Player Matchup

Set
Set
DiabloGamekeep
Set
Level 25
God Stats
0W - 2L
1,238 SR
Queue Stats
26W - 23L
1,593 Elo+
Solo
Zeus
Zeus
RAGNAROK YXY
Zeus
Level 8
God Stats
1W - 1L
1,816 SR
Queue Stats
10W - 9L
1,640 Elo+
Solo
Cerberus
Cerberus
iFeed3190
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,641 Elo+
Solo
Pele
Pele
jeremy-DBZS
Pele
Level 27
God Stats
3W - 2L
1,788 SR
Queue Stats
29W - 30L
1,604 Elo+
Solo
Cupid
Cupid
maddy10
Cupid
Level 27
God Stats
2W - 5L
1,786 SR
Queue Stats
57W - 49L
1,679 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,631 Elo+

VS

Team Averages
Level 41
1,596 SR
1,620 Elo+
Bacchus
Bacchus
Bozilla96
Bacchus
Level 39
God Stats
17W - 8L
1,645 SR
Queue Stats
52W - 50L
1,559 Elo+
Party 1
Ullr
Ullr
Call me kage957
Ullr
Level 13
God Stats
6W - 5L
1,633 SR
Queue Stats
24W - 27L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
HinesHimself
Jing Wei
Level 140
God Stats
9W - 8L
1,874 SR
Queue Stats
134W - 120L
1,612 Elo+
Party 2
Osiris
Osiris
KingArthur679
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 2
Fenrir
Fenrir
SizableJam
Fenrir
Level 7
God Stats
1W - 1L
1,328 SR
Queue Stats
7W - 2L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,575
715
820
2,951
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,035
807
2,488
2,395
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
iFeed3190
Cerberus
5
0 / 3 / 0
3,168
634
1,429
5,362
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,614
723
1,802
3,223
1,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
maddy10
Cupid
1
0 / 0 / 0
1,026
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bozilla96
Bacchus
5
0 / 0 / 2
3,570
714
459
1,780
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
3 / 0 / 0
4,009
802
3,304
1,909
344
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
HinesHimself
Jing Wei
7
1 / 0 / 1
4,163
833
1,012
3,427
957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,056
811
2,040
2,691
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
SizableJam
Fenrir
6
1 / 1 / 2
3,812
762
864
2,515
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bozilla96
Bacchus
0
0
2
1
W
3
0
0
3
L
1
0
0
1
W
Jing Wei
HinesHimself
Jing Wei
1
0
1
1.5
W
1
1
0
1
L
0
2
1
0.25
W
Fenrir
SizableJam
Fenrir
1
1
2
2
L
Cerberus
iFeed3190
Cerberus
0
3
0
0
L
1
1
0
1
L
Cupid
maddy10
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,539
Damage
7,679
13,931
Taken
12,322
4,223
Mitigated
4,528
5,364
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bozilla96
Bacchus
459
0
0
353
1,780
1,015
243
453
1,327
5,362
0
W
3,304
1,671
140
519
1,909
344
731
976
933
0
16,497
L
820
147
0
2,080
2,951
683
0
56
2,895
0
10,788
W
Jing Wei
HinesHimself
Jing Wei
1,012
813
0
2,152
3,427
957
0
1,963
1,464
0
15,786
W
2,040
853
0
881
2,691
1,539
0
0
2,371
0
14,560
L
2,488
782
0
487
2,395
502
0
0
2,395
21,060
0
W
Fenrir
SizableJam
Fenrir
864
222
0
1,122
2,515
673
0
525
1,990
0
9,722
L
Cerberus
iFeed3190
Cerberus
1,429
306
0
1,335
5,362
1,945
0
403
4,959
9,519
0
L
1,802
451
0
1,462
3,223
1,093
0
0
3,223
0
11,384
L
Cupid
maddy10
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,418
Gold Earned
19,610
115
Minions Killed
147
0
Camps Cleared
0
421,006
Distance Traveled
491,065
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,570
714
13
3
0
92,554
0
W
Ullr
4,009
802
33
7
0
90,964
0
L
Set
3,575
715
26
5
0
128,215
2
W
Jing Wei
4,163
833
43
9
0
98,578
0
W
Osiris
4,056
811
24
5
0
99,884
0
L
Zeus
4,035
807
47
9
0
90,833
2
W
Fenrir
3,812
762
34
7
0
109,085
2
L
Cerberus
3,168
634
16
3
0
89,820
0
L
Pele
3,614
723
26
5
0
112,138
0
L
Cupid
1,026
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role