Player Matchup

Baron Samedi
Baron Samedi
Der_Juri_0312
Baron Samedi
Level 19
God Stats
26W - 18L
1,660 SR
Queue Stats
41W - 39L
1,553 Elo+
Solo
Bellona
Bellona
TeilzeitG0Dy
Bellona
Level 27
God Stats
1W - 2L
1,643 SR
Queue Stats
40W - 35L
1,511 Elo+
Solo
Cliodhna
Cliodhna
Thoryzz_
Cliodhna
Level 27
God Stats
12W - 17L
1,416 SR
Queue Stats
75W - 78L
1,361 Elo+
Solo
Merlin
Merlin
king11811
Merlin
Level 6
God Stats
2W - 1L
1,637 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Achilles
Achilles
nomekianer
Achilles
Level 29
God Stats
5W - 7L
1,260 SR
Queue Stats
128W - 125L
1,477 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,491 Elo+

VS

Team Averages
Level 24
1,514 SR
1,561 Elo+
Anhur
Anhur
Mchinzify2
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 21L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
Mkertokarijo
Heimdallr
Level 15
God Stats
7W - 5L
1,531 SR
Queue Stats
44W - 19L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
VladimRick
Sylvanus
Level 28
God Stats
23W - 16L
1,540 SR
Queue Stats
59W - 52L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
l2 a lP IE
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
thaChickenking
Zeus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Der_Juri_0312
Baron Samedi
17
5 / 11 / 3
11,178
466
19,345
20,973
11,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
TeilzeitG0Dy
Bellona
18
3 / 9 / 3
11,159
465
13,069
26,779
26,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Thoryzz_
Cliodhna
16
4 / 9 / 4
10,803
450
11,201
18,873
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
king11811
Merlin
16
1 / 7 / 2
10,530
439
3,935
15,429
3,461
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
nomekianer
Achilles
16
3 / 6 / 3
11,112
463
10,991
28,994
28,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
9 / 2 / 10
13,515
563
14,989
19,563
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Mkertokarijo
Heimdallr
19
9 / 5 / 13
13,016
542
22,338
20,367
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
VladimRick
Sylvanus
16
1 / 2 / 24
10,618
442
7,511
15,503
16,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
l2 a lP IE
Sun Wukong
17
5 / 4 / 14
11,782
491
10,972
20,371
18,605
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
18 / 3 / 10
14,223
593
29,868
15,013
11,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
16
Kills
42
42
Deaths
16
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Der_Juri_0312
Baron Samedi
5
11
3
0.59
W
Anhur
9
2
10
7
W
Heimdallr
Mkertokarijo
Heimdallr
9
5
13
3.1
L
Bellona
TeilzeitG0Dy
Bellona
3
9
3
0.5
L
Cliodhna
Thoryzz_
Cliodhna
4
9
4
0.67
W
Sylvanus
VladimRick
Sylvanus
1
2
24
6.5
L
Merlin
king11811
Merlin
1
7
2
0.29
W
Sun Wukong
l2 a lP IE
Sun Wukong
5
4
14
3
L
Achilles
nomekianer
Achilles
3
6
3
0.75
W
18
3
10
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,541
Damage
85,678
111,048
Taken
90,817
75,666
Mitigated
64,650
24,843
Healing
38,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Der_Juri_0312
Baron Samedi
19,345
951
1,572
5,359
20,973
11,719
0
7,397
13,576
72,466
0
W
Anhur
14,989
7,085
0
9,716
19,563
8,053
3,238
2,339
16,983
0
121,633
W
Heimdallr
Mkertokarijo
Heimdallr
22,338
10,467
0
6,827
20,367
10,187
32
7,980
11,938
0
117,317
L
Bellona
TeilzeitG0Dy
Bellona
13,069
4,043
0
2,842
26,779
26,235
0
7,671
19,108
1,646
83,108
L
Cliodhna
Thoryzz_
Cliodhna
11,201
1,965
0
3,466
18,873
5,764
3
6,678
12,195
0
53,977
W
Sylvanus
VladimRick
Sylvanus
7,511
1,040
8,885
7,596
15,503
16,399
938
4,197
10,773
19,119
0
L
Merlin
king11811
Merlin
3,935
75
0
544
15,429
3,461
2,808
3,065
12,361
61,043
0
W
Sun Wukong
l2 a lP IE
Sun Wukong
10,972
1,552
0
3,617
20,371
18,605
0
5,274
14,402
0
50,459
L
Achilles
nomekianer
Achilles
10,991
3,072
311
10,749
28,994
28,487
431
12,568
16,426
0
57,197
W
29,868
7,405
0
1,844
15,013
11,406
135
4,811
9,839
98,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
63,154
552
Minions Killed
562
0
Camps Cleared
0
2,117,391
Distance Traveled
2,203,936
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,178
466
103
4
0
375,198
5
W
Anhur
13,515
563
170
7
0
457,269
1
W
Heimdallr
13,016
542
138
6
0
445,180
1
L
Bellona
11,159
465
125
5
0
457,095
2
L
Cliodhna
10,803
450
91
4
0
432,045
0
W
Sylvanus
10,618
442
25
1
0
434,121
5
L
Merlin
10,530
439
125
5
0
401,166
0
W
Sun Wukong
11,782
491
75
3
0
458,354
10
L
Achilles
11,112
463
108
5
0
451,887
0
W
Zeus
14,223
593
154
6
0
409,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role