Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Grajbon
Ares
Level 159
God Stats
3W - 0L
1,764 SR
Queue Stats
28W - 20L
1,670 Elo+
Party 3
Hel
Hel
InsertPPL
Hel
Level 89
God Stats
6W - 5L
1,522 SR
Queue Stats
495W - 455L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
OgGadek
Hou Yi
Level 146
God Stats
12W - 14L
1,345 SR
Queue Stats
984W - 943L
1,531 Elo+
Party 2
Tyr
Tyr
Ortonx004
Tyr
Level 99
God Stats
2W - 1L
1,693 SR
Queue Stats
26W - 11L
1,725 Elo+
Party 3
Team Averages
Level 104
1,565 SR
1,595 Elo+

VS

Team Averages
Level 66
1,603 SR
1,580 Elo+
Hun Batz
Hun Batz
Crackoon101
Hun Batz
Level 66
God Stats
3W - 2L
1,740 SR
Queue Stats
79W - 87L
1,510 Elo+
Party 4
Sol
Sol
DaCrowl
Sol
Level 65
God Stats
2W - 5L
1,504 SR
Queue Stats
168W - 152L
1,517 Elo+
Party 4
Hou Yi
Hou Yi
ItsnotAbby
Hou Yi
Level 88
God Stats
21W - 15L
1,702 SR
Queue Stats
433W - 376L
1,634 Elo+
Party 1
Odin
Odin
Qesax
Odin
Level 98
God Stats
5W - 7L
1,569 SR
Queue Stats
354W - 333L
1,526 Elo+
Party 4
Geb
Geb
Sephiiiiiii
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 0 / 3
7,558
630
8,148
9,581
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Grajbon
Ares
11
2 / 0 / 5
6,648
554
4,118
7,590
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 5
7,145
595
6,126
4,519
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
OgGadek
Hou Yi
10
1 / 1 / 0
6,168
514
4,203
5,855
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,217
601
7,585
9,480
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crackoon101
Hun Batz
9
0 / 4 / 1
5,532
461
3,560
9,711
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
11
2 / 4 / 0
6,271
523
3,004
6,585
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
ItsnotAbby
Hou Yi
10
0 / 2 / 1
5,527
461
2,728
5,472
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Qesax
Odin
9
0 / 3 / 0
5,562
464
4,826
9,414
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
5,598
467
4,294
9,575
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
3
7.5
L
Hun Batz
Crackoon101
Hun Batz
0
4
1
0.13
L
Sol
2
4
0
0.5
W
Ares
Grajbon
Ares
2
0
5
4.5
W
3
1
5
5.5
L
Hou Yi
ItsnotAbby
Hou Yi
0
2
1
0.25
W
Hou Yi
OgGadek
Hou Yi
1
1
0
1
W
2
0
4
4
L
Odin
Qesax
Odin
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
18,412
37,025
Taken
40,757
17,381
Mitigated
15,081
17,304
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,148
948
0
4,876
9,581
3,220
154
2,222
7,216
0
48,779
L
Hun Batz
Crackoon101
Hun Batz
3,560
676
0
2,887
9,711
2,641
0
1,935
7,529
0
31,840
L
Sol
3,004
596
0
978
6,585
2,120
0
3,758
2,587
28,623
2,428
W
Ares
Grajbon
Ares
4,118
328
0
1,603
7,590
5,862
0
1,396
6,194
17,094
0
W
6,126
395
1,617
2,467
4,519
1,423
697
1,595
2,924
39,851
0
L
Hou Yi
ItsnotAbby
Hou Yi
2,728
1,123
0
1,580
5,472
1,592
0
1,115
4,357
0
32,313
W
Hou Yi
OgGadek
Hou Yi
4,203
2,259
0
2,641
5,855
1,707
1,164
1,905
3,950
0
40,306
W
7,585
1,783
0
4,100
9,480
5,169
45
0
8,987
0
40,860
L
Odin
Qesax
Odin
4,826
938
0
2,311
9,414
4,200
0
465
8,410
0
25,053
L
4,294
317
1,167
2,419
9,575
4,528
0
2,455
7,010
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
28,490
403
Minions Killed
291
0
Camps Cleared
0
1,220,922
Distance Traveled
1,157,708
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,558
630
93
8
0
289,807
5
L
Hun Batz
5,532
461
68
6
0
242,174
2
L
Sol
6,271
523
68
6
0
212,151
4
W
Ares
6,648
554
24
2
0
219,042
3
W
Hel
7,145
595
99
8
0
239,606
3
L
Hou Yi
5,527
461
74
6
0
216,384
0
W
Hou Yi
6,168
514
93
8
0
217,649
9
W
Tyr
7,217
601
94
8
0
254,818
4
L
Odin
5,562
464
59
5
0
252,081
4
L
Geb
5,598
467
22
2
0
234,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role