Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
DrunkY0da
Ymir
Gold V
Level 68
God Stats
1W - 0L
2,033 SR
Queue Stats
9W - 1L
1,820 MMR
Party 1
Zeus
Zeus
Diamond V
Its StoneGzz
Zeus
Diamond V
Level 147
God Stats
10W - 7L
1,626 SR
Queue Stats
358W - 358L
2,127 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Lotharion
Ah Muzen Cab
Bronze III
Level 105
God Stats
1W - 0L
2,009 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum II
SublimedPoem770
Chang'e
Platinum II
Level 124
God Stats
13W - 8L
1,612 SR
Queue Stats
733W - 719L
1,941 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,756 SR
1,777 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,590 SR
1,984 MMR
Sol
Sol
Diamond V
DioS_LeoJMP
Sol
Diamond V
Level 143
God Stats
1W - 2L
1,675 SR
Queue Stats
249W - 238L
2,045 MMR
Solo
Merlin
Merlin
Platinum IV
ReleaseMyCraken
Merlin
Platinum IV
Level 144
God Stats
47W - 35L
1,659 SR
Queue Stats
402W - 391L
1,988 MMR
Solo
Set
Set
Platinum I
kyilahn
Set
Platinum I
Level 158
God Stats
0W - 6L
1,389 SR
Queue Stats
183W - 175L
1,919 MMR
Solo
Thanatos
Thanatos
Diamond V
osado-piloto275
Thanatos
Diamond V
Level 105
God Stats
5W - 6L
1,547 SR
Queue Stats
126W - 116L
2,058 MMR
Solo
Achilles
Achilles
Platinum I
tyriqshavoc
Achilles
Platinum I
Level 158
God Stats
1W - 3L
1,681 SR
Queue Stats
601W - 599L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
11 / 4 / 9
11,897
661
17,478
14,386
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 2 / 16
10,444
580
4,208
17,457
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 6
10,834
602
8,947
11,270
4,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lotharion
Ah Muzen Cab
17
10 / 1 / 10
12,186
677
34,356
16,728
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 1 / 7
11,758
653
9,568
11,914
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CliodhnaOdinPersephoneLoki

VS

Bans
GilgameshDa JiGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,804
489
8,573
17,241
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 4
9,509
528
9,399
16,081
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
13
1 / 10 / 3
7,644
425
5,149
19,091
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
12
2 / 8 / 2
8,172
454
8,585
18,484
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
tyriqshavoc
Achilles
15
4 / 6 / 1
9,628
535
5,942
19,522
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
33
Kills
8
10
Deaths
33
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
4
9
3.88
L
1
4
3
0.63
W
Ymir
1
2
16
4.5
W
7
2
6
5
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
10
1
10
15
L
0
5
4
0.4
W
4
1
7
7.5
L
Set
1
10
3
0.25
L
Thanatos
2
8
2
0.38
L
Achilles
tyriqshavoc
Achilles
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,557
Damage
37,648
71,755
Taken
90,419
46,320
Mitigated
32,720
36,015
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,478
5,879
0
5,075
14,386
5,595
2,036
4,180
10,123
0
75,132
L
8,573
4,176
0
6,004
17,241
5,581
1,040
1,338
15,855
67,847
0
W
Ymir
4,208
522
831
4,750
17,457
20,436
349
6,417
11,004
32,086
0
W
8,947
894
0
4,750
11,270
4,034
1,962
1,890
9,295
72,586
0
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
34,356
17,199
0
9,313
16,728
6,525
10,604
3,773
12,955
0
99,511
L
9,399
218
0
1,970
16,081
4,328
0
2,977
13,052
86,062
0
W
9,568
1,359
3,572
7,724
11,914
9,730
685
2,951
8,476
73,775
0
L
Set
5,149
1,967
0
1,239
19,091
4,225
0
5,056
13,947
0
32,810
L
Thanatos
8,585
1,424
0
6,573
18,484
4,344
0
3,892
14,500
0
34,864
L
Achilles
tyriqshavoc
Achilles
5,942
1,466
0
1,968
19,522
14,242
0
8,582
10,342
0
41,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
43,757
561
Minions Killed
541
0
Camps Cleared
0
1,762,460
Distance Traveled
1,574,549
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,897
661
109
6
0
385,267
3
L
Sol
8,804
489
143
8
0
321,835
2
W
Ymir
10,444
580
49
3
0
346,417
1
W
Zeus
10,834
602
123
7
0
325,544
8
W
Ah Muzen Cab
12,186
677
135
8
0
366,128
0
L
Merlin
9,509
528
180
10
0
307,606
5
W
Chang'e
11,758
653
145
8
0
339,104
1
L
Set
7,644
425
59
3
0
319,129
4
L
Thanatos
8,172
454
63
4
0
317,488
6
L
Achilles
9,628
535
96
5
0
308,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role