Player Matchup

Athena
Athena
AnaRchY MoWeR
Athena
Level 31
God Stats
4W - 1L
1,240 SR
Queue Stats
38W - 48L
1,351 Elo+
Party 1
Ymir
Ymir
AnaRchY Yzox
Ymir
Level 29
God Stats
3W - 1L
1,907 SR
Queue Stats
34W - 32L
1,518 Elo+
Party 1
Chaac
Chaac
BeynJ
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Roy Scorpion
Nu Wa
Level 29
God Stats
2W - 4L
1,042 SR
Queue Stats
38W - 38L
1,426 Elo+
Party 1
Medusa
Medusa
ShiroKen15
Medusa
Level 69
God Stats
2W - 2L
1,366 SR
Queue Stats
16W - 27L
1,197 Elo+
Party 1
Team Averages
Level 32
1,411 SR
1,398 Elo+

VS

Team Averages
Level 30
1,510 SR
1,365 Elo+
Thanatos
Thanatos
AlexPowee10
Thanatos
Level 25
God Stats
3W - 3L
1,485 SR
Queue Stats
6W - 8L
1,382 Elo+
Party 2
Osiris
Osiris
Cobrazzinsta
Osiris
Level 28
God Stats
3W - 6L
1,182 SR
Queue Stats
26W - 42L
1,160 Elo+
Solo
Merlin
Merlin
GoldKillerSam46
Merlin
Level 35
God Stats
1W - 1L
1,778 SR
Queue Stats
19W - 18L
1,468 Elo+
Party 2
Neith
Neith
kyleee_m
Neith
Level 45
God Stats
2W - 5L
1,420 SR
Queue Stats
28W - 38L
1,395 Elo+
Party 2
Ymir
Ymir
westministerboy
Ymir
Level 17
God Stats
3W - 2L
1,688 SR
Queue Stats
22W - 21L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
7,530
502
3,278
11,698
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 2 / 3
7,965
531
5,425
8,009
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
BeynJ
Chaac
15
4 / 0 / 6
8,835
589
10,461
6,126
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 3
8,964
598
7,870
4,662
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ShiroKen15
Medusa
12
2 / 0 / 5
7,450
497
4,853
5,457
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexPowee10
Thanatos
11
1 / 1 / 0
6,698
447
2,598
10,127
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
11
1 / 5 / 1
7,031
469
3,983
8,971
6,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 0
6,254
417
929
8,259
2,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
kyleee_m
Neith
11
2 / 5 / 0
6,740
449
3,510
8,803
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
6,417
428
1,843
10,537
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlexPowee10
Thanatos
1
1
0
1
W
4
3
5
2.17
W
6
2
3
3.75
W
Chaac
BeynJ
Chaac
4
0
6
7
L
Osiris
1
5
1
0.3
L
0
7
0
0
W
5
0
3
6.5
W
Medusa
ShiroKen15
Medusa
2
0
5
4.5
L
Neith
kyleee_m
Neith
2
5
0
0.4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
12,863
35,952
Taken
46,697
18,236
Mitigated
23,027
12,769
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlexPowee10
Thanatos
2,598
769
0
8,222
10,127
3,427
0
3,450
6,544
0
37,855
W
3,278
1,266
0
2,035
11,698
7,494
220
896
10,802
12,841
0
W
5,425
1,542
0
2,574
8,009
3,675
0
778
7,231
46,680
0
W
Chaac
BeynJ
Chaac
10,461
2,389
0
3,872
6,126
4,073
548
646
5,480
2,440
54,079
L
Osiris
3,983
2,371
0
0
8,971
6,226
2,259
2,833
5,578
0
27,322
L
929
74
0
1,086
8,259
2,326
145
3,635
4,280
30,737
0
W
7,870
1,045
0
1,481
4,662
1,457
464
452
4,210
53,475
0
W
Medusa
ShiroKen15
Medusa
4,853
2,053
301
2,506
5,457
1,537
1,664
238
5,219
0
47,973
L
Neith
kyleee_m
Neith
3,510
1,120
0
2,942
8,803
3,510
217
3,304
5,357
0
48,838
L
1,843
498
0
1,208
10,537
7,538
0
3,423
6,808
9,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
33,140
417
Minions Killed
284
0
Camps Cleared
0
1,525,246
Distance Traveled
1,397,640
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,698
447
84
6
0
338,991
0
W
Athena
7,530
502
29
2
0
313,677
0
W
Ymir
7,965
531
76
5
0
301,620
2
W
Chaac
8,835
589
119
8
0
323,996
5
L
Osiris
7,031
469
45
3
0
261,129
0
L
Merlin
6,254
417
64
4
0
267,048
4
W
Nu Wa
8,964
598
99
7
0
302,573
4
W
Medusa
7,450
497
94
6
0
283,380
5
L
Neith
6,740
449
77
5
0
255,475
4
L
Ymir
6,417
428
14
1
0
274,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role