Player Matchup

Fenrir
Fenrir
Sakakini
Fenrir
Level 67
God Stats
28W - 32L
1,486 SR
Queue Stats
263W - 343L
1,386 Elo+
Party 1
Zeus
Zeus
Stan_Smith_78
Zeus
Level 66
God Stats
24W - 20L
1,583 SR
Queue Stats
218W - 285L
1,393 Elo+
Party 1
Ymir
Ymir
aMGreedy
Ymir
Level 35
God Stats
1W - 1L
1,126 SR
Queue Stats
5W - 10L
1,427 Elo+
Party 1
Team Averages
Level 56
1,398 SR
1,402 Elo+

VS

Team Averages
Level 18
1,365 SR
1,423 Elo+
Vulcan
Vulcan
BlackAtum
Vulcan
Level 31
God Stats
2W - 4L
1,337 SR
Queue Stats
5W - 8L
1,268 Elo+
Party 2
Bellona
Bellona
BreakdownEJ1k
Bellona
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Reewer
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sakakini
Fenrir
14
17 / 0 / 6
10,021
1,002
16,031
10,168
7,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 0 / 14
8,668
867
10,241
5,577
2,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 2 / 21
8,554
855
2,665
11,452
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlackAtum
Vulcan
10
1 / 7 / 1
6,604
660
6,936
9,274
3,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
10
0 / 7 / 2
6,003
600
3,002
12,970
10,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Reewer
Ullr
8
1 / 10 / 1
6,329
633
3,107
9,971
2,905
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
24
Kills
2
2
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BlackAtum
Vulcan
1
7
1
0.21
L
Bellona
0
7
2
0.14
L
Ullr
Reewer
Ullr
1
10
1
0.15
W
Fenrir
Sakakini
Fenrir
17
0
6
20
W
6
0
14
13
W
Ymir
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
13,045
27,197
Taken
32,215
21,244
Mitigated
16,373
3,359
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BlackAtum
Vulcan
6,936
1,772
0
760
9,274
3,086
0
2,371
6,903
23,238
0
L
Bellona
3,002
390
0
400
12,970
10,382
0
6,127
6,843
0
8,909
L
Ullr
Reewer
Ullr
3,107
2,191
0
150
9,971
2,905
0
4,512
5,459
0
4,776
W
Fenrir
Sakakini
Fenrir
16,031
2,962
0
752
10,168
7,557
1,037
2,048
8,120
0
32,474
W
10,241
1,251
0
1,452
5,577
2,498
909
1,922
3,655
37,439
0
W
Ymir
2,665
588
0
1,155
11,452
11,189
161
3,636
7,816
16,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
18,936
125
Minions Killed
56
7
Camps Cleared
1
568,511
Distance Traveled
446,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,604
660
39
4
1
156,829
2
L
Bellona
6,003
600
13
1
0
173,202
1
L
Ullr
6,329
633
4
0
0
116,850
0
W
Fenrir
10,021
1,002
30
3
4
199,662
0
W
Zeus
8,668
867
71
7
2
188,867
1
W
Ymir
8,554
855
24
2
1
179,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role