Player Matchup

Nox
Nox
Jietz
Nox
Level 7
God Stats
13W - 4L
1,405 SR
Queue Stats
16W - 7L
1,417 Elo+
Party 2
Hel
Hel
MortemRex
Hel
Level 136
God Stats
2W - 0L
1,315 SR
Queue Stats
37W - 28L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Mortiqui
Erlang Shen
Level 143
God Stats
3W - 0L
1,665 SR
Queue Stats
32W - 33L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
TheDobis
Cthulhu
Level 21
God Stats
24W - 15L
1,525 SR
Queue Stats
42W - 37L
1,453 Elo+
Party 2
Medusa
Medusa
YesirDeanCainSir
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,525 Elo+
Party 2
Team Averages
Level 63
1,482 SR
1,471 Elo+

VS

Team Averages
Level 32
1,509 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cottz
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Ares
Ares
Drasari
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo
Discordia
Discordia
Thumbelisa
Discordia
Level 104
God Stats
102W - 89L
1,553 SR
Queue Stats
477W - 474L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
xSatanxNatasx
Baba Yaga
Level 18
God Stats
13W - 10L
1,493 SR
Queue Stats
61W - 58L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jietz
Nox
18
5 / 0 / 14
11,192
933
15,586
10,372
5,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 3 / 16
11,323
944
10,737
19,001
11,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Mortiqui
Erlang Shen
19
7 / 1 / 11
12,467
1,039
17,605
16,375
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TheDobis
Cthulhu
18
1 / 0 / 18
12,256
1,021
9,654
20,074
33,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 7
11,951
996
18,751
15,033
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

242

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 5 / 2
9,974
831
12,311
11,749
5,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Cottz
Ah Puch
17
2 / 4 / 3
10,793
899
19,870
15,192
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Drasari
Ares
16
0 / 9 / 3
10,832
903
7,103
27,336
37,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Thumbelisa
Discordia
17
1 / 1 / 3
10,468
872
20,813
10,603
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
xSatanxNatasx
Baba Yaga
16
1 / 3 / 4
10,114
843
15,071
12,450
5,186
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
22
Kills
5
5
Deaths
22
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
L
Ah Puch
Cottz
Ah Puch
2
4
3
0.88
L
Ares
Drasari
Ares
0
9
3
0.17
W
Nox
Jietz
Nox
5
0
14
12
W
3
3
16
3.67
W
Erlang Shen
Mortiqui
Erlang Shen
7
1
11
12.5
W
Cthulhu
TheDobis
Cthulhu
1
0
18
10
L
Discordia
Thumbelisa
Discordia
1
1
3
2.5
W
6
1
7
9.5
L
Baba Yaga
xSatanxNatasx
Baba Yaga
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,333
Damage
75,168
80,855
Taken
77,330
67,449
Mitigated
58,736
43,332
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,311
6,792
0
2,281
11,749
5,003
0
4,918
6,831
0
30,976
L
Ah Puch
Cottz
Ah Puch
19,870
643
0
1,115
15,192
6,501
0
7,397
7,795
41,106
0
L
Ares
Drasari
Ares
7,103
951
0
1,530
27,336
37,383
0
13,363
13,973
17,772
0
W
Nox
Jietz
Nox
15,586
1,046
0
0
10,372
5,488
0
8,070
2,302
30,205
0
W
10,737
650
24,340
13,145
19,001
11,165
0
14,467
4,534
20,152
0
W
Erlang Shen
Mortiqui
Erlang Shen
17,605
8,727
0
3,044
16,375
9,606
0
12,305
4,070
0
40,290
W
Cthulhu
TheDobis
Cthulhu
9,654
450
1,092
1,711
20,074
33,690
0
15,041
5,033
19,773
0
L
Discordia
Thumbelisa
Discordia
20,813
746
0
0
10,603
4,663
0
4,126
6,477
55,397
0
W
18,751
10,084
0
0
15,033
7,500
0
12,974
2,059
0
53,432
L
Baba Yaga
xSatanxNatasx
Baba Yaga
15,071
825
0
1,760
12,450
5,186
0
6,173
6,277
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
52,181
257
Minions Killed
206
15
Camps Cleared
3
1,243,959
Distance Traveled
1,037,045
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,974
831
38
3
0
182,056
0
L
Ah Puch
10,793
899
46
4
0
224,541
0
L
Ares
10,832
903
16
1
1
188,255
0
W
Nox
11,192
933
55
5
0
240,777
0
W
Hel
11,323
944
31
3
1
251,629
0
W
Erlang Shen
12,467
1,039
60
5
14
257,507
1
W
Cthulhu
12,256
1,021
31
3
0
249,136
0
L
Discordia
10,468
872
85
7
2
246,368
0
W
Medusa
11,951
996
80
7
0
244,910
0
L
Baba Yaga
10,114
843
21
2
0
195,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role