Player Matchup

Danzaburou
Danzaburou
Bronze II
Ban49f
Danzaburou
Bronze II
Level 116
God Stats
6W - 19L
1,450 SR
Queue Stats
65W - 97L
258 MMR
Solo
Agni
Agni
Bronze I
EarthMoonTransit
Agni
Bronze I
Level 64
God Stats
0W - 4L
1,428 SR
Queue Stats
78W - 89L
1,037 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
Gluttony911
Tsukuyomi
Silver IV
Level 83
God Stats
2W - 6L
1,621 SR
Queue Stats
212W - 216L
787 MMR
Party 1
Terra
Terra
Silver V
ICYDUB21
Terra
Silver V
Level 95
God Stats
6W - 16L
1,451 SR
Queue Stats
42W - 86L
962 MMR
Solo
Achilles
Achilles
Bronze II
SpawnCifer
Achilles
Bronze II
Level 63
God Stats
14W - 10L
1,438 SR
Queue Stats
105W - 142L
224 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,478 SR
654 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,530 SR
917 MMR
Set
Set
Silver II
 
Set
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
SOUNDWAVE1501
Apollo
Silver III
Level 160
God Stats
14W - 8L
1,574 SR
Queue Stats
110W - 124L
753 MMR
Solo
Vulcan
Vulcan
Silver IV
WizardTurtle
Vulcan
Silver IV
Level 109
God Stats
6W - 2L
1,603 SR
Queue Stats
71W - 89L
673 MMR
Solo
Nemesis
Nemesis
Bronze II
crelin21
Nemesis
Bronze II
Level 126
God Stats
40W - 35L
1,472 SR
Queue Stats
208W - 237L
160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ban49f
Danzaburou
14
0 / 7 / 0
8,423
443
6,175
13,241
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 3
8,418
443
9,347
11,479
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Gluttony911
Tsukuyomi
13
5 / 10 / 1
8,481
446
12,390
18,543
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
ICYDUB21
Terra
11
1 / 5 / 1
7,329
386
3,938
13,018
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
SpawnCifer
Achilles
14
0 / 4 / 1
7,606
400
7,043
13,868
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CliodhnaAnubisArtioGeb

VS

Bans
MulanGilgameshSkadiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 0 / 4
11,489
605
10,194
13,956
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
 
Odin
15
4 / 1 / 9
10,181
536
6,192
14,718
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 0 / 9
11,543
608
14,929
13,934
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
16
6 / 4 / 7
10,325
543
11,869
8,941
3,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
crelin21
Nemesis
16
8 / 1 / 9
10,692
563
10,611
14,446
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
32
32
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
0
4
9
W
Odin
 
Odin
4
1
9
8.5
L
Danzaburou
Ban49f
Danzaburou
0
7
0
0
L
0
6
3
0.25
L
Tsukuyomi
Gluttony911
Tsukuyomi
5
10
1
0.55
L
Terra
ICYDUB21
Terra
1
5
1
0.3
W
7
0
9
11.5
L
Achilles
SpawnCifer
Achilles
0
4
1
0.13
W
Vulcan
6
4
7
2.38
W
Nemesis
crelin21
Nemesis
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
53,795
70,149
Taken
65,995
33,729
Mitigated
39,489
12,853
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,194
4,576
0
5,091
13,956
10,395
124
1,428
12,035
0
72,828
W
Odin
 
Odin
6,192
974
0
2,767
14,718
14,314
108
5,343
9,073
5,556
35,597
L
Danzaburou
Ban49f
Danzaburou
6,175
2,028
405
2,466
13,241
5,112
656
1,011
12,185
0
55,036
L
9,347
782
78
2,832
11,479
3,233
180
4,215
7,028
52,176
0
L
Tsukuyomi
Gluttony911
Tsukuyomi
12,390
2,020
0
2,756
18,543
5,368
0
4,964
13,294
0
47,532
L
Terra
ICYDUB21
Terra
3,938
397
672
1,762
13,018
10,451
0
1,464
11,505
27,188
0
W
14,929
9,357
0
7,651
13,934
5,687
234
2,970
10,830
0
100,490
L
Achilles
SpawnCifer
Achilles
7,043
1,209
0
1,882
13,868
9,565
0
1,512
12,334
3,740
40,349
W
Vulcan
11,869
3,265
0
1,907
8,941
3,595
575
2,231
6,286
58,870
0
W
Nemesis
crelin21
Nemesis
10,611
5,280
0
5,357
14,446
5,498
738
3,207
11,007
0
64,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
54,230
373
Minions Killed
529
0
Camps Cleared
0
1,754,190
Distance Traveled
1,923,377
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,489
605
118
6
0
381,476
7
W
Odin
10,181
536
65
3
0
382,352
10
L
Danzaburou
8,423
443
95
5
0
323,586
3
L
Agni
8,418
443
105
6
0
349,896
3
L
Tsukuyomi
8,481
446
65
3
0
352,568
5
L
Terra
7,329
386
36
2
0
373,825
2
W
Apollo
11,543
608
163
9
0
370,357
6
L
Achilles
7,606
400
72
4
0
354,315
7
W
Vulcan
10,325
543
91
5
0
375,433
6
W
Nemesis
10,692
563
92
5
0
413,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role