Player Matchup

Baron Samedi
Baron Samedi
BEATNGU4LOLZ
Baron Samedi
Level 145
God Stats
6W - 3L
1,509 SR
Queue Stats
232W - 232L
1,541 Elo+
Party 3
Hun Batz
Hun Batz
Jurald
Hun Batz
Level 128
God Stats
5W - 4L
1,427 SR
Queue Stats
152W - 132L
1,515 Elo+
Party 2
Chernobog
Chernobog
lakaishia
Chernobog
Level 128
God Stats
14W - 5L
1,666 SR
Queue Stats
347W - 350L
1,547 Elo+
Solo
Loki
Loki
legomyfire
Loki
Level 146
God Stats
5W - 11L
1,532 SR
Queue Stats
449W - 417L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ochopinko13
Ah Puch
Level 149
God Stats
5W - 0L
1,656 SR
Queue Stats
160W - 167L
1,470 Elo+
Party 3
Team Averages
Level 139
1,558 SR
1,515 Elo+

VS

Team Averages
Level 126
1,524 SR
1,568 Elo+
Ymir
Ymir
GymLeaderScott
Ymir
Level 139
God Stats
2W - 4L
1,376 SR
Queue Stats
183W - 112L
1,598 Elo+
Party 1
Cliodhna
Cliodhna
NotPajamaWizard
Cliodhna
Level 139
God Stats
4W - 2L
1,608 SR
Queue Stats
132W - 81L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
immolater
Baron Samedi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 180L
1,576 Elo+
Party 1
Eset
Eset
sirbucknuts
Eset
Level 125
God Stats
4W - 1L
1,636 SR
Queue Stats
249W - 197L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zachjjj
Cu Chulainn
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEATNGU4LOLZ
Baron Samedi
20
12 / 2 / 14
13,450
841
29,274
18,913
12,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Jurald
Hun Batz
18
1 / 4 / 23
10,790
674
9,242
25,563
20,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
lakaishia
Chernobog
20
5 / 2 / 18
12,501
781
20,119
11,454
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 9 / 14
12,386
774
16,598
15,236
6,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
ochopinko13
Ah Puch
19
4 / 5 / 17
11,352
710
15,299
19,491
12,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 12
9,572
598
8,660
22,603
31,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
20
8 / 2 / 11
11,691
731
24,674
15,279
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
immolater
Baron Samedi
17
2 / 9 / 14
10,230
639
12,902
20,471
15,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 9
11,363
710
13,371
14,220
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
zachjjj
Cu Chulainn
18
4 / 7 / 11
11,043
690
18,057
29,244
22,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
79
30
Kills
22
22
Deaths
30
86
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BEATNGU4LOLZ
Baron Samedi
12
2
14
9.5
L
0
7
12
0.86
W
Hun Batz
Jurald
Hun Batz
1
4
23
3.13
L
Cliodhna
8
2
11
6.75
L
Baron Samedi
immolater
Baron Samedi
2
9
14
1
W
Chernobog
lakaishia
Chernobog
5
2
18
7
W
8
9
14
1.67
W
Ah Puch
ochopinko13
Ah Puch
4
5
17
2.5
L
8
5
9
2.5
L
Cu Chulainn
zachjjj
Cu Chulainn
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,532
Damage
77,664
90,657
Taken
101,817
58,641
Mitigated
83,538
41,916
Healing
31,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BEATNGU4LOLZ
Baron Samedi
29,274
2,922
6,682
9,952
18,913
12,108
1,403
7,330
11,417
53,290
0
L
8,660
562
0
1,566
22,603
31,309
116
7,741
14,637
14,913
0
W
Hun Batz
Jurald
Hun Batz
9,242
921
2,020
9,491
25,563
20,986
35
9,273
15,683
0
17,096
L
Cliodhna
24,674
3,040
1,584
3,136
15,279
7,173
852
7,246
7,914
0
34,634
L
Baron Samedi
immolater
Baron Samedi
12,902
646
3,949
4,802
20,471
15,829
36
9,513
10,604
27,633
0
W
Chernobog
lakaishia
Chernobog
20,119
13,913
923
2,693
11,454
6,738
2,729
3,394
7,936
0
45,809
W
16,598
4,702
175
1,321
15,236
6,449
908
6,422
8,477
0
28,051
W
Ah Puch
ochopinko13
Ah Puch
15,299
719
844
7,815
19,491
12,360
220
11,705
7,566
29,800
0
L
13,371
421
3,864
3,095
14,220
6,304
341
7,474
6,624
31,246
0
L
Cu Chulainn
zachjjj
Cu Chulainn
18,057
2,463
1,942
8,029
29,244
22,923
0
12,599
16,230
7,330
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,479
Gold Earned
53,899
180
Minions Killed
159
0
Camps Cleared
0
1,355,072
Distance Traveled
1,389,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,450
841
46
3
0
302,662
0
L
Ymir
9,572
598
11
1
0
252,335
3
W
Hun Batz
10,790
674
19
1
0
255,550
0
L
Cliodhna
11,691
731
32
2
0
343,739
0
L
Baron Samedi
10,230
639
25
2
0
255,920
0
W
Chernobog
12,501
781
63
4
0
268,568
1
W
Loki
12,386
774
26
2
0
257,273
0
W
Ah Puch
11,352
710
26
2
0
271,019
0
L
Eset
11,363
710
56
4
0
258,184
1
L
Cu Chulainn
11,043
690
35
2
0
279,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role