Player Matchup

Anubis
Anubis
Jexz6
Anubis
Level 125
God Stats
8W - 3L
1,736 SR
Queue Stats
235W - 259L
1,435 Elo+
Party 2
Neith
Neith
jimboelduro
Neith
Level 20
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
sadyungboi
Gilgamesh
Level 83
God Stats
46W - 40L
1,463 SR
Queue Stats
155W - 181L
1,395 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,434 Elo+

VS

Team Averages
Level 113
1,497 SR
1,423 Elo+
King Arthur
King Arthur
FrankyDrizzle
King Arthur
Level 124
God Stats
2W - 5L
1,604 SR
Queue Stats
58W - 62L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
HAMBLizzle
Baron Samedi
Level 94
God Stats
15W - 11L
1,561 SR
Queue Stats
126W - 168L
1,385 Elo+
Party 1
Ullr
Ullr
VoW x Unknown
Ullr
Level 121
God Stats
21W - 26L
1,328 SR
Queue Stats
302W - 299L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jexz6
Anubis
14
8 / 6 / 1
10,818
721
19,571
16,724
8,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 8
9,144
610
1,557
11,022
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
sadyungboi
Gilgamesh
14
3 / 3 / 6
9,680
645
8,199
18,700
18,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrankyDrizzle
King Arthur
13
5 / 4 / 8
10,212
681
9,010
18,486
13,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
HAMBLizzle
Baron Samedi
15
4 / 3 / 9
10,677
712
15,167
12,989
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 6 / 6
11,934
796
12,648
12,986
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
18
18
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FrankyDrizzle
King Arthur
5
4
8
2.25
W
Baron Samedi
HAMBLizzle
Baron Samedi
4
3
9
2.83
L
Anubis
Jexz6
Anubis
8
6
1
1.42
W
9
6
6
2
L
0
9
8
0.44
L
Gilgamesh
sadyungboi
Gilgamesh
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
36,825
46,446
Taken
44,461
31,038
Mitigated
21,939
7,053
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FrankyDrizzle
King Arthur
9,010
715
0
2,793
18,486
13,987
192
8,705
8,296
0
22,645
W
Baron Samedi
HAMBLizzle
Baron Samedi
15,167
1,027
1,915
5,363
12,989
4,337
156
5,608
7,381
39,272
0
L
Anubis
Jexz6
Anubis
19,571
1,050
0
6,373
16,724
8,421
0
5,565
10,796
44,844
0
W
12,648
3,731
0
2,336
12,986
3,615
2,697
5,590
7,396
0
53,504
L
1,557
906
0
131
11,022
4,264
24
3,306
7,478
0
4,251
L
Gilgamesh
sadyungboi
Gilgamesh
8,199
2,033
0
549
18,700
18,353
0
5,505
12,699
0
24,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
32,823
111
Minions Killed
152
3
Camps Cleared
7
659,042
Distance Traveled
773,182
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,212
681
26
2
1
264,774
1
W
Baron Samedi
10,677
712
54
4
2
250,522
1
L
Anubis
10,818
721
72
5
1
216,401
0
W
Ullr
11,934
796
72
5
4
257,886
3
L
Neith
9,144
610
9
1
0
155,776
0
L
Gilgamesh
9,680
645
30
2
2
286,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role