Player Matchup

Thor
Thor
ClusterHakai
Thor
Level 127
God Stats
2W - 2L
1,507 SR
Queue Stats
484W - 401L
1,619 Elo+
Party 1
Anubis
Anubis
charwels
Anubis
Level 88
God Stats
65W - 20L
1,708 SR
Queue Stats
439W - 222L
1,676 Elo+
Party 1
Sol
Sol
deivour
Sol
Level 142
God Stats
18W - 13L
1,614 SR
Queue Stats
571W - 364L
1,695 Elo+
Party 1
Amaterasu
Amaterasu
lewdcakes
Amaterasu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 18L
1,911 Elo+
Party 1
Xbalanque
Xbalanque
lxvdu
Xbalanque
Level 119
God Stats
4W - 2L
1,822 SR
Queue Stats
490W - 317L
1,687 Elo+
Party 1
Team Averages
Level 96
1,630 SR
1,718 Elo+

VS

Team Averages
Level 86
1,476 SR
1,524 Elo+
Janus
Janus
LetDazza
Janus
Level 128
God Stats
22W - 28L
1,517 SR
Queue Stats
612W - 600L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
RNS x PREDZz
Erlang Shen
Level 140
God Stats
4W - 4L
1,304 SR
Queue Stats
202W - 189L
1,577 Elo+
Party 2
Fenrir
Fenrir
RNS x REAPZz
Fenrir
Level 47
God Stats
3W - 2L
1,566 SR
Queue Stats
119W - 120L
1,517 Elo+
Party 2
Ymir
Ymir
RNS x SIMPZz
Ymir
Level 109
God Stats
8W - 3L
1,697 SR
Queue Stats
153W - 121L
1,588 Elo+
Party 2
Neith
Neith
SparkyMane00
Neith
Level 4
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,012
584
8,731
10,365
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
charwels
Anubis
11
2 / 3 / 7
6,704
559
6,235
7,651
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
13
6 / 1 / 3
7,509
626
6,725
6,213
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
lewdcakes
Amaterasu
9
2 / 0 / 6
5,796
483
2,540
6,377
4,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
lxvdu
Xbalanque
12
2 / 1 / 1
6,746
562
3,822
5,216
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LetDazza
Janus
10
1 / 4 / 3
6,131
511
4,881
6,197
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
RNS x PREDZz
Erlang Shen
12
3 / 3 / 1
7,063
589
8,924
13,957
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
9
3 / 5 / 1
6,504
542
2,413
8,338
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 1
5,476
456
1,252
9,111
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,488
457
723
3,474
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Janus
LetDazza
Janus
1
4
3
0.63
L
Erlang Shen
RNS x PREDZz
Erlang Shen
3
3
1
1.17
L
Fenrir
3
5
1
0.7
L
0
1
1
0.5
L
1
3
0
0.33
W
Anubis
charwels
Anubis
2
3
7
1.83
W
Sol
6
1
3
7.5
W
Amaterasu
lewdcakes
Amaterasu
2
0
6
5
W
Xbalanque
lxvdu
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,053
Damage
18,193
35,822
Taken
41,077
15,781
Mitigated
15,721
15,725
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
3,553
0
3,946
10,365
5,073
0
2,308
7,999
0
33,841
L
Janus
LetDazza
Janus
4,881
477
0
450
6,197
1,835
0
4,554
1,643
32,461
0
L
Erlang Shen
RNS x PREDZz
Erlang Shen
8,924
4,237
0
6,854
13,957
7,198
302
2,889
10,351
8,302
34,601
L
Fenrir
2,413
520
0
2,090
8,338
2,667
0
3,146
5,161
0
19,733
L
1,252
189
1,064
2,967
9,111
3,154
0
438
8,637
15,210
0
L
723
192
0
68
3,474
867
0
1,106
2,368
0
16,698
W
Anubis
charwels
Anubis
6,235
304
0
3,876
7,651
2,969
396
1,268
6,311
39,304
0
W
Sol
6,725
2,583
0
3,524
6,213
2,194
343
1,911
4,014
39,261
4,809
W
Amaterasu
lewdcakes
Amaterasu
2,540
399
45
2,053
6,377
4,011
0
1,860
4,423
0
15,697
W
Xbalanque
lxvdu
Xbalanque
3,822
1,459
0
2,281
5,216
1,534
197
178
5,038
0
46,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
30,662
366
Minions Killed
262
0
Camps Cleared
0
1,135,983
Distance Traveled
1,118,658
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,012
584
74
6
0
199,324
1
L
Janus
6,131
511
65
5
0
246,563
7
L
Erlang Shen
7,063
589
84
7
0
230,932
4
L
Fenrir
6,504
542
41
3
0
234,683
0
L
Ymir
5,476
456
19
2
0
235,072
4
L
Neith
5,488
457
53
4
0
171,408
0
W
Anubis
6,704
559
78
7
0
228,580
0
W
Sol
7,509
626
92
8
0
240,687
3
W
Amaterasu
5,796
483
25
2
0
264,738
3
W
Xbalanque
6,746
562
97
8
0
202,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role