Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Benh950
Artemis
Level 29
God Stats
4W - 11L
1,385 SR
Queue Stats
107W - 109L
1,490 Elo+
Solo
Susano
Susano
Kiraevl
Susano
Level 27
God Stats
7W - 8L
1,416 SR
Queue Stats
38W - 31L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Moulton
Erlang Shen
Level 28
God Stats
12W - 4L
1,663 SR
Queue Stats
44W - 48L
1,522 Elo+
Solo
Anubis
Anubis
monsterd99
Anubis
Level 29
God Stats
20W - 13L
1,537 SR
Queue Stats
80W - 65L
1,578 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,517 Elo+

VS

Team Averages
Level 39
1,556 SR
1,616 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SaricConstantine
Ymir
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 4L
1,595 Elo+
Party 1
Mercury
Mercury
jhonatanxdz29
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Solo
Janus
Janus
trevorsgame1
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
2,015 Elo+
Party 1
Artemis
Artemis
tupapimanguia
Artemis
Level 22
God Stats
24W - 20L
1,544 SR
Queue Stats
41W - 40L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
3 / 0 / 2
5,180
518
3,458
4,641
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Benh950
Artemis
9
2 / 1 / 4
5,253
525
4,336
3,643
774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Kiraevl
Susano
9
3 / 0 / 1
5,401
540
1,599
4,354
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Moulton
Erlang Shen
12
4 / 0 / 1
7,111
711
5,737
3,735
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
monsterd99
Anubis
10
3 / 0 / 3
6,166
617
2,361
4,001
1,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
4,364
436
1,248
6,498
2,296
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 1
4,424
442
730
6,214
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
4
0 / 4 / 0
3,972
397
953
4,609
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,167
517
2,082
4,199
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
7
1 / 2 / 0
4,252
425
3,349
4,395
1,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Artemis
Benh950
Artemis
2
1
4
4
W
Susano
Kiraevl
Susano
3
0
1
3.5
W
Erlang Shen
Moulton
Erlang Shen
4
0
1
4.5
L
0
3
1
0.17
L
Mercury
0
4
0
0
W
Anubis
monsterd99
Anubis
3
0
3
4.5
L
0
4
0
0
L
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
8,362
20,374
Taken
25,915
9,473
Mitigated
7,153
9,010
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,458
303
230
1,622
4,641
2,728
0
438
4,203
19,872
0
L
Sun Wukong
 
Sun Wukong
1,248
144
0
1,676
6,498
2,296
0
0
6,498
0
19,632
W
Artemis
Benh950
Artemis
4,336
2,283
0
1,514
3,643
774
474
785
2,806
0
21,165
W
Susano
Kiraevl
Susano
1,599
661
0
2,229
4,354
1,183
185
176
4,176
0
22,788
W
Erlang Shen
Moulton
Erlang Shen
5,737
2,154
0
1,665
3,735
2,969
0
0
3,735
0
41,307
L
730
258
0
1,367
6,214
2,201
0
1,611
4,444
8,110
0
L
Mercury
953
536
0
1,462
4,609
781
0
769
3,840
0
8,253
W
Anubis
monsterd99
Anubis
2,361
249
12
1,738
4,001
1,819
737
1,121
2,642
29,826
0
L
2,082
164
0
250
4,199
829
0
1,495
2,704
30,236
0
L
Artemis
3,349
1,016
0
0
4,395
1,046
29
1,567
2,610
0
17,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
22,179
254
Minions Killed
171
0
Camps Cleared
0
943,912
Distance Traveled
771,312
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,180
518
25
3
0
196,999
6
L
Sun Wukong
4,364
436
29
3
0
185,736
1
W
Artemis
5,253
525
35
4
0
183,041
1
W
Susano
5,401
540
50
5
0
208,090
0
W
Erlang Shen
7,111
711
80
8
0
171,448
0
L
Ymir
4,424
442
12
1
0
182,387
1
L
Mercury
3,972
397
27
3
0
99,705
0
W
Anubis
6,166
617
64
6
0
184,334
0
L
Janus
5,167
517
72
7
0
169,097
1
L
Artemis
4,252
425
31
3
0
134,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role