Player Matchup

Arachne
Arachne
Mekleo9686
Arachne
Level 12
God Stats
2W - 5L
1,375 SR
Queue Stats
17W - 23L
1,282 Elo+
Solo
Sobek
Sobek
Umar_saliha
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Neith
Neith
norseengamer123
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,291 Elo+
Solo
Geb
Geb
quincy1158
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Solo
Cerberus
Cerberus
tackjroyer
Cerberus
Level 8
God Stats
0W - 3L
1,164 SR
Queue Stats
5W - 15L
1,209 Elo+
Solo
Team Averages
Level 8
1,408 SR
1,218 Elo+

VS

Team Averages
Level 18
1,634 SR
1,356 Elo+
Rama
Rama
DERF DA SMURF
Rama
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,290 Elo+
Solo
Ullr
Ullr
F Medler
Ullr
Level 23
God Stats
5W - 6L
1,365 SR
Queue Stats
40W - 45L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
ThatRandom420
Ao Kuang
Level 15
God Stats
10W - 1L
1,818 SR
Queue Stats
34W - 19L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
liljay8603
Sun Wukong
Level 18
God Stats
5W - 1L
1,934 SR
Queue Stats
42W - 49L
1,320 Elo+
Solo
Bellona
Bellona
xx Roll Out xxx
Bellona
Level 13
God Stats
8W - 5L
1,552 SR
Queue Stats
15W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mekleo9686
Arachne
13
0 / 11 / 1
7,927
881
3,082
21,062
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 11 / 1
7,896
877
1,058
16,914
8,950
13
0 / 12 / 1
8,256
917
15,216
17,554
6,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,614
846
782
2,069
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
tackjroyer
Cerberus
14
1 / 2 / 0
8,666
963
1,709
15,054
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
9,808
1,090
8,452
2,286
1,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
17
5 / 0 / 24
10,417
1,157
10,816
3,033
1,247
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ThatRandom420
Ao Kuang
17
17 / 0 / 10
11,781
1,309
23,058
11,764
4,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
liljay8603
Sun Wukong
15
3 / 0 / 11
9,419
1,047
4,834
3,241
2,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 1 / 16
10,503
1,167
15,769
9,921
10,765
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
113
1
Kills
38
38
Deaths
1
4
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Ullr
5
0
24
17
L
Arachne
Mekleo9686
Arachne
0
11
1
0.05
W
Ao Kuang
ThatRandom420
Ao Kuang
17
0
10
22
L
0
11
1
0.05
W
Sun Wukong
liljay8603
Sun Wukong
3
0
11
8.5
L
0
12
1
0.04
L
0
2
1
0.25
L
Cerberus
tackjroyer
Cerberus
1
2
0
0.5
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
62,929
72,653
Taken
30,245
40,916
Mitigated
20,546
5,404
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,452
4,967
0
0
2,286
1,497
0
358
1,928
0
26,665
W
Ullr
10,816
9,132
0
173
3,033
1,247
0
602
2,431
0
25,222
L
Arachne
Mekleo9686
Arachne
3,082
1,952
0
1,302
21,062
9,257
0
7,425
13,594
0
5,191
W
Ao Kuang
ThatRandom420
Ao Kuang
23,058
10,080
684
6,980
11,764
4,976
0
744
10,592
31,651
0
L
1,058
361
0
0
16,914
8,950
0
4,690
12,025
4,624
0
W
Sun Wukong
liljay8603
Sun Wukong
4,834
1,327
0
598
3,241
2,061
0
721
2,520
0
13,231
L
15,216
7,026
0
951
17,554
6,473
0
3,387
14,086
0
40,132
L
782
239
0
72
2,069
902
0
808
1,228
2,142
0
L
Cerberus
tackjroyer
Cerberus
1,709
233
0
3,079
15,054
15,334
0
6,851
8,103
12,422
0
W
15,769
5,920
959
1,260
9,921
10,765
0
1,124
8,797
518
25,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
51,928
96
Minions Killed
143
0
Camps Cleared
3
581,173
Distance Traveled
740,063
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,808
1,090
43
5
1
131,017
0
W
Ullr
10,417
1,157
33
4
0
141,625
0
L
Arachne
7,927
881
6
1
0
118,375
3
W
Ao Kuang
11,781
1,309
26
3
1
171,951
0
L
Sobek
7,896
877
5
1
0
114,288
0
W
Sun Wukong
9,419
1,047
23
3
0
104,038
2
L
Neith
8,256
917
67
7
0
149,712
0
L
Geb
7,614
846
1
0
0
38,201
0
L
Cerberus
8,666
963
17
2
0
160,597
0
W
Bellona
10,503
1,167
18
2
1
191,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role