Player Matchup

Merlin
Merlin
AceeTheDon
Merlin
Level 38
God Stats
3W - 0L
1,851 SR
Queue Stats
50W - 7L
1,894 Elo+
Party 1
Mercury
Mercury
BcBadBoyz
Mercury
Level 29
God Stats
11W - 1L
1,753 SR
Queue Stats
18W - 4L
1,684 Elo+
Party 1
Ares
Ares
VoyageTheFallen
Ares
Level 149
God Stats
4W - 0L
1,870 SR
Queue Stats
115W - 90L
1,755 Elo+
Party 1
Team Averages
Level 72
1,825 SR
1,778 Elo+

VS

Team Averages
Level 80
1,499 SR
1,313 Elo+
Cerberus
Cerberus
Frostybutta
Cerberus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,026 Elo+
Solo
Zhong Kui
Zhong Kui
Hlance425
Zhong Kui
Level 88
God Stats
10W - 20L
1,326 SR
Queue Stats
390W - 468L
1,386 Elo+
Party 2
Agni
Agni
UchihaVengence4
Agni
Level 146
God Stats
30W - 18L
1,672 SR
Queue Stats
414W - 463L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceeTheDon
Merlin
12
4 / 2 / 7
8,011
728
11,132
6,161
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
BcBadBoyz
Mercury
12
4 / 3 / 8
8,150
741
5,214
5,261
1,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 8
9,107
828
6,971
11,055
11,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frostybutta
Cerberus
8
0 / 7 / 3
6,327
575
1,787
10,528
5,056
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Hlance425
Zhong Kui
10
1 / 4 / 3
6,769
615
6,857
9,927
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 3 / 1
7,715
701
8,033
7,050
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
AceeTheDon
Merlin
4
2
7
3.75
W
Mercury
BcBadBoyz
Mercury
4
3
8
2.67
L
Cerberus
Frostybutta
Cerberus
0
7
3
0.21
L
Zhong Kui
Hlance425
Zhong Kui
1
4
3
0.63
L
4
3
1
1.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
16,677
22,477
Taken
27,505
15,090
Mitigated
15,036
3,490
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AceeTheDon
Merlin
11,132
1,216
0
1,273
6,161
2,050
258
4,973
711
40,454
0
W
Mercury
BcBadBoyz
Mercury
5,214
1,762
0
498
5,261
1,786
253
3,412
1,571
0
20,578
L
Cerberus
Frostybutta
Cerberus
1,787
235
0
356
10,528
5,056
0
6,657
3,871
6,960
0
L
Zhong Kui
Hlance425
Zhong Kui
6,857
865
0
3,152
9,927
6,890
0
7,355
2,572
20,864
0
L
8,033
709
0
2,206
7,050
3,090
0
4,757
2,293
27,829
0
W
6,971
544
511
1,208
11,055
11,254
155
7,079
2,963
9,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
20,811
121
Minions Killed
105
6
Camps Cleared
4
674,750
Distance Traveled
554,708
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,011
728
82
7
3
204,749
3
W
Mercury
8,150
741
30
3
3
233,202
0
L
Cerberus
6,327
575
11
1
1
175,711
0
L
Zhong Kui
6,769
615
44
4
1
185,470
6
L
Agni
7,715
701
50
5
2
193,527
1
W
Ares
9,107
828
9
1
0
236,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role