Player Matchup

Nox
Nox
Jietz
Nox
Level 7
God Stats
13W - 4L
1,549 SR
Queue Stats
16W - 7L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
MortemRex
Danzaburou
Level 136
God Stats
10W - 2L
1,565 SR
Queue Stats
37W - 28L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
Mortiqui
Erlang Shen
Level 143
God Stats
3W - 0L
1,793 SR
Queue Stats
32W - 33L
1,507 Elo+
Party 1
Terra
Terra
TheDobis
Terra
Level 22
God Stats
1W - 2L
1,332 SR
Queue Stats
42W - 37L
1,480 Elo+
Party 1
Tyr
Tyr
YesirDeanCainSir
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,627 Elo+
Party 1
Team Averages
Level 63
1,548 SR
1,526 Elo+

VS

Team Averages
Level 24
1,545 SR
1,490 Elo+
Heimdallr
Heimdallr
Agogs
Heimdallr
Level 29
God Stats
1W - 1L
1,837 SR
Queue Stats
13W - 19L
1,541 Elo+
Party 2
Ra
Ra
Pyrolord666
Ra
Level 40
God Stats
0W - 4L
1,269 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Semajs
Guan Yu
Level 17
God Stats
9W - 16L
1,522 SR
Queue Stats
11W - 18L
1,469 Elo+
Party 2
Mercury
Mercury
SephirothReborn
Mercury
Level 20
God Stats
2W - 3L
1,598 SR
Queue Stats
11W - 15L
1,538 Elo+
Party 2
Olorun
Olorun
xkinghijinx
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jietz
Nox
20
4 / 6 / 26
14,847
990
26,688
18,034
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MortemRex
Danzaburou
20
13 / 9 / 17
17,536
1,169
36,089
24,464
12,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Mortiqui
Erlang Shen
20
17 / 9 / 12
17,963
1,198
34,499
36,837
32,277
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
TheDobis
Terra
20
1 / 2 / 28
15,501
1,033
8,757
24,121
44,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 4 / 21
13,994
933
8,819
31,007
38,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agogs
Heimdallr
20
7 / 7 / 17
16,250
1,083
40,752
19,832
7,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 5 / 21
14,561
971
22,159
19,827
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
Semajs
Guan Yu
20
6 / 11 / 14
14,598
973
25,748
41,665
49,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 12 / 8
17,164
1,144
21,070
25,208
8,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
2 / 3 / 18
14,278
952
15,721
14,802
6,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
108
38
Kills
30
30
Deaths
38
104
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Agogs
Heimdallr
7
7
17
2.21
W
Nox
Jietz
Nox
4
6
26
2.83
W
Danzaburou
MortemRex
Danzaburou
13
9
17
2.39
W
Erlang Shen
Mortiqui
Erlang Shen
17
9
12
2.56
L
1
5
21
2.3
L
Guan Yu
Semajs
Guan Yu
6
11
14
1.18
L
14
12
8
1.5
W
Terra
TheDobis
Terra
1
2
28
7.5
W
3
4
21
3.38
L
Olorun
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,852
Damage
125,450
134,463
Taken
121,334
137,904
Mitigated
81,153
27,463
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Agogs
Heimdallr
40,752
25,019
0
3,161
19,832
7,734
0
2,714
17,118
0
73,783
W
Nox
Jietz
Nox
26,688
4,224
0
257
18,034
9,721
0
3,038
14,927
51,992
0
W
Danzaburou
MortemRex
Danzaburou
36,089
21,292
0
4,900
24,464
12,787
0
6,091
18,068
0
90,231
W
Erlang Shen
Mortiqui
Erlang Shen
34,499
17,214
0
6,395
36,837
32,277
0
10,927
25,390
0
64,374
L
22,159
2,535
4,472
5,969
19,827
8,758
0
5,731
14,096
70,760
0
L
Guan Yu
Semajs
Guan Yu
25,748
2,852
1,347
5,338
41,665
49,492
0
18,209
23,456
6,230
26,747
L
21,070
16,731
0
2,133
25,208
8,816
0
4,694
20,514
0
40,093
W
Terra
TheDobis
Terra
8,757
1,110
5,934
7,527
24,121
44,134
0
8,246
15,159
16,227
0
W
8,819
2,047
0
2,450
31,007
38,985
0
13,936
15,506
0
26,720
L
Olorun
15,721
8,026
2,690
5,091
14,802
6,353
0
4,097
10,705
36,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,841
Gold Earned
76,851
271
Minions Killed
301
10
Camps Cleared
10
1,483,962
Distance Traveled
1,414,446
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,250
1,083
66
4
0
235,193
0
W
Nox
14,847
990
75
5
1
294,275
0
W
Danzaburou
17,536
1,169
116
8
3
271,659
0
W
Erlang Shen
17,963
1,198
45
3
6
296,891
1
L
Ra
14,561
971
115
8
0
300,950
2
L
Guan Yu
14,598
973
19
1
0
295,454
1
L
Mercury
17,164
1,144
40
3
8
316,470
0
W
Terra
15,501
1,033
12
1
0
304,071
0
W
Tyr
13,994
933
23
2
0
317,066
0
L
Olorun
14,278
952
61
4
2
266,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role