1,744 SR
Queue Stats
28W - 14L
1,691 Elo+
Party 3
Hera
Hera
nitrous216
Hera
Level 125
God Stats
1W - 1L
1,454 SR
Queue Stats
35W - 35L
1,571 Elo+
Party 2
Serqet
Serqet
teeg123
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,537 Elo+
Party 2
Team Averages
Level 71
1,623 SR
1,569 Elo+

VS

Team Averages
Level 97
1,547 SR
1,557 Elo+
Bacchus
Bacchus
DPDebbie
Bacchus
Level 49
God Stats
15W - 15L
1,513 SR
Queue Stats
158W - 149L
1,547 Elo+
Party 1
Kali
Kali
I3oston28
Kali
Level 128
God Stats
2W - 3L
1,486 SR
Queue Stats
242W - 205L
1,552 Elo+
Party 1
Medusa
Medusa
NictusWolf
Medusa
Level 76
God Stats
3W - 5L
1,319 SR
Queue Stats
311W - 283L
1,586 Elo+
Solo
Nike
Nike
clintsMom
Nike
Level 126
God Stats
4W - 5L
1,545 SR
Queue Stats
208W - 178L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
jo4795
The Morrigan
Level 105
God Stats
2W - 0L
1,871 SR
Queue Stats
117W - 112L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AP0STL3
Yemoja
12
1 / 1 / 7
7,982
470
5,253
13,087
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
boit22
Gilgamesh
15
2 / 4 / 0
8,452
497
5,980
14,903
9,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
domimgames
Artemis
17
5 / 4 / 2
10,183
599
9,078
14,585
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
8,592
505
10,546
8,809
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
teeg123
Serqet
14
3 / 2 / 5
8,462
498
7,962
13,580
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DPDebbie
Bacchus
14
2 / 3 / 9
8,869
522
7,358
12,459
12,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
17
10 / 4 / 1
10,486
617
11,696
19,192
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
NictusWolf
Medusa
15
1 / 4 / 0
9,098
535
7,980
11,778
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
2 / 0 / 3
10,569
622
12,835
10,538
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
jo4795
The Morrigan
12
1 / 3 / 0
8,068
475
3,863
7,170
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
16
16
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AP0STL3
Yemoja
1
1
7
4.5
W
Bacchus
DPDebbie
Bacchus
2
3
9
2.17
W
Kali
10
4
1
2.63
W
Medusa
NictusWolf
Medusa
1
4
0
0.25
L
Gilgamesh
boit22
Gilgamesh
2
4
0
0.5
W
Nike
2
0
3
3.5
L
Artemis
domimgames
Artemis
5
4
2
1.5
W
The Morrigan
jo4795
The Morrigan
1
3
0
0.33
L
3
5
2
0.8
L
Serqet
teeg123
Serqet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,819
Damage
43,732
64,964
Taken
61,137
36,687
Mitigated
34,868
17,728
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AP0STL3
Yemoja
5,253
1,439
1,450
2,810
13,087
11,777
168
2,396
10,510
25,631
0
W
Bacchus
DPDebbie
Bacchus
7,358
671
135
1,034
12,459
12,625
0
4,494
7,537
19,644
0
W
Kali
11,696
5,086
0
8,435
19,192
8,225
0
5,053
13,806
0
60,089
W
Medusa
NictusWolf
Medusa
7,980
3,822
0
3,353
11,778
3,641
1,196
1,063
10,619
0
78,986
L
Gilgamesh
boit22
Gilgamesh
5,980
854
0
460
14,903
9,798
0
1,364
12,754
10,366
44,191
W
Nike
12,835
1,151
0
1,968
10,538
7,870
0
3,148
7,207
9,451
75,740
L
Artemis
domimgames
Artemis
9,078
3,515
0
8,290
14,585
5,805
54
1,519
13,066
0
92,686
W
The Morrigan
jo4795
The Morrigan
3,863
862
0
1,347
7,170
2,507
0
4,090
3,080
43,199
5,265
L
10,546
1,258
0
420
8,809
3,412
0
3,058
5,702
60,366
0
L
Serqet
teeg123
Serqet
7,962
2,632
0
4,298
13,580
5,895
0
2,842
10,512
0
49,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
47,090
499
Minions Killed
559
0
Camps Cleared
0
1,724,651
Distance Traveled
1,785,496
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,982
470
34
2
0
339,410
1
W
Bacchus
8,869
522
21
1
0
364,616
7
W
Kali
10,486
617
106
6
0
399,727
3
W
Medusa
9,098
535
154
9
0
345,549
2
L
Gilgamesh
8,452
497
114
7
0
323,557
2
W
Nike
10,569
622
181
11
0
366,254
5
L
Artemis
10,183
599
149
9
0
312,615
6
W
The Morrigan
8,068
475
97
6
0
309,350
2
L
Hera
8,592
505
115
7
0
324,396
5
L
Serqet
8,462
498
87
5
0
424,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role