Player Matchup

Khepri
Khepri
Babheroc
Khepri
Level 25
God Stats
14W - 11L
1,480 SR
Queue Stats
70W - 86L
1,373 Elo+
Solo
Loki
Loki
DarthYagami
Loki
Level 7
God Stats
9W - 8L
1,668 SR
Queue Stats
16W - 16L
1,424 Elo+
Solo
Ah Puch
Ah Puch
LuizAugusto4
Ah Puch
Level 26
God Stats
10W - 8L
1,523 SR
Queue Stats
49W - 51L
1,401 Elo+
Solo
Chang'e
Chang'e
SolarWolf0
Chang'e
Level 25
God Stats
2W - 2L
1,277 SR
Queue Stats
23W - 22L
1,416 Elo+
Solo
Jing Wei
Jing Wei
robertoARROMBA
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,420 Elo+

VS

Team Averages
Level 21
1,566 SR
1,449 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EwokPikachu
Baron Samedi
Level 17
God Stats
6W - 5L
1,573 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Infinitdragon0
Nu Wa
Level 22
God Stats
2W - 3L
1,489 SR
Queue Stats
42W - 54L
1,347 Elo+
Solo
Loki
Loki
MICROxDK
Loki
Level 26
God Stats
98W - 106L
1,535 SR
Queue Stats
103W - 109L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
suichi1
Ah Muzen Cab
Level 27
God Stats
15W - 7L
1,731 SR
Queue Stats
158W - 147L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Babheroc
Khepri
20
1 / 3 / 21
13,382
956
11,656
27,499
33,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 6 / 16
14,425
1,030
10,791
20,210
7,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
LuizAugusto4
Ah Puch
20
15 / 7 / 19
18,101
1,293
41,101
24,014
7,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
SolarWolf0
Chang'e
20
7 / 3 / 19
15,294
1,092
17,947
22,424
11,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
11 / 7 / 14
15,419
1,101
20,884
26,040
8,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 11 / 11
13,500
964
17,135
24,573
9,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
EwokPikachu
Baron Samedi
20
1 / 9 / 13
13,048
932
16,402
21,941
9,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 13
14,261
1,019
19,706
18,745
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
6 / 4 / 8
14,276
1,020
13,331
13,513
4,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
suichi1
Ah Muzen Cab
20
11 / 12 / 11
16,284
1,163
50,432
29,744
12,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
82
40
Kills
26
26
Deaths
40
89
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
11
11
0.86
W
Khepri
Babheroc
Khepri
1
3
21
3.83
W
6
6
16
2.33
L
Baron Samedi
EwokPikachu
Baron Samedi
1
9
13
0.83
L
4
4
13
2.63
W
Ah Puch
LuizAugusto4
Ah Puch
15
7
19
3.5
L
Loki
6
4
8
2.5
W
Chang'e
SolarWolf0
Chang'e
7
3
19
5.5
W
Jing Wei
11
7
14
2.57
L
Ah Muzen Cab
suichi1
Ah Muzen Cab
11
12
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,379
Damage
117,006
120,187
Taken
108,516
68,658
Mitigated
42,961
31,883
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,135
6,136
0
1,070
24,573
9,117
0
14,415
9,727
0
35,470
W
Khepri
Babheroc
Khepri
11,656
305
357
3,562
27,499
33,581
0
10,249
16,842
21,322
0
W
10,791
664
254
414
20,210
7,368
0
6,331
13,557
0
30,229
L
Baron Samedi
EwokPikachu
Baron Samedi
16,402
1,012
2,526
5,061
21,941
9,866
0
15,390
6,394
48,468
0
L
19,706
3,476
311
1,517
18,745
6,074
0
12,347
6,181
42,091
0
W
Ah Puch
LuizAugusto4
Ah Puch
41,101
2,770
548
3,706
24,014
7,559
0
7,723
16,117
76,906
0
L
Loki
13,331
1,852
0
54
13,513
4,914
0
9,137
4,155
0
31,969
W
Chang'e
SolarWolf0
Chang'e
17,947
1,992
11,211
7,911
22,424
11,441
0
4,827
17,365
50,941
0
W
Jing Wei
20,884
14,900
0
3,920
26,040
8,709
0
5,400
20,198
0
64,207
L
Ah Muzen Cab
suichi1
Ah Muzen Cab
50,432
25,917
0
4,676
29,744
12,990
0
17,944
11,355
0
81,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,621
Gold Earned
71,369
360
Minions Killed
247
7
Camps Cleared
10
1,361,802
Distance Traveled
1,377,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,500
964
32
2
1
281,410
1
W
Khepri
13,382
956
21
2
0
283,416
0
W
Loki
14,425
1,030
22
2
3
288,924
1
L
Baron Samedi
13,048
932
76
5
1
264,623
1
L
Nu Wa
14,261
1,019
72
5
2
251,217
0
W
Ah Puch
18,101
1,293
98
7
1
262,416
1
L
Loki
14,276
1,020
20
1
2
295,485
0
W
Chang'e
15,294
1,092
99
7
3
278,344
1
W
Jing Wei
15,419
1,101
120
9
0
248,702
1
L
Ah Muzen Cab
16,284
1,163
47
3
4
285,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role