Player Matchup

Gilgamesh
Gilgamesh
Dredgen Vida
Gilgamesh
Level 128
God Stats
23W - 26L
1,528 SR
Queue Stats
523W - 646L
1,379 Elo+
Party 2
Bakasura
Bakasura
GuaVa eLZabeL
Bakasura
Level 38
God Stats
11W - 4L
1,756 SR
Queue Stats
136W - 118L
1,531 Elo+
Solo
Neith
Neith
LilxKitsune
Neith
Level 129
God Stats
90W - 78L
1,540 SR
Queue Stats
430W - 518L
1,372 Elo+
Party 2
Sol
Sol
NickelDoll
Sol
Level 140
God Stats
7W - 12L
1,403 SR
Queue Stats
403W - 538L
1,337 Elo+
Party 2
Hercules
Hercules
Silas Renn
Hercules
Level 115
God Stats
3W - 5L
1,474 SR
Queue Stats
345W - 465L
1,331 Elo+
Party 2
Team Averages
Level 110
1,540 SR
1,390 Elo+

VS

Team Averages
Level 91
1,596 SR
1,553 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GhostfaceBrn
Geb
Level 154
God Stats
22W - 8L
1,724 SR
Queue Stats
241W - 176L
1,643 Elo+
Party 1
Bastet
Bastet
GiXeR2201
Bastet
Level 80
God Stats
32W - 26L
1,529 SR
Queue Stats
547W - 470L
1,461 Elo+
Party 1
Ullr
Ullr
Musturbathor
Ullr
Level 35
God Stats
17W - 11L
1,692 SR
Queue Stats
196W - 130L
1,546 Elo+
Party 1
King Arthur
King Arthur
NervNichtDu-Huen
King Arthur
Level 38
God Stats
9W - 5L
1,537 SR
Queue Stats
46W - 25L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dredgen Vida
Gilgamesh
7
0 / 5 / 1
4,584
458
5,680
9,843
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
GuaVa eLZabeL
Bakasura
11
6 / 2 / 0
6,699
670
4,129
6,973
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 3
5,890
589
2,900
6,238
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,978
498
3,014
5,862
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Silas Renn
Hercules
11
1 / 0 / 2
6,208
621
4,460
8,254
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 6
6,268
627
3,128
6,211
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 9
5,332
533
2,307
6,179
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
GiXeR2201
Bastet
11
5 / 0 / 3
6,195
620
7,511
5,532
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
8 / 1 / 3
6,343
634
5,651
4,908
1,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
NervNichtDu-Huen
King Arthur
10
1 / 3 / 0
6,016
602
7,573
8,945
4,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
6
2.5
L
Gilgamesh
Dredgen Vida
Gilgamesh
0
5
1
0.1
W
0
1
9
4.5
W
Bastet
GiXeR2201
Bastet
5
0
3
6.5
L
Bakasura
GuaVa eLZabeL
Bakasura
6
2
0
3
L
0
4
3
0.38
W
8
1
3
9.5
W
King Arthur
NervNichtDu-Huen
King Arthur
1
3
0
0.33
L
0
5
0
0
L
Hercules
Silas Renn
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,183
Damage
26,170
37,170
Taken
31,775
16,637
Mitigated
14,479
13,618
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,128
234
0
2,734
6,211
2,830
0
24
5,835
35,063
0
L
Gilgamesh
Dredgen Vida
Gilgamesh
5,680
1,183
139
3,734
9,843
3,475
352
1,795
8,048
0
16,181
W
2,307
307
0
1,696
6,179
3,659
240
1,481
4,357
8,750
0
W
Bastet
GiXeR2201
Bastet
7,511
2,198
0
3,054
5,532
1,637
0
409
5,016
0
32,385
L
Bakasura
GuaVa eLZabeL
Bakasura
4,129
2,596
0
2,592
6,973
2,869
0
535
6,438
0
19,711
L
2,900
785
0
1,419
6,238
1,360
800
2,143
4,095
0
27,495
W
5,651
1,096
0
500
4,908
1,375
870
909
3,811
0
33,551
W
King Arthur
NervNichtDu-Huen
King Arthur
7,573
1,040
0
1,365
8,945
4,978
252
0
8,008
5,697
29,296
L
3,014
576
0
1,615
5,862
1,575
756
1,425
4,437
24,240
3,358
L
Hercules
Silas Renn
Hercules
4,460
1,721
0
4,119
8,254
7,358
0
1,744
6,510
74
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
30,154
280
Minions Killed
290
0
Camps Cleared
0
1,029,341
Distance Traveled
1,041,704
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,268
627
74
7
0
175,749
4
L
Gilgamesh
4,584
458
20
2
0
204,789
2
W
Geb
5,332
533
12
1
0
224,612
4
W
Bastet
6,195
620
59
6
0
234,701
5
L
Bakasura
6,699
670
67
7
0
238,190
0
L
Neith
5,890
589
67
7
0
184,733
3
W
Ullr
6,343
634
65
7
0
205,945
2
W
King Arthur
6,016
602
80
8
0
200,697
0
L
Sol
4,978
498
57
6
0
180,994
1
L
Hercules
6,208
621
69
7
0
220,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role