Player Matchup

Jing Wei
Jing Wei
CapRoberto
Jing Wei
Level 16
God Stats
3W - 5L
1,218 SR
Queue Stats
4W - 5L
1,199 Elo+
Solo
Thanatos
Thanatos
MeatflapMike
Thanatos
Level 7
God Stats
6W - 4L
1,494 SR
Queue Stats
14W - 12L
1,530 Elo+
Solo
Chaac
Chaac
NC ARTHUR1438
Chaac
Level 28
God Stats
4W - 2L
1,622 SR
Queue Stats
119W - 146L
1,387 Elo+
Solo
Apollo
Apollo
SOME BURNT TOAS
Apollo
Level 26
God Stats
8W - 9L
1,256 SR
Queue Stats
214W - 225L
1,317 Elo+
Solo
Olorun
Olorun
ShadoFF47
Olorun
Level 7
God Stats
2W - 0L
1,767 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,345 Elo+

VS

Team Averages
Level 9
1,478 SR
1,330 Elo+
Sylvanus
Sylvanus
FaomaGan
Sylvanus
Level 4
God Stats
1W - 3L
1,210 SR
Queue Stats
22W - 43L
1,316 Elo+
Solo
Chang'e
Chang'e
LightMeruem
Chang'e
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Neith
Neith
MRTOPP48
Neith
Level 27
God Stats
7W - 11L
1,454 SR
Queue Stats
79W - 104L
1,367 Elo+
Solo
Tiamat
Tiamat
S0baa
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Solo
Nox
Nox
Xtrmdragon3041
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CapRoberto
Jing Wei
10
8 / 3 / 0
6,930
630
4,121
5,554
1,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MeatflapMike
Thanatos
13
13 / 0 / 1
7,959
724
9,620
7,648
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 6
6,689
608
5,371
7,878
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 2 / 5
6,650
605
3,477
5,927
1,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ShadoFF47
Olorun
9
3 / 3 / 3
6,058
551
2,595
4,370
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FaomaGan
Sylvanus
8
1 / 3 / 2
4,873
443
1,561
9,290
4,209
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
LightMeruem
Chang'e
10
4 / 4 / 0
5,996
545
4,031
7,829
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MRTOPP48
Neith
10
3 / 5 / 1
5,884
535
4,535
6,088
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
S0baa
Tiamat
6
1 / 10 / 0
4,616
420
2,092
7,443
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 9 / 0
4,968
452
2,242
7,240
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
29
Kills
10
10
Deaths
31
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CapRoberto
Jing Wei
8
3
0
2.67
L
Sylvanus
FaomaGan
Sylvanus
1
3
2
0.67
L
Chang'e
LightMeruem
Chang'e
4
4
0
1
L
Neith
MRTOPP48
Neith
3
5
1
0.7
W
Thanatos
MeatflapMike
Thanatos
13
0
1
13.5
W
4
2
6
3.5
L
Tiamat
S0baa
Tiamat
1
10
0
0.1
W
1
2
5
1.75
W
Olorun
ShadoFF47
Olorun
3
3
3
1.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
14,461
31,377
Taken
37,890
10,126
Mitigated
12,570
14,968
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CapRoberto
Jing Wei
4,121
3,403
0
824
5,554
1,793
3,015
2,393
2,991
0
25,228
L
Sylvanus
FaomaGan
Sylvanus
1,561
573
293
2,530
9,290
4,209
81
250
9,040
10,876
0
L
Chang'e
LightMeruem
Chang'e
4,031
464
122
1,528
7,829
2,162
0
848
6,981
18,988
0
L
Neith
MRTOPP48
Neith
4,535
2,768
0
907
6,088
2,174
0
0
6,088
0
31,592
W
Thanatos
MeatflapMike
Thanatos
9,620
3,616
0
9,920
7,648
2,633
0
1,906
5,630
0
41,299
W
5,371
774
0
3,417
7,878
2,853
405
1,749
6,061
0
30,179
L
Tiamat
S0baa
Tiamat
2,092
506
0
438
7,443
2,168
0
269
7,174
8,969
0
W
3,477
2,129
0
657
5,927
1,317
1,216
1,124
4,763
0
31,255
W
Olorun
ShadoFF47
Olorun
2,595
1,468
0
150
4,370
1,530
1,851
2,286
2,006
14,778
2,225
L
2,242
537
0
292
7,240
1,857
29
825
6,415
16,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
26,337
278
Minions Killed
160
0
Camps Cleared
0
1,104,872
Distance Traveled
910,592
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,930
630
49
4
0
209,050
0
L
Sylvanus
4,873
443
20
2
0
179,609
0
L
Chang'e
5,996
545
28
3
0
180,969
0
L
Neith
5,884
535
70
6
0
204,695
4
W
Thanatos
7,959
724
67
6
0
252,534
1
W
Chaac
6,689
608
53
5
0
216,431
2
L
Tiamat
4,616
420
18
2
0
162,934
0
W
Apollo
6,650
605
72
7
0
228,456
2
W
Olorun
6,058
551
37
3
0
198,401
0
L
Nox
4,968
452
24
2
0
182,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role