Player Matchup

Thor
Thor
DrZebra63
Thor
Level 9
God Stats
3W - 2L
1,726 SR
Queue Stats
8W - 9L
1,436 Elo+
Solo
Artio
Artio
Jaqavius lll
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,437 Elo+
Solo
Ravana
Ravana
Winstead21
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,504 Elo+
Solo
Neith
Neith
lordfontolroy
Neith
Level 29
God Stats
7W - 11L
1,623 SR
Queue Stats
28W - 24L
1,480 Elo+
Solo
Thanatos
Thanatos
seemesh1ne
Thanatos
Level 29
God Stats
15W - 13L
1,588 SR
Queue Stats
113W - 143L
1,466 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,465 Elo+

VS

Team Averages
Level 28
1,582 SR
1,440 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cheezymcweezy2
Ares
Level 28
God Stats
6W - 8L
1,673 SR
Queue Stats
55W - 65L
1,365 Elo+
Solo
Skadi
Skadi
Franktank33
Skadi
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 94L
1,354 Elo+
Solo
Tiamat
Tiamat
MamaMegumin
Tiamat
Level 26
God Stats
12W - 6L
1,738 SR
Queue Stats
68W - 47L
1,557 Elo+
Solo
Mercury
Mercury
termsandconditon
Mercury
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 216L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 1
6,294
450
2,524
9,156
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 10
6,678
477
7,163
13,335
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Winstead21
Ravana
11
0 / 5 / 1
6,841
489
6,252
10,537
4,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 2 / 4
8,148
582
13,678
9,097
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
seemesh1ne
Thanatos
11
5 / 7 / 4
7,458
533
7,648
11,506
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
7 / 1 / 1
8,575
613
9,372
12,520
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 4
6,860
490
3,908
17,309
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 5 / 4
6,974
498
7,780
9,355
2,945
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
3 / 1 / 7
8,613
615
8,529
8,812
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 3 / 2
8,133
581
7,927
8,370
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
23
23
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
1
1
7.5
W
2
6
4
0.67
L
Thor
1
5
1
0.3
W
3
5
4
1
L
2
4
10
1.75
W
Tiamat
3
1
7
6.5
L
Ravana
Winstead21
Ravana
0
5
1
0.1
L
8
2
4
5
L
Thanatos
seemesh1ne
Thanatos
5
7
4
1
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
37,516
53,631
Taken
56,366
23,333
Mitigated
42,113
18,037
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,372
1,324
0
7,820
12,520
13,853
68
0
12,520
46,321
0
W
3,908
365
377
3,310
17,309
15,061
0
3,623
13,100
15,759
0
L
Thor
2,524
1,172
0
1,052
9,156
2,979
0
4,881
3,856
0
24,702
W
7,780
4,129
129
1,180
9,355
2,945
119
1,315
7,814
0
33,426
L
7,163
1,535
1,057
5,773
13,335
8,579
27
2,358
10,953
20,494
0
W
Tiamat
8,529
800
344
3,501
8,812
6,995
315
509
8,229
47,470
0
L
Ravana
Winstead21
Ravana
6,252
2,101
0
2,162
10,537
4,735
132
7,527
2,210
0
34,612
L
13,678
6,646
0
1,712
9,097
3,560
424
2,175
6,880
0
57,278
L
Thanatos
seemesh1ne
Thanatos
7,648
2,570
0
6,281
11,506
3,480
280
3,347
7,857
0
35,149
W
7,927
3,958
0
943
8,370
3,259
0
714
7,540
0
46,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
39,155
300
Minions Killed
354
0
Camps Cleared
0
1,315,549
Distance Traveled
1,404,255
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,575
613
92
7
0
284,052
1
W
Ares
6,860
490
25
2
0
245,782
2
L
Thor
6,294
450
53
4
0
258,426
3
W
Skadi
6,974
498
50
4
0
259,259
4
L
Artio
6,678
477
27
2
0
282,442
4
W
Tiamat
8,613
615
112
8
0
292,474
6
L
Ravana
6,841
489
69
5
0
274,039
1
L
Neith
8,148
582
95
7
0
244,886
6
L
Thanatos
7,458
533
56
4
0
255,756
0
W
Mercury
8,133
581
75
5
0
322,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role