Player Matchup

Khepri
Khepri
MapleThunder
Khepri
Level 28
God Stats
4W - 4L
1,381 SR
Queue Stats
56W - 38L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Zqb3c_
Sun Wukong
Level 17
God Stats
5W - 0L
1,602 SR
Queue Stats
16W - 14L
1,308 Elo+
Party 2
Mercury
Mercury
csAlberto
Mercury
Level 25
God Stats
4W - 1L
1,867 SR
Queue Stats
55W - 48L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
llRocket
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,342 Elo+
Party 2
Nox
Nox
watrtdka
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,530 Elo+
Solo
Team Averages
Level 29
1,570 SR
1,463 Elo+

VS

Team Averages
Level 17
1,539 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ShoreBreaK
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SilverDoctor69
Anubis
Level 18
God Stats
10W - 7L
1,343 SR
Queue Stats
55W - 59L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Sqzql
Cliodhna
Level 18
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Zanivio
Achilles
Level 20
God Stats
8W - 5L
1,614 SR
Queue Stats
72W - 72L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 0 / 4
6,839
489
2,846
7,259
6,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Zqb3c_
Sun Wukong
10
0 / 2 / 0
5,632
402
1,093
6,009
2,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
csAlberto
Mercury
16
9 / 1 / 4
9,564
683
13,059
10,546
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
llRocket
Jing Wei
12
0 / 2 / 5
6,490
464
3,568
5,673
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 7
8,132
581
7,403
5,519
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 3
6,985
499
5,965
9,043
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
ShoreBreaK
Athena
10
1 / 3 / 2
6,516
465
1,811
8,506
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 0
7,381
527
3,928
8,296
4,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Sqzql
Cliodhna
11
0 / 3 / 0
6,737
481
3,529
9,416
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zanivio
Achilles
13
2 / 3 / 2
7,918
566
5,081
10,319
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
3
1.25
W
Khepri
2
0
4
4
L
Athena
ShoreBreaK
Athena
1
3
2
0.67
L
3
5
0
0.6
L
Cliodhna
Sqzql
Cliodhna
0
3
0
0
L
Achilles
Zanivio
Achilles
2
3
2
1
W
Sun Wukong
Zqb3c_
Sun Wukong
0
2
0
0
W
Mercury
csAlberto
Mercury
9
1
4
11
W
Jing Wei
llRocket
Jing Wei
0
2
5
1.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
20,314
35,006
Taken
45,580
16,659
Mitigated
25,358
6,892
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,965
1,763
0
1,475
9,043
7,078
450
1,055
7,988
0
29,873
W
Khepri
2,846
352
1,058
1,570
7,259
6,288
101
1,145
6,072
19,059
0
L
Athena
ShoreBreaK
Athena
1,811
801
0
228
8,506
6,266
0
3,277
5,229
15,214
0
L
3,928
114
0
1,810
8,296
4,093
0
2,814
5,482
29,157
0
L
Cliodhna
Sqzql
Cliodhna
3,529
763
0
2,086
9,416
2,989
621
2,440
6,976
0
45,888
L
Achilles
Zanivio
Achilles
5,081
1,136
0
3,930
10,319
4,932
0
663
9,656
0
50,984
W
Sun Wukong
Zqb3c_
Sun Wukong
1,093
425
0
578
6,009
2,326
113
0
5,711
0
13,860
W
Mercury
csAlberto
Mercury
13,059
8,097
0
857
10,546
3,899
0
940
9,441
0
78,518
W
Jing Wei
llRocket
Jing Wei
3,568
2,252
0
1,814
5,673
1,976
735
1,767
3,872
0
36,116
W
7,403
802
0
1,015
5,519
2,170
300
1,887
3,592
37,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
35,537
324
Minions Killed
362
0
Camps Cleared
0
1,347,104
Distance Traveled
1,357,047
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,985
499
68
5
0
263,502
7
W
Khepri
6,839
489
26
2
0
275,090
1
L
Athena
6,516
465
30
2
0
269,266
0
L
Anubis
7,381
527
60
4
0
251,157
0
L
Cliodhna
6,737
481
96
7
0
291,054
0
L
Achilles
7,918
566
108
8
0
282,068
0
W
Sun Wukong
5,632
402
26
2
0
223,434
0
W
Mercury
9,564
683
129
9
0
331,394
6
W
Jing Wei
6,490
464
79
6
0
265,049
0
W
Nox
8,132
581
64
5
0
252,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role