Player Matchup

Chaac
Chaac
Meiokiumi
Chaac
Level 128
God Stats
3W - 1L
1,688 SR
Queue Stats
25W - 17L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
TheGreatCracker
Ah Puch
Level 28
God Stats
6W - 6L
1,208 SR
Queue Stats
67W - 86L
1,445 Elo+
Solo
Fenrir
Fenrir
TreChavis
Fenrir
Level 15
God Stats
3W - 3L
1,367 SR
Queue Stats
24W - 28L
1,292 Elo+
Party 1
Team Averages
Level 57
1,421 SR
1,432 Elo+

VS

Team Averages
Level 53
1,555 SR
1,389 Elo+
Cerberus
Cerberus
DJMCSLICK
Cerberus
Level 26
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 19L
1,285 Elo+
Party 2
Chiron
Chiron
DutchesDaBoi
Chiron
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 189L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
nitro thurstman
Kukulkan
Level 67
God Stats
13W - 17L
1,442 SR
Queue Stats
97W - 154L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Meiokiumi
Chaac
20
11 / 5 / 14
16,751
698
22,192
35,775
42,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 4 / 10
17,881
745
40,036
19,765
6,397
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TreChavis
Fenrir
16
2 / 9 / 11
13,859
577
3,609
19,679
6,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJMCSLICK
Cerberus
17
1 / 10 / 10
13,839
577
8,056
24,844
27,274
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
20
9 / 13 / 7
17,441
727
26,075
24,345
7,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
20
8 / 6 / 10
16,821
701
23,044
22,786
9,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
29
Kills
18
18
Deaths
29
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DJMCSLICK
Cerberus
1
10
10
0.6
L
Chiron
9
13
7
0.96
W
Chaac
Meiokiumi
Chaac
11
5
14
3.6
W
16
4
10
5.25
W
Fenrir
TreChavis
Fenrir
2
9
11
0.83
L
Kukulkan
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,837
Damage
57,175
75,219
Taken
71,975
56,007
Mitigated
44,002
27,391
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DJMCSLICK
Cerberus
8,056
851
0
2,355
24,844
27,274
0
13,940
10,371
23,915
0
L
Chiron
26,075
8,794
571
2,366
24,345
7,149
0
15,326
8,497
0
49,041
W
Chaac
Meiokiumi
Chaac
22,192
3,486
247
17,199
35,775
42,701
676
13,440
22,335
0
81,358
W
40,036
2,226
968
7,402
19,765
6,397
1,408
7,916
11,849
96,004
0
W
Fenrir
TreChavis
Fenrir
3,609
566
0
1,575
19,679
6,909
587
11,023
8,656
0
25,269
L
Kukulkan
23,044
2,191
0
3,864
22,786
9,579
937
9,912
12,386
103,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
48,101
260
Minions Killed
266
13
Camps Cleared
6
1,204,110
Distance Traveled
1,133,548
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,839
577
39
2
0
368,229
0
L
Chiron
17,441
727
65
3
2
340,079
2
W
Chaac
16,751
698
99
4
6
425,234
2
W
Ah Puch
17,881
745
133
6
5
387,006
7
W
Fenrir
13,859
577
28
1
2
391,870
1
L
Kukulkan
16,821
701
162
7
4
425,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role