Player Matchup

Artemis
Artemis
LordNutz
Artemis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,491 Elo+
Party 2
Xing Tian
Xing Tian
LuiJan
Xing Tian
Level 89
God Stats
4W - 0L
1,146 SR
Queue Stats
8W - 3L
1,478 Elo+
Party 3
Vulcan
Vulcan
Redraine
Vulcan
Level 101
God Stats
2W - 3L
1,417 SR
Queue Stats
98W - 86L
1,505 Elo+
Party 2
Zeus
Zeus
Tiandrex
Zeus
Level 68
God Stats
9W - 5L
1,291 SR
Queue Stats
73W - 72L
1,502 Elo+
Party 2
Bastet
Bastet
jipay
Bastet
Level 128
God Stats
13W - 7L
1,683 SR
Queue Stats
53W - 40L
1,554 Elo+
Party 3
Team Averages
Level 93
1,407 SR
1,506 Elo+

VS

Team Averages
Level 87
1,533 SR
1,571 Elo+
Agni
Agni
ChaosNeko67
Agni
Level 6
God Stats
2W - 4L
1,436 SR
Queue Stats
4W - 8L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Madgenetix
Guan Yu
Level 144
God Stats
1W - 1L
1,510 SR
Queue Stats
468W - 374L
1,610 Elo+
Party 1
Thoth
Thoth
MalaKyle
Thoth
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 27L
1,623 Elo+
Solo
Chaac
Chaac
PieBoiii
Chaac
Level 94
God Stats
7W - 7L
1,601 SR
Queue Stats
81W - 99L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
PoppaW
Danzaburou
Level 121
God Stats
20W - 17L
1,618 SR
Queue Stats
332W - 282L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordNutz
Artemis
20
5 / 6 / 24
13,956
997
20,854
18,929
5,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
LuiJan
Xing Tian
20
2 / 1 / 31
13,599
971
13,047
22,833
24,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
Redraine
Vulcan
20
7 / 0 / 16
14,071
1,005
29,745
6,663
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
20
9 / 3 / 15
14,484
1,035
42,052
8,881
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
jipay
Bastet
20
18 / 2 / 11
15,199
1,086
31,823
14,024
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 5
11,794
842
6,861
20,946
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Madgenetix
Guan Yu
19
4 / 9 / 6
13,427
959
16,248
37,558
38,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
MalaKyle
Thoth
19
1 / 9 / 3
11,595
828
12,446
21,228
4,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
PieBoiii
Chaac
19
2 / 6 / 5
12,529
895
10,770
37,783
33,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
PoppaW
Danzaburou
19
5 / 7 / 6
13,912
994
20,138
24,859
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
37
41
Kills
12
12
Deaths
41
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Artemis
LordNutz
Artemis
5
6
24
2.83
W
Xing Tian
LuiJan
Xing Tian
2
1
31
17.5
L
Guan Yu
Madgenetix
Guan Yu
4
9
6
0.78
L
Thoth
MalaKyle
Thoth
1
9
3
0.28
L
Chaac
PieBoiii
Chaac
2
6
5
0.75
L
Danzaburou
PoppaW
Danzaburou
5
7
6
1.14
W
Vulcan
Redraine
Vulcan
7
0
16
15
W
Zeus
9
3
15
5.5
W
Bastet
jipay
Bastet
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,521
Damage
66,463
71,330
Taken
142,374
38,777
Mitigated
89,412
4,760
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
618
0
829
20,946
5,496
0
9,693
11,253
24,635
0
W
Artemis
LordNutz
Artemis
20,854
10,630
0
720
18,929
5,738
0
6,726
11,565
0
51,251
W
Xing Tian
LuiJan
Xing Tian
13,047
1,720
0
384
22,833
24,061
0
7,589
14,377
27,218
0
L
Guan Yu
Madgenetix
Guan Yu
16,248
1,238
3,628
5,429
37,558
38,660
0
26,243
11,315
7,110
27,876
L
Thoth
MalaKyle
Thoth
12,446
500
0
1,089
21,228
4,752
0
7,399
13,829
35,259
0
L
Chaac
PieBoiii
Chaac
10,770
397
0
8,508
37,783
33,450
0
24,752
13,031
3,413
35,364
L
Danzaburou
PoppaW
Danzaburou
20,138
11,288
0
4,724
24,859
7,054
0
16,757
8,102
0
70,569
W
Vulcan
Redraine
Vulcan
29,745
13,373
0
70
6,663
2,428
0
1,949
4,411
65,317
0
W
Zeus
42,052
4,952
0
1,286
8,881
2,660
0
2,047
6,649
70,925
0
W
Bastet
jipay
Bastet
31,823
5,238
0
2,300
14,024
3,890
0
5,164
8,448
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,309
Gold Earned
63,257
272
Minions Killed
290
8
Camps Cleared
13
1,407,433
Distance Traveled
1,257,859
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,794
842
36
3
0
219,025
0
W
Artemis
13,956
997
64
5
3
223,790
2
W
Xing Tian
13,599
971
24
2
1
286,146
0
L
Guan Yu
13,427
959
37
3
0
253,125
2
L
Thoth
11,595
828
57
4
1
241,992
0
L
Chaac
12,529
895
74
5
3
275,708
2
L
Danzaburou
13,912
994
86
6
9
268,009
1
W
Vulcan
14,071
1,005
107
8
1
310,593
0
W
Zeus
14,484
1,035
64
5
1
262,394
0
W
Bastet
15,199
1,086
13
1
2
324,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role