Player Matchup

Xbalanque
Xbalanque
MegaFusion
Xbalanque
Level 38
God Stats
0W - 2L
1,629 SR
Queue Stats
66W - 36L
1,686 Elo+
Party 3
Pele
Pele
WigTakrJeze
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 1
Ao Kuang
Ao Kuang
igirl45
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,287 Elo+
Party 1
Athena
Athena
tazdeelusion
Athena
Level 160
God Stats
2W - 2L
1,869 SR
Queue Stats
135W - 77L
1,757 Elo+
Party 3
Baron Samedi
Baron Samedi
zGr1mm
Baron Samedi
Level 28
God Stats
0W - 1L
1,832 SR
Queue Stats
81W - 14L
1,909 Elo+
Party 3
Team Averages
Level 56
1,666 SR
1,585 Elo+

VS

Team Averages
Level 129
1,738 SR
1,787 Elo+
Bacchus
Bacchus
Malakhar
Bacchus
Level 140
God Stats
1W - 0L
1,293 SR
Queue Stats
112W - 64L
1,729 Elo+
Party 2
Nemesis
Nemesis
PocariCalpico
Nemesis
Level 160
God Stats
1W - 0L
1,890 SR
Queue Stats
278W - 58L
1,791 Elo+
Party 2
Discordia
Discordia
WoozysStepSis
Discordia
Level 28
God Stats
1W - 0L
1,944 SR
Queue Stats
47W - 0L
2,128 Elo+
Party 2
Baron Samedi
Baron Samedi
Zelkenon
Baron Samedi
Level 159
God Stats
2W - 0L
2,055 SR
Queue Stats
164W - 27L
1,851 Elo+
Party 2
Ah Puch
Ah Puch
jaygreenspot
Ah Puch
Level 160
God Stats
6W - 3L
1,508 SR
Queue Stats
375W - 372L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MegaFusion
Xbalanque
15
5 / 8 / 4
8,449
939
11,902
13,269
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 5
6,929
770
3,646
12,563
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
igirl45
Ao Kuang
10
0 / 10 / 3
5,904
656
1,395
11,396
4,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
13
1 / 5 / 5
7,171
797
3,049
10,503
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
zGr1mm
Baron Samedi
15
5 / 7 / 5
8,923
991
9,683
10,693
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malakhar
Bacchus
13
3 / 3 / 25
8,414
935
7,229
13,564
16,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
16
14 / 2 / 16
10,088
1,121
14,594
10,779
6,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
WoozysStepSis
Discordia
15
4 / 2 / 24
8,904
989
9,363
6,215
2,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zelkenon
Baron Samedi
17
12 / 1 / 23
9,949
1,105
12,763
9,509
4,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
jaygreenspot
Ah Puch
14
6 / 3 / 19
8,616
957
8,737
6,641
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
146
11
Kills
39
40
Deaths
11
22
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Malakhar
Bacchus
3
3
25
5.17
L
Xbalanque
MegaFusion
Xbalanque
5
8
4
0.88
W
Nemesis
14
2
16
11
L
0
10
5
0.25
W
Discordia
WoozysStepSis
Discordia
4
2
24
8
W
Baron Samedi
Zelkenon
Baron Samedi
12
1
23
23.5
L
Ao Kuang
igirl45
Ao Kuang
0
10
3
0.15
W
Ah Puch
jaygreenspot
Ah Puch
6
3
19
5.17
L
Athena
1
5
5
0.7
L
Baron Samedi
zGr1mm
Baron Samedi
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
52,686
58,424
Taken
46,708
31,996
Mitigated
32,062
8,288
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Malakhar
Bacchus
7,229
719
722
2,260
13,564
16,157
328
3,284
10,280
13,283
0
L
Xbalanque
MegaFusion
Xbalanque
11,902
5,459
569
1,955
13,269
6,130
0
8,635
4,558
0
22,186
W
Nemesis
14,594
6,464
1,541
2,751
10,779
6,996
1,295
2,192
8,587
0
25,450
L
3,646
592
314
607
12,563
5,238
0
8,368
4,147
0
8,701
W
Discordia
WoozysStepSis
Discordia
9,363
1,020
681
1,104
6,215
2,057
1,032
2,546
3,669
18,289
0
W
Baron Samedi
Zelkenon
Baron Samedi
12,763
782
6,587
5,878
9,509
4,441
1,173
3,471
6,038
27,453
0
L
Ao Kuang
igirl45
Ao Kuang
1,395
315
0
269
11,396
4,446
0
7,389
3,955
2,019
0
W
Ah Puch
jaygreenspot
Ah Puch
8,737
115
741
1,036
6,641
2,411
488
2,634
4,007
18,453
0
L
Athena
3,049
899
83
686
10,503
10,738
0
5,724
4,685
6,102
0
L
Baron Samedi
zGr1mm
Baron Samedi
9,683
497
2,113
1,692
10,693
5,444
0
7,626
2,987
17,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
45,971
59
Minions Killed
89
0
Camps Cleared
0
627,584
Distance Traveled
868,811
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,414
935
5
1
0
161,526
0
L
Xbalanque
8,449
939
28
3
0
129,711
0
W
Nemesis
10,088
1,121
26
3
0
197,722
2
L
Pele
6,929
770
2
0
0
138,794
2
W
Discordia
8,904
989
9
1
0
172,189
3
W
Baron Samedi
9,949
1,105
31
3
0
178,130
1
L
Ao Kuang
5,904
656
3
0
0
126,199
1
W
Ah Puch
8,616
957
18
2
0
159,244
0
L
Athena
7,171
797
5
1
0
136,685
1
L
Baron Samedi
8,923
991
21
2
0
96,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role