Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fluffy-PinkCloud
Yemoja
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 6L
1,424 Elo+
Solo
Rama
Rama
IGORRSS2
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,413 Elo+
Solo
Scylla
Scylla
oh-yeah2012
Scylla
Level 16
God Stats
2W - 4L
1,338 SR
Queue Stats
15W - 24L
1,330 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 28
God Stats
51W - 45L
1,536 SR
Queue Stats
135W - 154L
1,459 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,425 Elo+

VS

Team Averages
Level 17
1,464 SR
1,339 Elo+
Sun Wukong
Sun Wukong
LorddCaoss
Sun Wukong
Level 17
God Stats
9W - 7L
1,424 SR
Queue Stats
17W - 15L
1,353 Elo+
Solo
Bacchus
Bacchus
MrCrux88
Bacchus
Level 26
God Stats
17W - 13L
1,498 SR
Queue Stats
90W - 91L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Stream Bean9
Kukulkan
Level 24
God Stats
23W - 27L
1,395 SR
Queue Stats
27W - 33L
1,344 Elo+
Solo
Fenrir
Fenrir
ZAlIAAALALAX
Fenrir
Level 16
God Stats
14W - 10L
1,502 SR
Queue Stats
49W - 46L
1,449 Elo+
Solo
Poseidon
Poseidon
ball2
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 6 / 5
10,939
994
9,068
20,614
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 10 / 4
10,076
916
2,258
15,751
5,723
Rama
17
1 / 6 / 5
10,335
940
10,838
13,784
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
0 / 11 / 4
9,307
846
2,639
14,278
3,710
17
5 / 5 / 2
12,269
1,115
15,124
11,232
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

104

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LorddCaoss
Sun Wukong
18
6 / 2 / 22
11,850
1,077
13,721
15,652
12,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrCrux88
Bacchus
19
10 / 2 / 19
13,863
1,260
13,881
11,087
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Stream Bean9
Kukulkan
19
5 / 2 / 16
12,460
1,133
21,540
8,670
3,858
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
17 / 1 / 9
12,892
1,172
19,489
8,791
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ball2
Poseidon
15
0 / 1 / 3
8,728
793
670
705
186
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
8
Kills
38
38
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
5
0.58
L
1
10
4
0.3
L
Rama
1
6
5
0.58
W
Sun Wukong
LorddCaoss
Sun Wukong
6
2
22
8.5
W
Bacchus
MrCrux88
Bacchus
10
2
19
9.75
W
Kukulkan
Stream Bean9
Kukulkan
5
2
16
6.5
W
Fenrir
17
1
9
21.5
W
Poseidon
ball2
Poseidon
0
1
3
1.5
L
Scylla
0
11
4
0.18
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
69,301
75,659
Taken
44,905
34,203
Mitigated
33,443
4,221
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,068
1,514
0
811
20,614
16,837
0
10,302
10,312
27,512
0
L
2,258
1,079
861
3
15,751
5,723
0
6,929
8,822
8,552
0
L
Rama
10,838
8,313
0
756
13,784
3,975
0
8,138
5,646
0
36,435
W
Sun Wukong
LorddCaoss
Sun Wukong
13,721
4,363
0
355
15,652
12,986
0
8,560
7,092
0
33,213
W
Bacchus
MrCrux88
Bacchus
13,881
1,306
0
2,115
11,087
9,152
0
6,322
4,765
24,510
0
W
Kukulkan
Stream Bean9
Kukulkan
21,540
1,976
0
0
8,670
3,858
0
6,126
2,544
50,667
0
W
Fenrir
19,489
4,022
0
1,036
8,791
7,261
0
6,424
2,367
0
24,035
W
Poseidon
ball2
Poseidon
670
78
0
0
705
186
0
345
360
2,712
0
L
Scylla
2,639
305
0
0
14,278
3,710
0
5,792
8,486
5,334
0
L
15,124
5,847
0
1,790
11,232
3,958
0
4,930
6,302
57,007
5,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
59,793
207
Minions Killed
173
8
Camps Cleared
1
851,939
Distance Traveled
882,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,939
994
56
5
0
201,597
0
L
Yemoja
10,076
916
16
1
0
147,937
0
L
Rama
10,335
940
47
4
0
163,479
0
W
Sun Wukong
11,850
1,077
49
4
0
198,368
0
W
Bacchus
13,863
1,260
24
2
0
213,032
0
W
Kukulkan
12,460
1,133
87
8
0
213,138
0
W
Fenrir
12,892
1,172
10
1
0
234,378
0
W
Poseidon
8,728
793
3
0
1
23,778
0
L
Scylla
9,307
846
6
1
1
161,904
0
L
Sol
12,269
1,115
82
7
7
177,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role