Player Matchup

Neith
Neith
Chаоs
Neith
Level 29
God Stats
37W - 42L
1,474 SR
Queue Stats
118W - 147L
1,401 Elo+
Party 2
Thor
Thor
IIRafiII
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,192 Elo+
Solo
Merlin
Merlin
Nalota
Merlin
Level 18
God Stats
1W - 3L
1,296 SR
Queue Stats
8W - 8L
1,435 Elo+
Solo
Cerberus
Cerberus
baldhair
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Camazotz
Camazotz
skiff31
Camazotz
Level 31
God Stats
0W - 1L
1,301 SR
Queue Stats
149W - 190L
1,409 Elo+
Party 2
Team Averages
Level 23
1,414 SR
1,398 Elo+

VS

Team Averages
Level 20
1,413 SR
1,368 Elo+
The Morrigan
The Morrigan
Zenhiks
The Morrigan
Level 19
God Stats
11W - 6L
1,596 SR
Queue Stats
26W - 23L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
chynem89
Jing Wei
Level 27
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Susano
Susano
majinbub
Susano
Level 22
God Stats
3W - 3L
1,227 SR
Queue Stats
54W - 77L
1,311 Elo+
Solo
Thanatos
Thanatos
misho20142
Thanatos
Level 29
God Stats
5W - 6L
1,477 SR
Queue Stats
40W - 46L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
象形字象形字
Ah Muzen Cab
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chаоs
Neith
20
4 / 6 / 20
14,668
1,048
17,906
21,101
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
11 / 10 / 12
15,703
1,122
19,869
21,484
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Nalota
Merlin
20
5 / 13 / 17
14,243
1,017
15,790
22,334
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
baldhair
Cerberus
20
3 / 7 / 15
14,165
1,012
7,534
31,452
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
skiff31
Camazotz
20
5 / 8 / 9
13,064
933
10,656
21,088
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Zenhiks
The Morrigan
20
12 / 3 / 20
16,118
1,151
19,654
8,365
2,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
chynem89
Jing Wei
20
3 / 5 / 29
13,526
966
14,454
16,497
5,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
majinbub
Susano
20
6 / 4 / 24
13,730
981
11,129
15,255
6,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
misho20142
Thanatos
20
9 / 9 / 26
15,154
1,082
17,350
21,364
8,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
象形字象形字
Ah Muzen Cab
20
14 / 7 / 25
17,763
1,269
43,630
14,945
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
168
28
Kills
44
44
Deaths
28
73
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Neith
Chаоs
Neith
4
6
20
2.33
L
Thor
11
10
12
1.7
L
Merlin
Nalota
Merlin
5
13
17
1.04
W
The Morrigan
Zenhiks
The Morrigan
12
3
20
7.33
L
Cerberus
baldhair
Cerberus
3
7
15
1.5
W
Jing Wei
chynem89
Jing Wei
3
5
29
3.5
W
Susano
majinbub
Susano
6
4
24
4.5
W
Thanatos
misho20142
Thanatos
9
9
26
2.44
L
Camazotz
skiff31
Camazotz
5
8
9
1.19
W
Ah Muzen Cab
象形字象形字
Ah Muzen Cab
14
7
25
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,755
Damage
106,217
117,459
Taken
76,426
48,515
Mitigated
29,484
11,122
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chаоs
Neith
17,906
9,693
0
2,200
21,101
7,529
0
2,884
18,217
0
61,215
L
Thor
19,869
4,562
0
0
21,484
7,763
0
2,680
18,804
0
55,014
L
Merlin
Nalota
Merlin
15,790
2,907
14
857
22,334
7,227
0
2,523
19,811
36,629
0
W
The Morrigan
Zenhiks
The Morrigan
19,654
4,393
0
1,103
8,365
2,949
0
2,471
5,894
52,565
7,474
L
Cerberus
baldhair
Cerberus
7,534
591
0
4,878
31,452
19,586
0
1,099
30,353
23,343
0
W
Jing Wei
chynem89
Jing Wei
14,454
10,130
0
2,477
16,497
5,747
0
6,915
9,582
0
26,534
W
Susano
majinbub
Susano
11,129
1,767
0
286
15,255
6,191
0
4,966
10,289
0
24,709
W
Thanatos
misho20142
Thanatos
17,350
3,988
0
6,966
21,364
8,660
0
5,286
16,078
0
27,933
L
Camazotz
skiff31
Camazotz
10,656
1,894
0
3,173
21,088
6,410
0
3,040
18,048
0
25,364
W
Ah Muzen Cab
象形字象形字
Ah Muzen Cab
43,630
19,822
0
2,116
14,945
5,937
0
3,686
11,259
0
84,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,843
Gold Earned
76,291
309
Minions Killed
268
7
Camps Cleared
13
1,152,972
Distance Traveled
1,191,396
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,668
1,048
120
9
4
233,871
0
L
Thor
15,703
1,122
75
5
1
246,475
1
L
Merlin
14,243
1,017
46
3
0
192,037
2
W
The Morrigan
16,118
1,151
104
7
0
259,167
0
L
Cerberus
14,165
1,012
51
4
0
253,320
1
W
Jing Wei
13,526
966
32
2
0
269,573
0
W
Susano
13,730
981
30
2
1
213,357
2
W
Thanatos
15,154
1,082
21
2
2
231,262
0
L
Camazotz
13,064
933
17
1
2
227,269
0
W
Ah Muzen Cab
17,763
1,269
81
6
10
218,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role