Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IX Ev0 XI
Cerberus
Level 6
God Stats
2W - 0L
1,677 SR
Queue Stats
4W - 3L
1,391 Elo+
Solo
Nox
Nox
Tritronx
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Susano
Susano
dasmentos300
Susano
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 51L
1,423 Elo+
Solo
Ymir
Ymir
kal98le
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 21
1,535 SR
1,463 Elo+

VS

Team Averages
Level 8
1,525 SR
1,458 Elo+
Nemesis
Nemesis
Kenomy
Nemesis
Level 7
God Stats
2W - 2L
1,634 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo
King Arthur
King Arthur
Sarenai
King Arthur
Level 8
God Stats
3W - 5L
1,441 SR
Queue Stats
6W - 9L
1,437 Elo+
Party 1
Neith
Neith
Zed Is Fit
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,416 Elo+
Solo
Kukulkan
Kukulkan
fistchface
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Anubis
Anubis
nassOver
Anubis
Level 12
God Stats
3W - 3L
1,548 SR
Queue Stats
7W - 9L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 2
5,917
538
1,668
5,810
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
IX Ev0 XI
Cerberus
12
10 / 2 / 4
7,385
671
6,784
8,772
6,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 2 / 2
5,853
532
3,154
4,733
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
7 / 0 / 1
6,262
569
5,019
5,838
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
kal98le
Ymir
9
3 / 2 / 2
5,596
509
2,793
6,067
3,010
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kenomy
Nemesis
7
1 / 2 / 1
5,026
457
1,212
5,589
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sarenai
King Arthur
8
1 / 7 / 0
5,287
481
3,709
7,917
2,601
Neith
9
1 / 3 / 3
5,532
503
3,500
4,818
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
fistchface
Kukulkan
9
3 / 4 / 1
5,649
514
4,789
5,741
1,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
nassOver
Anubis
7
1 / 8 / 0
4,705
428
2,752
7,145
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
23
Kills
7
7
Deaths
24
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
W
Cerberus
IX Ev0 XI
Cerberus
10
2
4
6
L
Nemesis
Kenomy
Nemesis
1
2
1
0.75
L
King Arthur
Sarenai
King Arthur
1
7
0
0.14
W
2
2
2
1.5
L
Neith
1
3
3
0.83
W
Susano
7
0
1
7.5
L
Kukulkan
fistchface
Kukulkan
3
4
1
0.88
W
Ymir
kal98le
Ymir
3
2
2
2
L
Anubis
nassOver
Anubis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
15,962
31,220
Taken
31,210
14,703
Mitigated
9,304
6,697
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,668
665
0
2,448
5,810
1,645
1,521
0
5,810
0
35,437
W
Cerberus
IX Ev0 XI
Cerberus
6,784
781
0
1,562
8,772
6,748
412
2,128
6,644
31,925
0
L
Nemesis
Kenomy
Nemesis
1,212
420
0
1,832
5,589
1,298
0
614
4,975
0
17,580
L
King Arthur
Sarenai
King Arthur
3,709
665
0
0
7,917
2,601
0
3,826
4,091
0
13,750
W
3,154
800
0
565
4,733
1,640
490
2,638
2,095
19,184
0
L
Neith
3,500
1,685
0
722
4,818
1,695
0
2,256
2,478
0
23,962
W
Susano
5,019
925
0
1,382
5,838
1,660
0
1,638
4,200
0
27,048
L
Kukulkan
fistchface
Kukulkan
4,789
383
0
739
5,741
1,538
150
3,226
2,391
20,580
0
W
Ymir
kal98le
Ymir
2,793
394
0
740
6,067
3,010
584
1,137
4,930
11,199
0
L
Anubis
nassOver
Anubis
2,752
773
0
890
7,145
2,172
513
2,601
4,544
18,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
26,199
251
Minions Killed
187
0
Camps Cleared
0
1,010,028
Distance Traveled
920,563
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,917
538
68
6
0
178,681
3
W
Cerberus
7,385
671
71
6
0
207,834
1
L
Nemesis
5,026
457
40
4
0
189,811
0
L
King Arthur
5,287
481
25
2
0
215,554
0
W
Nox
5,853
532
42
4
0
192,542
1
L
Neith
5,532
503
45
4
0
176,851
1
W
Susano
6,262
569
52
5
0
248,235
0
L
Kukulkan
5,649
514
48
4
0
168,587
2
W
Ymir
5,596
509
18
2
0
182,736
0
L
Anubis
4,705
428
29
3
0
169,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role