Player Matchup

Fenrir
Fenrir
MeatyThwack1420
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,680 Elo+
Solo
Rama
Rama
P2olo75
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Zeus
Zeus
Raaaaaasm
Zeus
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
49W - 34L
1,604 Elo+
Solo
Athena
Athena
sauc3yxone
Athena
Level 7
God Stats
6W - 8L
1,731 SR
Queue Stats
12W - 13L
1,650 Elo+
Solo
Chang'e
Chang'e
xMrsSmith04x
Chang'e
Level 16
God Stats
2W - 1L
1,698 SR
Queue Stats
71W - 55L
1,610 Elo+
Solo
Team Averages
Level 13
1,635 SR
1,631 Elo+

VS

Team Averages
Level 19
1,622 SR
1,540 Elo+
Fenrir
Fenrir
A-L-S-44
Fenrir
Level 8
God Stats
7W - 6L
1,804 SR
Queue Stats
15W - 21L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
BringBoi
Baron Samedi
Level 25
God Stats
14W - 4L
1,750 SR
Queue Stats
35W - 19L
1,623 Elo+
Solo
Zeus
Zeus
MFTLTOFFICIAL
Zeus
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 98L
1,349 Elo+
Solo
Neith
Neith
Satanyán
Neith
Level 8
God Stats
2W - 3L
1,515 SR
Queue Stats
10W - 8L
1,651 Elo+
Solo
Cabrakan
Cabrakan
drypno
Cabrakan
Level 28
God Stats
6W - 5L
1,542 SR
Queue Stats
115W - 100L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,578
716
3,076
3,743
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
P2olo75
Rama
2
0 / 1 / 0
2,718
544
226
1,430
127
Short Bow

Short Bow

+15%
Attack Speed

Zeus
7
3 / 1 / 1
4,188
838
2,776
2,437
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
sauc3yxone
Athena
2
0 / 1 / 0
2,872
574
331
2,773
532
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
xMrsSmith04x
Chang'e
6
0 / 1 / 0
3,536
707
891
3,039
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A-L-S-44
Fenrir
6
1 / 2 / 1
3,860
772
1,538
4,298
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
BringBoi
Baron Samedi
5
0 / 0 / 2
3,801
760
706
1,543
421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,475
695
1,278
2,058
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Satanyán
Neith
6
3 / 1 / 0
3,965
793
3,023
2,855
608
Cabrakan
drypno
Cabrakan
7
2 / 0 / 0
4,510
902
1,461
2,478
1,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
6
6
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A-L-S-44
Fenrir
1
2
1
0.75
W
Baron Samedi
BringBoi
Baron Samedi
0
0
2
1
W
0
1
0
0
L
1
2
1
0.75
L
Rama
P2olo75
Rama
0
1
0
0
L
Zeus
3
1
1
3.5
W
Neith
Satanyán
Neith
3
1
0
3
W
Cabrakan
drypno
Cabrakan
2
0
0
2
L
Athena
sauc3yxone
Athena
0
1
0
0
L
Chang'e
xMrsSmith04x
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,300
Damage
8,006
13,422
Taken
13,232
2,989
Mitigated
3,795
5,858
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A-L-S-44
Fenrir
1,538
456
0
1,513
4,298
1,171
0
962
3,336
0
13,181
W
Baron Samedi
BringBoi
Baron Samedi
706
92
415
425
1,543
421
481
83
1,460
7,762
0
W
1,278
338
0
500
2,058
430
0
857
1,201
11,372
0
L
3,076
817
0
1,282
3,743
957
0
446
3,249
0
12,534
L
Rama
P2olo75
Rama
226
217
0
593
1,430
127
0
114
1,316
0
3,161
L
Zeus
2,776
747
0
820
2,437
597
0
917
1,414
14,679
0
W
Neith
Satanyán
Neith
3,023
1,426
0
605
2,855
608
625
919
1,862
0
17,739
W
Cabrakan
drypno
Cabrakan
1,461
298
0
1,530
2,478
1,165
0
979
1,375
19,485
0
L
Athena
sauc3yxone
Athena
331
32
175
805
2,773
532
0
451
2,322
2,094
0
L
Chang'e
xMrsSmith04x
Chang'e
891
124
0
2,183
3,039
776
0
1,363
1,676
12,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,892
Gold Earned
19,611
112
Minions Killed
180
0
Camps Cleared
0
406,938
Distance Traveled
493,366
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,860
772
38
8
0
115,612
0
W
Baron Samedi
3,801
760
19
4
0
90,288
3
W
Zeus
3,475
695
27
5
0
88,139
1
L
Fenrir
3,578
716
32
6
0
110,364
1
L
Rama
2,718
544
4
1
0
35,762
0
L
Zeus
4,188
838
33
7
0
103,759
1
W
Neith
3,965
793
37
7
0
92,000
2
W
Cabrakan
4,510
902
59
12
0
107,327
2
L
Athena
2,872
574
5
1
0
52,489
0
L
Chang'e
3,536
707
38
8
0
104,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role