Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DraymonRex
Achilles
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
GreekLegion
Bacchus
Level 123
God Stats
2W - 2L
1,541 SR
Queue Stats
30W - 41L
1,397 Elo+
Party 2
Ra
Ra
IamTigger34
Ra
Level 100
God Stats
1W - 1L
1,453 SR
Queue Stats
111W - 119L
1,467 Elo+
Party 2
Artio
Artio
Rigg-A-Mortiss
Artio
Level 143
God Stats
1W - 4L
1,327 SR
Queue Stats
461W - 515L
1,423 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,457 Elo+

VS

Team Averages
Level 114
1,500 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BringBadVibes
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,540 Elo+
Party 1
Rama
Rama
Fr0st4771
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Mazokuza
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,507 Elo+
Party 1
Discordia
Discordia
Perfect Shiro
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 8 / 5
11,346
709
30,616
17,605
8,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
DraymonRex
Achilles
14
0 / 10 / 5
8,686
543
6,381
29,152
33,702
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
GreekLegion
Bacchus
19
3 / 4 / 6
10,834
677
13,282
24,391
34,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 7
11,694
731
22,667
15,029
7,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 6
8,244
515
4,808
20,288
21,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 4 / 19
12,542
784
17,608
25,728
33,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 19
11,582
724
22,996
14,925
8,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
17
6 / 5 / 14
11,076
692
22,087
16,256
8,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Mazokuza
Sylvanus
18
4 / 2 / 19
11,955
747
10,136
23,672
32,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Perfect Shiro
Discordia
20
7 / 3 / 15
12,825
802
19,334
13,494
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
16
Kills
29
29
Deaths
16
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
8
5
1.31
W
Cthulhu
 
Cthulhu
7
4
19
4.13
W
5
2
19
7.25
L
Achilles
DraymonRex
Achilles
0
10
5
0.25
W
Rama
6
5
14
2.6
L
Bacchus
GreekLegion
Bacchus
3
4
6
1.5
L
5
3
7
2.83
W
Sylvanus
Mazokuza
Sylvanus
4
2
19
6.75
W
Discordia
Perfect Shiro
Discordia
7
3
15
4.83
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,754
Damage
92,161
106,465
Taken
94,075
105,987
Mitigated
90,580
38,690
Healing
38,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
30,616
4,549
2,185
1,829
17,605
8,981
0
8,813
8,792
0
49,554
W
Cthulhu
 
Cthulhu
17,608
2,248
2,334
5,388
25,728
33,318
654
9,907
15,615
36,957
0
W
22,996
10,088
5,139
5,425
14,925
8,864
2,700
7,108
7,816
0
43,136
L
Achilles
DraymonRex
Achilles
6,381
2,127
1,722
3,664
29,152
33,702
216
10,740
18,412
0
11,422
W
Rama
22,087
17,510
833
1,898
16,256
8,835
1,692
7,342
8,914
0
34,698
L
Bacchus
GreekLegion
Bacchus
13,282
992
1,306
4,239
24,391
34,046
26
10,628
13,763
21,875
0
L
22,667
891
7,008
4,991
15,029
7,838
0
10,561
4,468
49,989
0
W
Sylvanus
Mazokuza
Sylvanus
10,136
1,034
6,101
6,732
23,672
32,759
191
10,773
12,820
14,041
0
W
Discordia
Perfect Shiro
Discordia
19,334
2,381
2,362
2,629
13,494
6,804
756
5,341
8,153
42,598
0
L
4,808
258
4,095
7,651
20,288
21,420
0
6,336
13,952
9,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
59,980
147
Minions Killed
147
0
Camps Cleared
0
1,394,822
Distance Traveled
1,326,874
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,346
709
44
3
0
279,269
1
W
Cthulhu
12,542
784
33
2
0
297,683
0
W
Chiron
11,582
724
41
3
0
262,524
1
L
Achilles
8,686
543
3
0
0
241,413
1
W
Rama
11,076
692
21
1
0
222,532
2
L
Bacchus
10,834
677
17
1
0
296,843
0
L
Ra
11,694
731
72
5
0
346,845
1
W
Sylvanus
11,955
747
8
1
0
274,966
0
W
Discordia
12,825
802
44
3
0
269,169
1
L
Artio
8,244
515
11
1
0
230,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role