Player Matchup

Artio
Artio
Draughton2
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,246 Elo+
Solo
Bellona
Bellona
Glenorz
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,324 Elo+
Solo
Fenrir
Fenrir
RicoSwave2025
Fenrir
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
67W - 88L
1,327 Elo+
Solo
Geb
Geb
savionswager
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,156 Elo+
Solo
Pele
Pele
xAshTheGamerx
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,236 Elo+

VS

Team Averages
Level 14
1,499 SR
1,274 Elo+
Neith
Neith
CaiovitorTMS
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dwarf935
Sylvanus
Level 29
God Stats
9W - 8L
1,499 SR
Queue Stats
110W - 129L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Fiverelol
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,272 Elo+
Solo
Cliodhna
Cliodhna
XxDOUBLExX21
Cliodhna
Level 4
God Stats
3W - 2L
1,381 SR
Queue Stats
3W - 5L
1,102 Elo+
Solo
Merlin
Merlin
killuaanime2696
Merlin
Level 16
God Stats
3W - 1L
1,617 SR
Queue Stats
9W - 21L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 12 / 4
6,739
355
5,562
17,531
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Glenorz
Bellona
13
4 / 2 / 5
8,652
455
10,738
14,636
11,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
11 / 3 / 4
10,789
568
12,344
14,501
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 4
8,472
446
4,119
18,563
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 2 / 0
5,689
299
840
4,376
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 1
10,203
537
11,550
12,272
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Dwarf935
Sylvanus
13
2 / 3 / 14
9,243
486
8,841
14,735
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Fiverelol
Sun Wukong
15
2 / 3 / 3
9,521
501
4,139
13,945
10,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
XxDOUBLExX21
Cliodhna
17
7 / 4 / 2
10,993
579
12,922
14,200
9,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 3 / 9
9,142
481
8,081
7,429
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
16
Kills
27
28
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
4
1
2.63
L
Artio
0
12
4
0.17
W
Sylvanus
Dwarf935
Sylvanus
2
3
14
3
W
Sun Wukong
Fiverelol
Sun Wukong
2
3
3
1.17
L
Bellona
Glenorz
Bellona
4
2
5
3.25
L
11
3
4
4.33
W
Cliodhna
XxDOUBLExX21
Cliodhna
7
4
2
2
W
6
3
9
3.5
L
1
9
4
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
45,533
69,607
Taken
62,581
42,192
Mitigated
47,882
13,296
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,550
6,691
0
3,520
12,272
4,790
2,345
1,571
10,701
0
55,909
L
Artio
5,562
1,185
160
2,143
17,531
13,444
0
9,127
7,780
17,347
0
W
Sylvanus
Dwarf935
Sylvanus
8,841
3,570
2,804
4,723
14,735
19,074
1,350
5,303
9,432
33,296
0
W
Sun Wukong
Fiverelol
Sun Wukong
4,139
1,159
0
2,149
13,945
10,908
5,699
1,057
12,888
0
48,190
L
Bellona
Glenorz
Bellona
10,738
2,457
0
2,670
14,636
11,999
0
3,842
10,636
7,433
32,799
L
12,344
3,141
0
6,603
14,501
5,509
0
1,323
13,178
0
58,750
W
Cliodhna
XxDOUBLExX21
Cliodhna
12,922
3,194
0
3,463
14,200
9,879
1,869
2,264
11,936
0
78,157
W
8,081
1,787
0
0
7,429
3,231
1,007
1,986
5,443
27,518
0
L
4,119
1,115
0
585
18,563
10,384
0
1,763
16,715
29,471
0
L
840
176
0
1,135
4,376
856
0
0
4,376
0
7,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
49,102
211
Minions Killed
411
0
Camps Cleared
0
1,577,362
Distance Traveled
1,708,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,203
537
79
4
0
359,829
3
L
Artio
6,739
355
12
1
0
317,759
0
W
Sylvanus
9,243
486
48
3
0
289,791
2
W
Sun Wukong
9,521
501
98
5
0
382,025
0
L
Bellona
8,652
455
74
4
0
360,673
0
L
Fenrir
10,789
568
87
5
0
393,479
0
W
Cliodhna
10,993
579
129
7
0
368,118
0
W
Merlin
9,142
481
57
3
0
308,314
0
L
Geb
8,472
446
29
2
0
332,296
0
L
Pele
5,689
299
9
0
0
173,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role