Player Matchup

Cthulhu
Cthulhu
NoobsFearZak
Cthulhu
Level 58
God Stats
1W - 2L
1,145 SR
Queue Stats
28W - 44L
1,291 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Orangetanza
Kumbhakarna
Level 87
God Stats
9W - 13L
1,434 SR
Queue Stats
156W - 172L
1,365 Elo+
Party 2
King Arthur
King Arthur
SeanieJ13579
King Arthur
Level 43
God Stats
22W - 19L
1,522 SR
Queue Stats
71W - 71L
1,413 Elo+
Party 2
Mercury
Mercury
TTT Tactical
Mercury
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 89L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
alfiebooyo
Ah Muzen Cab
Level 98
God Stats
52W - 42L
1,503 SR
Queue Stats
220W - 214L
1,410 Elo+
Party 2
Team Averages
Level 66
1,421 SR
1,367 Elo+

VS

Team Averages
Level 58
1,472 SR
1,404 Elo+
Neith
Neith
Baerly2017
Neith
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 50L
1,423 Elo+
Solo
Pele
Pele
CCIDN
Pele
Level 33
God Stats
15W - 13L
1,486 SR
Queue Stats
32W - 35L
1,383 Elo+
Party 1
Geb
Geb
Gxgxn_02
Geb
Level 87
God Stats
10W - 9L
1,501 SR
Queue Stats
119W - 121L
1,424 Elo+
Party 1
Thanatos
Thanatos
raulmedi
Thanatos
Level 48
God Stats
2W - 7L
1,328 SR
Queue Stats
155W - 161L
1,397 Elo+
Solo
Nox
Nox
regina_georgex
Nox
Level 88
God Stats
6W - 7L
1,545 SR
Queue Stats
84W - 80L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoobsFearZak
Cthulhu
7
0 / 3 / 2
4,509
451
1,519
6,119
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Orangetanza
Kumbhakarna
8
4 / 0 / 5
5,480
548
2,900
5,631
2,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SeanieJ13579
King Arthur
9
1 / 2 / 4
5,443
544
2,871
4,702
2,298
Mercury
TTT Tactical
Mercury
7
0 / 3 / 3
4,593
459
1,537
5,092
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
alfiebooyo
Ah Muzen Cab
10
5 / 3 / 2
6,253
625
7,587
7,063
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 1 / 0
4,966
497
2,157
2,339
680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
CCIDN
Pele
9
3 / 1 / 0
5,368
537
1,839
5,678
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 3
5,031
503
2,442
7,664
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
raulmedi
Thanatos
7
1 / 4 / 1
4,741
474
3,913
7,437
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 2 / 2
6,008
601
5,561
3,930
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
11
11
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
0
2
L
Pele
CCIDN
Pele
3
1
0
3
L
2
2
3
1.75
W
Cthulhu
NoobsFearZak
Cthulhu
0
3
2
0.33
W
Kumbhakarna
Orangetanza
Kumbhakarna
4
0
5
6.5
W
King Arthur
SeanieJ13579
King Arthur
1
2
4
1.5
W
Mercury
TTT Tactical
Mercury
0
3
3
0.5
W
Ah Muzen Cab
alfiebooyo
Ah Muzen Cab
5
3
2
2
L
Thanatos
raulmedi
Thanatos
1
4
1
0.38
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
15,912
28,607
Taken
27,048
11,404
Mitigated
11,573
4,775
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,157
823
121
578
2,339
680
0
676
1,663
0
21,879
L
Pele
CCIDN
Pele
1,839
247
0
1,133
5,678
1,554
0
245
5,433
0
24,850
L
2,442
389
188
1,454
7,664
3,471
52
866
6,728
15,223
0
W
Cthulhu
NoobsFearZak
Cthulhu
1,519
119
178
189
6,119
2,617
0
3,151
2,781
15,735
0
W
Kumbhakarna
Orangetanza
Kumbhakarna
2,900
629
529
1,521
5,631
2,671
114
2,405
3,006
9,905
0
W
King Arthur
SeanieJ13579
King Arthur
2,871
612
0
0
4,702
2,298
96
0
4,582
0
24,822
W
Mercury
TTT Tactical
Mercury
1,537
633
0
362
5,092
1,653
0
1,017
3,963
0
17,423
W
Ah Muzen Cab
alfiebooyo
Ah Muzen Cab
7,587
2,878
0
1,996
7,063
2,165
742
1,722
5,179
0
30,930
L
Thanatos
raulmedi
Thanatos
3,913
639
0
3,754
7,437
4,479
0
1,025
6,412
2,383
19,393
L
5,561
646
0
242
3,930
1,389
972
1,399
2,393
30,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
26,114
191
Minions Killed
233
0
Camps Cleared
0
903,388
Distance Traveled
886,901
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,966
497
37
4
0
153,189
1
L
Pele
5,368
537
62
6
0
181,221
0
L
Geb
5,031
503
21
2
0
195,200
4
W
Cthulhu
4,509
451
29
3
0
158,946
0
W
Kumbhakarna
5,480
548
13
1
0
190,040
4
W
King Arthur
5,443
544
55
6
0
177,827
1
W
Mercury
4,593
459
39
4
0
203,136
0
W
Ah Muzen Cab
6,253
625
55
6
0
173,439
0
L
Thanatos
4,741
474
54
5
0
174,565
2
L
Nox
6,008
601
59
6
0
182,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role