Player Matchup

Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ALTAIR PRO 2345
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 294L
1,536 Elo+
Solo
Neith
Neith
BubblegumEmpress
Neith
Level 145
God Stats
4W - 4L
1,478 SR
Queue Stats
124W - 135L
1,529 Elo+
Solo
Sylvanus
Sylvanus
MayoAddict6167
Sylvanus
Level 139
God Stats
11W - 15L
1,536 SR
Queue Stats
237W - 248L
1,540 Elo+
Solo
Bastet
Bastet
NcTeezy
Bastet
Level 108
God Stats
6W - 8L
1,550 SR
Queue Stats
201W - 177L
1,591 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,539 Elo+

VS

Team Averages
Level 106
1,568 SR
1,508 Elo+
Thanatos
Thanatos
HectickMoose
Thanatos
Level 94
God Stats
33W - 29L
1,568 SR
Queue Stats
654W - 669L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Rolln
Ah Puch
Level 123
God Stats
12W - 18L
1,485 SR
Queue Stats
1,145W - 1,169L
1,536 Elo+
Solo
Cthulhu
Cthulhu
SarinSauce
Cthulhu
Level 85
God Stats
9W - 11L
1,634 SR
Queue Stats
255W - 223L
1,523 Elo+
Solo
Achilles
Achilles
ZerotheMenace
Achilles
Level 106
God Stats
9W - 7L
1,565 SR
Queue Stats
224W - 199L
1,526 Elo+
Party 1
Hachiman
Hachiman
iDarthReaper
Hachiman
Level 122
God Stats
10W - 10L
1,589 SR
Queue Stats
329W - 286L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 5
7,875
463
7,664
14,186
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
14
3 / 6 / 3
8,504
500
9,366
10,965
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 0 / 1
9,020
531
4,260
7,671
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
2 / 1 / 8
9,182
540
6,800
13,461
10,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
NcTeezy
Bastet
15
8 / 3 / 5
9,110
536
19,041
12,349
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HectickMoose
Thanatos
13
5 / 7 / 2
8,519
501
8,848
13,989
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Rolln
Ah Puch
14
1 / 4 / 4
8,554
503
7,796
15,321
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SarinSauce
Cthulhu
16
4 / 2 / 1
9,428
555
11,860
13,264
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ZerotheMenace
Achilles
12
2 / 3 / 3
7,903
465
5,933
17,461
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
iDarthReaper
Hachiman
16
1 / 0 / 0
8,974
528
5,462
9,332
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
13
13
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
5
1.5
W
Poseidon
3
6
3
0.75
W
1
0
1
1.5
L
Thanatos
HectickMoose
Thanatos
5
7
2
0.86
W
Sylvanus
2
1
8
6
W
Bastet
NcTeezy
Bastet
8
3
5
3.5
L
Ah Puch
Rolln
Ah Puch
1
4
4
0.75
L
Cthulhu
SarinSauce
Cthulhu
4
2
1
2.25
L
Achilles
ZerotheMenace
Achilles
2
3
3
1.17
L
Hachiman
iDarthReaper
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,131
Damage
39,899
58,632
Taken
69,367
28,036
Mitigated
45,135
24,289
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,664
3,765
718
4,182
14,186
7,514
574
6,725
6,590
0
38,568
W
Poseidon
9,366
1,032
0
920
10,965
3,325
0
3,505
7,041
53,330
0
W
4,260
1,106
0
3,274
7,671
2,901
674
1,175
6,450
0
72,677
L
Thanatos
HectickMoose
Thanatos
8,848
2,720
0
9,187
13,989
5,514
74
3,094
10,584
0
55,158
W
Sylvanus
6,800
1,417
4,126
5,964
13,461
10,639
0
3,930
9,125
29,976
0
W
Bastet
NcTeezy
Bastet
19,041
5,229
0
5,105
12,349
3,657
0
2,468
9,548
0
49,973
L
Ah Puch
Rolln
Ah Puch
7,796
1,143
173
6,541
15,321
6,660
136
4,329
10,694
54,703
0
L
Cthulhu
SarinSauce
Cthulhu
11,860
954
0
6,226
13,264
11,216
166
2,332
10,278
57,963
0
L
Achilles
ZerotheMenace
Achilles
5,933
1,017
762
6,323
17,461
19,185
0
4,710
12,341
0
24,068
L
Hachiman
iDarthReaper
Hachiman
5,462
2,885
0
5,692
9,332
2,560
0
1,162
8,150
0
79,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
43,378
429
Minions Killed
536
0
Camps Cleared
0
1,596,564
Distance Traveled
1,614,289
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,875
463
65
4
0
305,803
3
W
Poseidon
8,504
500
100
6
0
314,811
6
W
Neith
9,020
531
147
9
0
294,287
2
L
Thanatos
8,519
501
88
5
0
330,606
3
W
Sylvanus
9,182
540
48
3
0
302,266
5
W
Bastet
9,110
536
69
4
0
379,397
4
L
Ah Puch
8,554
503
123
7
0
285,169
6
L
Cthulhu
9,428
555
137
8
0
344,194
6
L
Achilles
7,903
465
40
2
0
348,248
6
L
Hachiman
8,974
528
148
9
0
306,072
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role