Player Matchup

Achilles
Achilles
GhandiG335
Achilles
Level 25
God Stats
4W - 8L
1,322 SR
Queue Stats
59W - 75L
1,293 Elo+
Party 3
Sol
Sol
GrandmaZombie
Sol
Level 48
God Stats
4W - 3L
1,606 SR
Queue Stats
157W - 156L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
IR I CHEWY
Danzaburou
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 159L
1,373 Elo+
Party 2
Ne Zha
Ne Zha
TrimGatherer
Ne Zha
Level 48
God Stats
5W - 2L
1,667 SR
Queue Stats
143W - 153L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
iriskzx
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 236L
1,386 Elo+
Party 2
Team Averages
Level 38
1,519 SR
1,380 Elo+

VS

Team Averages
Level 82
1,551 SR
1,451 Elo+
Jormungandr
Jormungandr
ArcNugget199
Jormungandr
Level 118
God Stats
8W - 9L
1,517 SR
Queue Stats
384W - 347L
1,518 Elo+
Party 1
Izanami
Izanami
Herr_Steinsalz
Izanami
Level 38
God Stats
14W - 10L
1,427 SR
Queue Stats
39W - 42L
1,267 Elo+
Solo
Achilles
Achilles
LARGE_DuDe69
Achilles
Level 109
God Stats
28W - 24L
1,541 SR
Queue Stats
527W - 492L
1,452 Elo+
Party 1
Nox
Nox
cookiecreeper99
Nox
Level 119
God Stats
17W - 14L
1,631 SR
Queue Stats
99W - 90L
1,513 Elo+
Party 1
Awilix
Awilix
mxrk14
Awilix
Level 27
God Stats
4W - 1L
1,639 SR
Queue Stats
69W - 48L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhandiG335
Achilles
13
2 / 10 / 0
8,290
395
10,481
24,463
14,654
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 3
9,020
430
9,161
18,177
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
IR I CHEWY
Danzaburou
13
2 / 5 / 2
8,655
412
4,678
11,463
3,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
4 / 8 / 2
9,780
466
6,491
17,012
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
iriskzx
Cabrakan
12
0 / 6 / 2
8,000
381
2,377
17,542
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArcNugget199
Jormungandr
17
5 / 2 / 15
11,092
528
12,677
17,913
21,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 2 / 5
10,486
499
7,463
9,244
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
LARGE_DuDe69
Achilles
19
16 / 1 / 7
12,807
610
22,129
21,162
14,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
12 / 2 / 12
11,544
550
17,143
10,282
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
mxrk14
Awilix
18
4 / 2 / 7
10,834
516
9,113
13,343
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
9
Kills
37
37
Deaths
9
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArcNugget199
Jormungandr
5
2
15
6.25
L
Achilles
GhandiG335
Achilles
2
10
0
0.2
L
1
8
3
0.31
W
0
2
5
1.25
L
Danzaburou
IR I CHEWY
Danzaburou
2
5
2
0.6
W
Achilles
LARGE_DuDe69
Achilles
16
1
7
19.5
L
Ne Zha
4
8
2
0.63
W
12
2
12
9
L
Cabrakan
iriskzx
Cabrakan
0
6
2
0.17
W
Awilix
mxrk14
Awilix
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
68,525
88,657
Taken
71,944
43,209
Mitigated
50,710
16,445
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArcNugget199
Jormungandr
12,677
3,220
0
1,776
17,913
21,439
1,129
4,723
12,984
78,271
0
L
Achilles
GhandiG335
Achilles
10,481
2,252
0
3,817
24,463
14,654
0
5,020
19,259
911
35,618
L
9,161
3,471
0
5,595
18,177
5,618
0
10,821
7,002
54,852
0
W
7,463
5,280
0
3,201
9,244
4,186
6,661
1,300
7,944
0
73,321
L
Danzaburou
IR I CHEWY
Danzaburou
4,678
2,342
0
2,632
11,463
3,794
566
3,842
7,318
0
48,734
W
Achilles
LARGE_DuDe69
Achilles
22,129
5,854
0
12,571
21,162
14,958
220
2,131
18,252
0
82,805
L
Ne Zha
6,491
1,564
0
1,253
17,012
5,427
0
4,899
11,928
0
51,634
W
17,143
461
0
1,386
10,282
4,266
882
2,528
7,668
57,329
0
L
Cabrakan
iriskzx
Cabrakan
2,377
156
51
3,097
17,542
13,716
0
4,418
12,457
23,194
0
W
Awilix
mxrk14
Awilix
9,113
2,882
0
4,802
13,343
5,861
991
1,898
11,230
0
81,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
56,763
407
Minions Killed
624
0
Camps Cleared
0
1,600,521
Distance Traveled
2,058,659
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,092
528
102
5
0
390,316
1
L
Achilles
8,290
395
64
3
0
311,510
0
L
Sol
9,020
430
107
5
0
337,756
2
W
Izanami
10,486
499
143
7
0
341,096
0
L
Danzaburou
8,655
412
120
6
0
336,514
4
W
Achilles
12,807
610
137
7
0
474,217
1
L
Ne Zha
9,780
466
89
4
0
305,492
0
W
Nox
11,544
550
98
5
0
387,384
1
L
Cabrakan
8,000
381
27
1
0
309,249
3
W
Awilix
10,834
516
144
7
0
465,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role