Player Matchup

Baron Samedi
Baron Samedi
JvGamer13_BR
Baron Samedi
Level 48
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Chaac
Chaac
deno-batman
Chaac
Level 66
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Cernunnos
Cernunnos
robo30-eduardolu
Cernunnos
Level 18
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
yDarkxZz-
Bellona
Level 35
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,555 SR
1,375 Elo+

VS

Team Averages
Level 76
1,697 SR
1,341 Elo+
Merlin
Merlin
C9NN1
Merlin
Level 146
God Stats
2W - 0L
1,577 SR
Queue Stats
39W - 36L
1,524 Elo+
Party 2
Chaac
Chaac
Hyams9
Chaac
Level 108
God Stats
2W - 0L
1,788 SR
Queue Stats
10W - 17L
979 Elo+
Party 2
Fenrir
Fenrir
Scrobopin
Fenrir
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
3W - 1L
1,258 Elo+
Solo
Chronos
Chronos
SpideyyyMan
Chronos
Level 23
God Stats
1W - 0L
1,700 SR
Queue Stats
22W - 19L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JvGamer13_BR
Baron Samedi
13
2 / 3 / 1
8,055
732
4,037
7,950
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 2
7,878
716
8,676
11,848
8,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
13
1 / 5 / 0
7,331
666
1,538
10,150
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
yDarkxZz-
Bellona
12
0 / 5 / 0
7,404
673
683
10,379
9,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C9NN1
Merlin
16
8 / 1 / 5
10,290
935
12,073
4,682
1,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Hyams9
Chaac
15
2 / 1 / 10
9,917
902
7,746
7,415
10,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Scrobopin
Fenrir
14
3 / 2 / 7
9,042
822
8,061
9,032
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
SpideyyyMan
Chronos
16
3 / 1 / 6
9,602
873
6,696
8,150
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
16
16
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
C9NN1
Merlin
8
1
5
10.5
W
Chaac
Hyams9
Chaac
2
1
10
7
L
Baron Samedi
JvGamer13_BR
Baron Samedi
2
3
1
0.83
W
Fenrir
Scrobopin
Fenrir
3
2
7
3.25
W
Chronos
SpideyyyMan
Chronos
3
1
6
6
L
1
3
2
0.67
L
Cernunnos
1
5
0
0.2
L
Bellona
yDarkxZz-
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
34,576
40,327
Taken
29,279
24,858
Mitigated
19,498
10,248
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
C9NN1
Merlin
12,073
75
0
685
4,682
1,853
1,925
543
4,139
46,106
0
W
Chaac
Hyams9
Chaac
7,746
590
0
3,486
7,415
10,561
1,577
468
6,947
0
25,814
L
Baron Samedi
JvGamer13_BR
Baron Samedi
4,037
0
491
2,560
7,950
3,328
429
2,381
5,459
21,040
0
W
Fenrir
Scrobopin
Fenrir
8,061
2,672
0
1,054
9,032
3,971
699
2,674
6,358
0
19,769
W
Chronos
SpideyyyMan
Chronos
6,696
2,598
0
2,822
8,150
3,113
2,842
2,261
5,889
37,711
0
L
8,676
631
447
3,283
11,848
8,619
185
7,347
4,193
4,163
25,042
L
Cernunnos
1,538
454
85
2,135
10,150
3,835
0
5,160
4,990
0
20,307
L
Bellona
yDarkxZz-
Bellona
683
398
752
495
10,379
9,076
278
3,779
6,590
0
11,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
38,851
151
Minions Killed
217
6
Camps Cleared
14
703,062
Distance Traveled
885,239
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,290
935
86
8
5
217,090
3
W
Chaac
9,917
902
40
4
2
234,189
2
L
Baron Samedi
8,055
732
43
4
1
185,611
3
W
Fenrir
9,042
822
31
3
6
243,979
2
W
Chronos
9,602
873
60
5
1
189,981
0
L
Chaac
7,878
716
47
4
1
216,300
1
L
Cernunnos
7,331
666
29
3
4
146,242
0
L
Bellona
7,404
673
32
3
0
154,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role