Player Matchup

Hachiman
Hachiman
CAIU47
Hachiman
Level 7
God Stats
4W - 5L
1,473 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 2
Nox
Nox
Martyy004
Nox
Level 6
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 2
Fenrir
Fenrir
RAZoR_FANG21
Fenrir
Level 16
God Stats
12W - 10L
1,621 SR
Queue Stats
36W - 34L
1,474 Elo+
Party 1
Eset
Eset
SushiRoIl
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
WarfRat68
Kukulkan
Level 16
God Stats
36W - 44L
1,412 SR
Queue Stats
44W - 51L
1,431 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,438 Elo+

VS

Team Averages
Level 21
1,477 SR
1,451 Elo+
Anubis
Anubis
BoatsAndWhat
Anubis
Level 24
God Stats
2W - 1L
1,377 SR
Queue Stats
2W - 1L
1,291 Elo+
Solo
Ah Puch
Ah Puch
Bolivianmamba
Ah Puch
Level 29
God Stats
19W - 12L
1,510 SR
Queue Stats
115W - 108L
1,420 Elo+
Solo
Medusa
Medusa
Echo BPG
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,410 Elo+
Solo
Fafnir
Fafnir
Greekdemon28
Fafnir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Pune Pappy
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 123L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CAIU47
Hachiman
15
2 / 13 / 4
9,276
928
6,870
20,646
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 6
9,217
922
2,985
18,130
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
3 / 8 / 5
9,706
971
8,673
11,967
3,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
16
2 / 11 / 5
9,939
994
10,856
20,925
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WarfRat68
Kukulkan
16
3 / 6 / 2
10,128
1,013
7,289
13,478
4,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 3 / 18
12,074
1,207
15,209
8,177
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
18
5 / 1 / 12
10,575
1,058
10,853
6,862
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Echo BPG
Medusa
19
20 / 0 / 12
14,349
1,435
33,193
5,665
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
18
0 / 4 / 22
11,221
1,122
4,065
11,815
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Pune Pappy
Zhong Kui
19
10 / 3 / 25
12,781
1,278
14,038
10,769
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
11
Kills
45
46
Deaths
11
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
18
6.33
W
Ah Puch
5
1
12
11
L
Hachiman
CAIU47
Hachiman
2
13
4
0.31
W
Medusa
Echo BPG
Medusa
20
0
12
26
W
Fafnir
0
4
22
2.75
L
1
8
6
0.5
W
Zhong Kui
Pune Pappy
Zhong Kui
10
3
25
7.5
L
Fenrir
3
8
5
0.69
L
Eset
2
11
5
0.41
L
Kukulkan
WarfRat68
Kukulkan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
77,358
85,146
Taken
43,288
25,303
Mitigated
35,145
2,085
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,209
730
0
0
8,177
4,056
0
4,926
3,251
42,716
0
W
Ah Puch
10,853
0
0
584
6,862
2,792
0
2,935
3,927
31,048
0
L
Hachiman
CAIU47
Hachiman
6,870
4,606
0
0
20,646
5,731
0
9,161
11,188
0
24,788
W
Medusa
Echo BPG
Medusa
33,193
15,180
0
2,146
5,665
2,490
0
2,830
2,835
0
47,079
W
Fafnir
4,065
1,773
0
2,960
11,815
14,416
0
6,259
5,556
8,450
0
L
2,985
378
0
0
18,130
5,666
0
7,327
10,636
12,993
0
W
Zhong Kui
Pune Pappy
Zhong Kui
14,038
3,449
0
1,969
10,769
11,391
0
4,180
6,589
27,437
0
L
Fenrir
8,673
2,826
0
909
11,967
3,264
0
7,906
3,782
0
14,917
L
Eset
10,856
1,001
309
627
20,925
6,290
0
13,898
6,592
25,454
0
L
Kukulkan
WarfRat68
Kukulkan
7,289
312
0
240
13,478
4,352
0
4,620
8,783
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
61,000
182
Minions Killed
190
3
Camps Cleared
7
784,340
Distance Traveled
960,847
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,074
1,207
70
7
0
166,881
1
W
Ah Puch
10,575
1,058
37
4
2
202,461
1
L
Hachiman
9,276
928
41
4
0
154,384
0
W
Medusa
14,349
1,435
35
4
3
229,571
0
W
Fafnir
11,221
1,122
5
1
1
188,820
2
L
Nox
9,217
922
12
1
0
184,247
0
W
Zhong Kui
12,781
1,278
43
4
1
173,114
0
L
Fenrir
9,706
971
9
1
1
121,812
0
L
Eset
9,939
994
41
4
1
164,247
0
L
Kukulkan
10,128
1,013
79
8
1
159,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role