Player Matchup

Rama
Rama
AdenoidTooth769
Rama
Level 17
God Stats
7W - 5L
1,625 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Danzaburou
Danzaburou
DJFOXGAMING4
Danzaburou
Level 22
God Stats
11W - 11L
1,577 SR
Queue Stats
15W - 23L
1,271 Elo+
Party 2
Chaac
Chaac
ZombieKlrr
Chaac
Level 24
God Stats
3W - 1L
1,444 SR
Queue Stats
39W - 36L
1,404 Elo+
Party 2
Skadi
Skadi
l xBeast l8277
Skadi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,365 Elo+
Party 2
Olorun
Olorun
l xChill l
Olorun
Level 22
God Stats
10W - 7L
1,624 SR
Queue Stats
12W - 13L
1,348 Elo+
Party 2
Team Averages
Level 21
1,554 SR
1,387 Elo+

VS

Team Averages
Level 24
1,430 SR
1,412 Elo+
Loki
Loki
B00P Gerald
Loki
Level 30
God Stats
17W - 18L
1,500 SR
Queue Stats
63W - 58L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
BhubbLord
Jing Wei
Level 29
God Stats
2W - 5L
1,327 SR
Queue Stats
35W - 54L
1,301 Elo+
Solo
Olorun
Olorun
I AM A1PHAKING
Olorun
Level 45
God Stats
17W - 15L
1,512 SR
Queue Stats
88W - 81L
1,476 Elo+
Party 1
Thor
Thor
Lil_RodeX
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,249 Elo+
Solo
Cthulhu
Cthulhu
Mrduck69694849
Cthulhu
Level 10
God Stats
0W - 3L
1,311 SR
Queue Stats
6W - 6L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 5
13,548
645
23,844
20,118
8,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DJFOXGAMING4
Danzaburou
12
1 / 11 / 4
8,973
427
7,238
14,570
5,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
18
11 / 5 / 4
12,365
589
15,808
20,049
12,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 8 / 7
9,958
474
9,428
15,013
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
l xChill l
Olorun
17
5 / 3 / 2
10,874
518
8,087
12,600
5,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 0
11,471
546
15,200
17,843
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
BhubbLord
Jing Wei
14
3 / 8 / 6
9,370
446
7,897
14,082
3,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
16 / 5 / 3
12,421
591
24,228
18,878
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
13
0 / 10 / 9
8,657
412
4,412
16,623
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 13
9,741
464
9,364
17,704
14,969
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
35
Kills
30
30
Deaths
35
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
L
10
7
0
1.43
L
Jing Wei
BhubbLord
Jing Wei
3
8
6
0.75
W
Danzaburou
DJFOXGAMING4
Danzaburou
1
11
4
0.27
L
16
5
3
3.5
L
Thor
0
10
9
0.45
L
1
5
13
1.5
W
Chaac
11
5
4
2.6
W
4
8
7
0.94
W
Olorun
l xChill l
Olorun
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,405
Damage
61,101
82,350
Taken
85,130
36,156
Mitigated
35,066
25,314
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,844
19,037
0
8,315
20,118
8,394
1,702
7,559
12,559
0
111,766
L
15,200
3,970
0
3,888
17,843
4,892
0
0
17,843
0
67,781
L
Jing Wei
BhubbLord
Jing Wei
7,897
6,721
0
1,387
14,082
3,709
432
3,620
10,462
0
39,283
W
Danzaburou
DJFOXGAMING4
Danzaburou
7,238
5,347
0
1,564
14,570
5,294
1,500
5,057
9,513
0
34,117
L
24,228
12,666
1,723
9,227
18,878
7,533
288
2,372
16,506
80,628
9,523
L
Thor
4,412
916
0
1,285
16,623
3,963
1,105
0
16,623
0
31,397
L
9,364
152
1,295
1,008
17,704
14,969
0
2,095
15,609
42,260
0
W
Chaac
15,808
2,182
0
7,475
20,049
12,153
1,837
5,625
14,424
0
60,944
W
9,428
6,383
0
2,865
15,013
5,025
1,532
5,643
9,370
0
47,443
W
Olorun
l xChill l
Olorun
8,087
3,751
239
4,856
12,600
5,290
3,810
7,412
5,188
55,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
51,660
488
Minions Killed
413
0
Camps Cleared
0
1,732,266
Distance Traveled
1,841,209
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,548
645
149
7
0
370,889
0
L
Loki
11,471
546
92
4
0
426,555
0
L
Jing Wei
9,370
446
67
3
0
306,573
1
W
Danzaburou
8,973
427
53
3
0
303,823
0
L
Olorun
12,421
591
134
6
0
379,254
1
L
Thor
8,657
412
58
3
0
318,172
2
L
Cthulhu
9,741
464
62
3
0
410,655
1
W
Chaac
12,365
589
95
5
0
396,219
1
W
Skadi
9,958
474
79
4
0
313,738
4
W
Olorun
10,874
518
112
5
0
347,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role