Player Matchup

Sol
Sol
Gold IV
CMoney30K
Sol
Gold IV
Level 79
God Stats
31W - 21L
1,539 SR
Queue Stats
123W - 121L
1,393 MMR
Party 1
Rama
Rama
Gold IV
JonThePainter3
Rama
Gold IV
Level 65
God Stats
1W - 4L
1,490 SR
Queue Stats
107W - 106L
1,345 MMR
Party 1
Cerberus
Cerberus
Platinum III
Reezy30k
Cerberus
Platinum III
Level 107
God Stats
11W - 10L
1,578 SR
Queue Stats
296W - 311L
1,852 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,536 SR
1,530 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,555 SR
1,460 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
The25ThRain
Ah Muzen Cab
Bronze III
Level 128
God Stats
0W - 1L
1,785 SR
Queue Stats
6W - 4L
1,552 MMR
Party 2
Cthulhu
Cthulhu
Silver I
ojo100
Cthulhu
Silver I
Level 107
God Stats
0W - 1L
1,461 SR
Queue Stats
100W - 129L
1,307 MMR
Solo
Scylla
Scylla
Bronze III
yessir567
Scylla
Bronze III
Level 143
God Stats
0W - 1L
1,418 SR
Queue Stats
5W - 5L
1,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,420
648
9,920
8,935
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 6
9,076
698
8,518
8,744
2,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Reezy30k
Cerberus
14
6 / 1 / 3
10,118
778
8,627
20,079
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HeraGilgameshAthenaTiamatAchilles

VS

Bans
GebArtioKing ArthurChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
The25ThRain
Ah Muzen Cab
12
2 / 4 / 2
8,397
646
9,141
10,113
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ojo100
Cthulhu
11
1 / 2 / 3
8,646
665
7,470
15,620
15,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
yessir567
Scylla
13
1 / 3 / 3
8,179
629
10,145
8,979
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
4
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
2
0
6
5
W
Cerberus
Reezy30k
Cerberus
6
1
3
7.5
L
Ah Muzen Cab
The25ThRain
Ah Muzen Cab
2
4
2
0.75
L
Cthulhu
ojo100
Cthulhu
1
2
3
1.25
L
Scylla
yessir567
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
26,756
37,758
Taken
34,712
24,031
Mitigated
23,684
13,760
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
2,341
759
2,257
8,935
2,749
1,605
5,638
3,061
25,625
0
W
8,518
6,771
0
2,874
8,744
2,935
815
5,576
2,918
0
31,817
W
Cerberus
Reezy30k
Cerberus
8,627
262
404
7,466
20,079
18,347
340
6,590
13,315
36,340
0
L
Ah Muzen Cab
The25ThRain
Ah Muzen Cab
9,141
3,171
0
1,827
10,113
4,334
701
5,822
4,291
0
33,063
L
Cthulhu
ojo100
Cthulhu
7,470
738
456
650
15,620
15,757
0
6,542
9,078
25,269
0
L
Scylla
yessir567
Scylla
10,145
366
297
1,396
8,979
3,593
205
6,459
2,520
31,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
25,222
196
Minions Killed
155
5
Camps Cleared
6
699,524
Distance Traveled
744,550
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,420
648
50
4
0
227,483
0
W
Rama
9,076
698
61
5
3
199,363
4
W
Cerberus
10,118
778
85
7
2
272,678
4
L
Ah Muzen Cab
8,397
646
79
6
2
249,477
0
L
Cthulhu
8,646
665
34
3
3
271,044
1
L
Scylla
8,179
629
42
3
1
224,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role