Player Matchup

Neith
Neith
Gold V
AsianSunrise427
Neith
Gold V
Level 102
God Stats
1W - 2L
1,559 SR
Queue Stats
13W - 16L
1,448 MMR
Party 3
Fenrir
Fenrir
Gold III
IDroX-_-NeGo
Fenrir
Gold III
Level 86
God Stats
0W - 3L
1,178 SR
Queue Stats
76W - 82L
1,343 MMR
Party 2
Sobek
Sobek
Gold IV
Litgning
Sobek
Gold IV
Level 106
God Stats
8W - 7L
1,579 SR
Queue Stats
79W - 77L
1,575 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Slow2Roast
Kumbhakarna
Gold IV
Level 128
God Stats
0W - 1L
1,719 SR
Queue Stats
25W - 26L
1,542 MMR
Party 3
Hera
Hera
Gold III
TIBUTELLI
Hera
Gold III
Level 122
God Stats
5W - 8L
1,606 SR
Queue Stats
276W - 286L
1,622 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,529 SR
1,506 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,570 SR
1,508 MMR
Chaac
Chaac
Gold II
AthenaOrTroll
Chaac
Gold II
Level 86
God Stats
109W - 81L
1,584 SR
Queue Stats
460W - 470L
1,593 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
NASSAFROMAN
Kuzenbo
Platinum III
Level 160
God Stats
523W - 541L
1,600 SR
Queue Stats
789W - 767L
1,661 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Parason_7
Cu Chulainn
Gold IV
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 157L
1,408 MMR
Solo
Olorun
Olorun
Gold III
RN_Cheo
Olorun
Gold III
Level 101
God Stats
66W - 48L
1,606 SR
Queue Stats
510W - 488L
1,439 MMR
Solo
Sol
Sol
Platinum V
xI-Lucario-Ix
Sol
Platinum V
Level 83
God Stats
17W - 14L
1,559 SR
Queue Stats
606W - 609L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,738
516
9,161
9,622
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
12
2 / 6 / 1
7,295
486
3,777
11,390
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Litgning
Sobek
10
2 / 6 / 2
6,689
446
4,570
12,088
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Slow2Roast
Kumbhakarna
11
0 / 1 / 2
6,655
444
3,931
13,410
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
12
0 / 4 / 3
6,612
441
6,994
7,733
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArtioMorgan Le FayCliodhna

VS

Bans
GebGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,134
609
8,901
13,444
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
NASSAFROMAN
Kuzenbo
12
1 / 2 / 12
7,755
517
3,986
12,829
14,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Parason_7
Cu Chulainn
13
3 / 1 / 4
8,049
537
5,569
11,027
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RN_Cheo
Olorun
15
8 / 1 / 5
9,384
626
12,743
9,144
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 4
10,230
682
9,162
12,973
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
20
20
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
3
0
4
5
L
Fenrir
2
6
1
0.42
L
Sobek
Litgning
Sobek
2
6
2
0.5
W
Kuzenbo
NASSAFROMAN
Kuzenbo
1
2
12
3.5
W
Cu Chulainn
Parason_7
Cu Chulainn
3
1
4
5
W
Olorun
RN_Cheo
Olorun
8
1
5
10.5
L
Kumbhakarna
Slow2Roast
Kumbhakarna
0
1
2
1
L
Hera
0
4
3
0.38
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
40,361
54,243
Taken
59,417
30,739
Mitigated
37,319
14,696
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,161
2,918
0
3,066
9,622
3,416
0
6,444
3,098
0
50,763
W
8,901
1,590
0
6,574
13,444
9,554
279
2,887
10,279
0
61,851
L
Fenrir
3,777
807
0
3,578
11,390
4,039
0
3,725
7,538
0
29,185
L
Sobek
Litgning
Sobek
4,570
648
0
3,191
12,088
11,196
0
7,905
4,091
17,240
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
3,986
1,377
262
1,552
12,829
14,886
109
4,629
8,146
19,158
0
W
Cu Chulainn
Parason_7
Cu Chulainn
5,569
1,052
0
898
11,027
5,284
132
3,324
7,557
3,687
45,104
W
Olorun
RN_Cheo
Olorun
12,743
7,135
1,048
5,045
9,144
3,671
2,924
3,657
5,381
64,582
0
L
Kumbhakarna
Slow2Roast
Kumbhakarna
3,931
295
0
4,160
13,410
9,272
215
4,243
8,460
32,370
0
L
Hera
6,994
1,855
0
701
7,733
2,816
0
4,160
3,510
50,885
0
W
9,162
3,471
0
8,314
12,973
3,924
4,710
480
12,493
72,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
44,552
335
Minions Killed
480
0
Camps Cleared
0
1,338,504
Distance Traveled
1,407,320
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,738
516
98
7
0
239,831
4
W
Chaac
9,134
609
132
9
0
293,585
1
L
Fenrir
7,295
486
65
4
0
250,012
2
L
Sobek
6,689
446
16
1
0
268,935
3
W
Kuzenbo
7,755
517
27
2
0
268,294
2
W
Cu Chulainn
8,049
537
80
5
0
317,670
6
W
Olorun
9,384
626
103
7
0
271,576
5
L
Kumbhakarna
6,655
444
64
4
0
314,123
8
L
Hera
6,612
441
92
6
0
265,603
5
W
Sol
10,230
682
138
9
0
256,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role